Regenerated global headers

Former-commit-id: 01c6359d8fae9309dfd1003c3c786de57a93692c
This commit is contained in:
Lynix 2015-01-17 00:39:40 +01:00
parent 2fed71cc3a
commit 4a4b4e0fda
3 changed files with 15 additions and 3 deletions

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@ -1,4 +1,4 @@
// This file was automatically generated on 11 Jul 2014 at 10:21:52 // This file was automatically generated on 17 Jan 2015 at 00:38:08
/* /*
Nazara Engine - Core module Nazara Engine - Core module
@ -46,6 +46,7 @@
#include <Nazara/Core/File.hpp> #include <Nazara/Core/File.hpp>
#include <Nazara/Core/Format.hpp> #include <Nazara/Core/Format.hpp>
#include <Nazara/Core/Functor.hpp> #include <Nazara/Core/Functor.hpp>
#include <Nazara/Core/GuillotineBinPack.hpp>
#include <Nazara/Core/HardwareInfo.hpp> #include <Nazara/Core/HardwareInfo.hpp>
#include <Nazara/Core/Hash.hpp> #include <Nazara/Core/Hash.hpp>
#include <Nazara/Core/Hashable.hpp> #include <Nazara/Core/Hashable.hpp>

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@ -1,4 +1,4 @@
// This file was automatically generated on 11 Jul 2014 at 10:21:52 // This file was automatically generated on 17 Jan 2015 at 00:38:08
/* /*
Nazara Engine - Graphics module Nazara Engine - Graphics module
@ -52,6 +52,7 @@
#include <Nazara/Graphics/ForwardRenderQueue.hpp> #include <Nazara/Graphics/ForwardRenderQueue.hpp>
#include <Nazara/Graphics/ForwardRenderTechnique.hpp> #include <Nazara/Graphics/ForwardRenderTechnique.hpp>
#include <Nazara/Graphics/Graphics.hpp> #include <Nazara/Graphics/Graphics.hpp>
#include <Nazara/Graphics/GuillotineTextureAtlas.hpp>
#include <Nazara/Graphics/Light.hpp> #include <Nazara/Graphics/Light.hpp>
#include <Nazara/Graphics/LightManager.hpp> #include <Nazara/Graphics/LightManager.hpp>
#include <Nazara/Graphics/Material.hpp> #include <Nazara/Graphics/Material.hpp>
@ -61,9 +62,11 @@
#include <Nazara/Graphics/SceneLayer.hpp> #include <Nazara/Graphics/SceneLayer.hpp>
#include <Nazara/Graphics/SceneNode.hpp> #include <Nazara/Graphics/SceneNode.hpp>
#include <Nazara/Graphics/SceneRoot.hpp> #include <Nazara/Graphics/SceneRoot.hpp>
#include <Nazara/Graphics/SkeletalModel.hpp>
#include <Nazara/Graphics/SkinningManager.hpp> #include <Nazara/Graphics/SkinningManager.hpp>
#include <Nazara/Graphics/SkyboxBackground.hpp> #include <Nazara/Graphics/SkyboxBackground.hpp>
#include <Nazara/Graphics/Sprite.hpp> #include <Nazara/Graphics/Sprite.hpp>
#include <Nazara/Graphics/TextSprite.hpp>
#include <Nazara/Graphics/TextureBackground.hpp> #include <Nazara/Graphics/TextureBackground.hpp>
#include <Nazara/Graphics/View.hpp> #include <Nazara/Graphics/View.hpp>

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@ -1,4 +1,4 @@
// This file was automatically generated on 11 Jul 2014 at 10:21:52 // This file was automatically generated on 17 Jan 2015 at 00:38:08
/* /*
Nazara Engine - Utility module Nazara Engine - Utility module
@ -29,7 +29,10 @@
#ifndef NAZARA_GLOBAL_UTILITY_HPP #ifndef NAZARA_GLOBAL_UTILITY_HPP
#define NAZARA_GLOBAL_UTILITY_HPP #define NAZARA_GLOBAL_UTILITY_HPP
#include <Nazara/Utility/AbstractAtlas.hpp>
#include <Nazara/Utility/AbstractBuffer.hpp> #include <Nazara/Utility/AbstractBuffer.hpp>
#include <Nazara/Utility/AbstractImage.hpp>
#include <Nazara/Utility/AbstractTextDrawer.hpp>
#include <Nazara/Utility/Algorithm.hpp> #include <Nazara/Utility/Algorithm.hpp>
#include <Nazara/Utility/Animation.hpp> #include <Nazara/Utility/Animation.hpp>
#include <Nazara/Utility/Buffer.hpp> #include <Nazara/Utility/Buffer.hpp>
@ -39,6 +42,10 @@
#include <Nazara/Utility/Cursor.hpp> #include <Nazara/Utility/Cursor.hpp>
#include <Nazara/Utility/Enums.hpp> #include <Nazara/Utility/Enums.hpp>
#include <Nazara/Utility/Event.hpp> #include <Nazara/Utility/Event.hpp>
#include <Nazara/Utility/Font.hpp>
#include <Nazara/Utility/FontData.hpp>
#include <Nazara/Utility/FontGlyph.hpp>
#include <Nazara/Utility/GuillotineImageAtlas.hpp>
#include <Nazara/Utility/Icon.hpp> #include <Nazara/Utility/Icon.hpp>
#include <Nazara/Utility/Image.hpp> #include <Nazara/Utility/Image.hpp>
#include <Nazara/Utility/IndexBuffer.hpp> #include <Nazara/Utility/IndexBuffer.hpp>
@ -52,6 +59,7 @@
#include <Nazara/Utility/Node.hpp> #include <Nazara/Utility/Node.hpp>
#include <Nazara/Utility/PixelFormat.hpp> #include <Nazara/Utility/PixelFormat.hpp>
#include <Nazara/Utility/Sequence.hpp> #include <Nazara/Utility/Sequence.hpp>
#include <Nazara/Utility/SimpleTextDrawer.hpp>
#include <Nazara/Utility/SkeletalMesh.hpp> #include <Nazara/Utility/SkeletalMesh.hpp>
#include <Nazara/Utility/Skeleton.hpp> #include <Nazara/Utility/Skeleton.hpp>
#include <Nazara/Utility/StaticMesh.hpp> #include <Nazara/Utility/StaticMesh.hpp>