Lua/LuaClass: Fix parameters sent to Getter/Setter
Former-commit-id: 7ca17fab640f8fb0c5836f8c1ae6186873d645f2
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91f778dd89
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@ -271,6 +271,7 @@ namespace Nz
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FinalizerFunc finalizer = info->finalizer;
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T* instance = *static_cast<T**>(lua.CheckUserdata(1, info->name));
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lua.Remove(1); //< Remove the instance from the Lua stack
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if (!finalizer || finalizer(lua, *instance))
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delete instance;
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@ -301,6 +302,7 @@ namespace Nz
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ClassIndexFunc getter = info->getter;
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T& instance = *(*static_cast<T**>(lua.CheckUserdata(1, info->name)));
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lua.Remove(1); //< Remove the instance from the Lua stack
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if (!getter(lua, instance))
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{
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@ -323,8 +325,7 @@ namespace Nz
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ClassFunc method = info->methods[index];
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T& instance = *(*static_cast<T**>(lua.CheckUserdata(1, info->name)));
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lua.Remove(1); // On enlève l'argument "userdata" du stack
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lua.Remove(1); //< Remove the instance from the Lua stack
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return method(lua, instance);
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}
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@ -338,13 +339,14 @@ namespace Nz
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ClassIndexFunc setter = info->setter;
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T& instance = *(*static_cast<T**>(lua.CheckUserdata(1, info->name)));
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lua.Remove(1); //< Remove the instance from the Lua stack
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if (!setter(lua, instance))
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{
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std::size_t length;
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const char* str = lua.ToString(2, &length);
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lua.Error("Class \"" + info->name + "\" has no field \"" + String(str, length) + ')');
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lua.Error("Class \"" + info->name + "\" has no field \"" + String(str, length) + "\")");
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}
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return 1;
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