diff --git a/include/Nazara/Math/Quaternion.inl b/include/Nazara/Math/Quaternion.inl index 216f2dbb5..3e27982f6 100644 --- a/include/Nazara/Math/Quaternion.inl +++ b/include/Nazara/Math/Quaternion.inl @@ -213,7 +213,7 @@ NzQuaternion& NzQuaternion::Set(T angle, const NzVector3& axis) angle = NzDegreeToRadian(angle); #endif - angle *= F(0.5); + angle /= F(2.0); NzVector3 normalizedAxis = axis.GetNormal();