Merge branch 'master' into vulkan
This commit is contained in:
commit
4aa2477c74
|
|
@ -7,6 +7,9 @@ BuildDependencies = true
|
|||
-- Builds Nazara examples
|
||||
BuildExamples = true
|
||||
|
||||
-- Setup configurations array (valid values: Debug, Release, ReleaseWithDebug)
|
||||
Configurations = "Debug,Release" -- "Debug,Release,ReleaseWithDebug"
|
||||
|
||||
-- Setup additionnals install directories, separated by a semi-colon ; (library binaries will be copied there)
|
||||
--InstallDir = "/usr/local/lib64"
|
||||
|
||||
|
|
|
|||
|
|
@ -104,7 +104,7 @@ function NazaraBuild:Execute()
|
|||
filter({})
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
-- Start defining projects
|
||||
workspace("NazaraEngine")
|
||||
platforms(platformData)
|
||||
|
|
@ -114,12 +114,17 @@ function NazaraBuild:Execute()
|
|||
-- Add lib/conf/arch to library search path
|
||||
self:FilterLibDirectory("../lib/", libdirs)
|
||||
|
||||
configurations({
|
||||
-- "DebugStatic",
|
||||
-- "ReleaseStatic",
|
||||
"DebugDynamic",
|
||||
"ReleaseDynamic"
|
||||
})
|
||||
do
|
||||
local linkTypes = {"Dynamic"} -- {"Static", "Dynamic"}
|
||||
local configs = {}
|
||||
for k,linkType in pairs(linkTypes) do
|
||||
for k,config in pairs(self.Config["Configurations"]) do
|
||||
table.insert(configs, config .. linkType)
|
||||
end
|
||||
end
|
||||
|
||||
configurations(configs)
|
||||
end
|
||||
|
||||
language("C++")
|
||||
location(_ACTION)
|
||||
|
|
@ -169,7 +174,7 @@ function NazaraBuild:Execute()
|
|||
|
||||
for k,v in pairs(moduleTable.ConfigurationLibraries) do
|
||||
filter(k)
|
||||
links(v)
|
||||
links(v)
|
||||
end
|
||||
|
||||
filter({})
|
||||
|
|
@ -236,7 +241,7 @@ function NazaraBuild:Execute()
|
|||
|
||||
for k,v in pairs(toolTable.ConfigurationLibraries) do
|
||||
filter(k)
|
||||
links(v)
|
||||
links(v)
|
||||
end
|
||||
|
||||
filter({})
|
||||
|
|
@ -282,7 +287,7 @@ function NazaraBuild:Execute()
|
|||
|
||||
for k,v in pairs(exampleTable.ConfigurationLibraries) do
|
||||
filter(k)
|
||||
links(v)
|
||||
links(v)
|
||||
end
|
||||
|
||||
filter({})
|
||||
|
|
@ -505,21 +510,56 @@ function NazaraBuild:LoadConfig()
|
|||
AddBoolOption("ServerMode", "server", "Excludes client-only modules/tools/examples")
|
||||
AddBoolOption("UniteModules", "united", "Builds all the modules as one united library")
|
||||
|
||||
-- InstallDir
|
||||
newoption({
|
||||
trigger = "install-path",
|
||||
description = "Setup additionnals install directories (library binaries will be copied there)"
|
||||
})
|
||||
-- Configurations
|
||||
do
|
||||
newoption({
|
||||
trigger = "configurations",
|
||||
description = "Override configurations target by a new set, separated by commas."
|
||||
})
|
||||
|
||||
self.Config["InstallDir"] = self.Config["InstallDir"] or ""
|
||||
if (_OPTIONS["install-path"] ~= nil) then
|
||||
self.Config["InstallDir"] = self.Config["InstallDir"] .. ";" .. _OPTIONS["install-path"]
|
||||
configTable["Configurations"] = configTable["Configurations"] or ""
|
||||
if (_OPTIONS["configurations"] ~= nil) then
|
||||
configTable["Configurations"] = _OPTIONS["configurations"]
|
||||
end
|
||||
|
||||
local configs = {}
|
||||
local validConfigs = {"Debug", "Release", "ReleaseWithDebug"}
|
||||
local paths = string.explode(configTable["Configurations"], ",")
|
||||
for k,v in pairs(paths) do
|
||||
v = v:match("^%s*(.-)%s*$") -- Trim
|
||||
if (#v > 0) then
|
||||
if (table.contains(validConfigs, v)) then
|
||||
table.insert(configs, v)
|
||||
else
|
||||
error("Invalid entry for configurations option: \"" .. v .. "\"")
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if (#configs == 0) then
|
||||
error("Invalid entry for configurations option: no option")
|
||||
end
|
||||
|
||||
configTable["Configurations"] = configs
|
||||
end
|
||||
|
||||
local paths = string.explode(self.Config["InstallDir"], ";")
|
||||
for k,v in pairs(paths) do
|
||||
if (#v > 0) then
|
||||
self:AddInstallPath(v)
|
||||
-- InstallDir
|
||||
do
|
||||
newoption({
|
||||
trigger = "install-path",
|
||||
description = "Setup additionnals install directories (library binaries will be copied there), separated by commas"
|
||||
})
|
||||
|
||||
configTable["InstallDir"] = configTable["InstallDir"] or ""
|
||||
if (_OPTIONS["install-path"] ~= nil) then
|
||||
configTable["InstallDir"] = configTable["InstallDir"] .. ";" .. _OPTIONS["install-path"]
|
||||
end
|
||||
|
||||
local paths = string.explode(configTable["InstallDir"], ";")
|
||||
for k,v in pairs(paths) do
|
||||
if (#v > 0) then
|
||||
self:AddInstallPath(v)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
|
@ -598,16 +638,20 @@ function NazaraBuild:Process(infoTable)
|
|||
if (not self.Config["UniteModules"] or infoTable.Type ~= "Module") then
|
||||
table.insert(infoTable.ConfigurationLibraries.DebugStatic, library .. "-s-d")
|
||||
table.insert(infoTable.ConfigurationLibraries.ReleaseStatic, library .. "-s")
|
||||
table.insert(infoTable.ConfigurationLibraries.ReleaseWithDebugStatic, library .. "-s")
|
||||
table.insert(infoTable.ConfigurationLibraries.DebugDynamic, library .. "-d")
|
||||
table.insert(infoTable.ConfigurationLibraries.ReleaseDynamic, library)
|
||||
table.insert(infoTable.ConfigurationLibraries.ReleaseWithDebugDynamic, library)
|
||||
end
|
||||
elseif (libraryTable.Type == "ExternLib") then
|
||||
library = libraryTable.Name
|
||||
|
||||
table.insert(infoTable.ConfigurationLibraries.DebugStatic, library .. "-s-d")
|
||||
table.insert(infoTable.ConfigurationLibraries.ReleaseStatic, library .. "-s")
|
||||
table.insert(infoTable.ConfigurationLibraries.ReleaseWithDebugStatic, library .. "-s")
|
||||
table.insert(infoTable.ConfigurationLibraries.DebugDynamic, library .. "-s-d")
|
||||
table.insert(infoTable.ConfigurationLibraries.ReleaseDynamic, library .. "-s")
|
||||
table.insert(infoTable.ConfigurationLibraries.ReleaseWithDebugDynamic, library .. "-s")
|
||||
elseif (libraryTable.Type == "Tool") then
|
||||
library = "Nazara" .. libraryTable.Name
|
||||
|
||||
|
|
@ -629,8 +673,10 @@ function NazaraBuild:Process(infoTable)
|
|||
|
||||
table.insert(infoTable.ConfigurationLibraries.DebugStatic, library .. "-s-d")
|
||||
table.insert(infoTable.ConfigurationLibraries.ReleaseStatic, library .. "-s")
|
||||
table.insert(infoTable.ConfigurationLibraries.ReleaseWithDebugStatic, library .. "-s")
|
||||
table.insert(infoTable.ConfigurationLibraries.DebugDynamic, library .. "-d")
|
||||
table.insert(infoTable.ConfigurationLibraries.ReleaseDynamic, library)
|
||||
table.insert(infoTable.ConfigurationLibraries.ReleaseWithDebugDynamic, library)
|
||||
else
|
||||
infoTable.Excluded = true
|
||||
infoTable.ExcludeReason = "dependency " .. library .. " has invalid type \"" .. libraryTable.Type .. "\""
|
||||
|
|
@ -723,12 +769,14 @@ function NazaraBuild:PrepareGeneric()
|
|||
filter({"kind:*Lib", "configurations:DebugDynamic"})
|
||||
targetsuffix("-d")
|
||||
|
||||
filter("configurations:Debug*")
|
||||
filter("configurations:*Debug*")
|
||||
symbols("On")
|
||||
|
||||
filter("configurations:not *Debug*")
|
||||
flags("NoFramePointer")
|
||||
|
||||
-- Setup some optimizations for release
|
||||
filter("configurations:Release*")
|
||||
flags("NoFramePointer")
|
||||
optimize("Speed")
|
||||
vectorextensions("SSE2")
|
||||
|
||||
|
|
@ -950,8 +998,10 @@ function NazaraBuild:SetupInfoTable(infoTable)
|
|||
infoTable.ConfigurationLibraries = {}
|
||||
infoTable.ConfigurationLibraries.DebugStatic = {}
|
||||
infoTable.ConfigurationLibraries.ReleaseStatic = {}
|
||||
infoTable.ConfigurationLibraries.ReleaseWithDebugStatic = {}
|
||||
infoTable.ConfigurationLibraries.DebugDynamic = {}
|
||||
infoTable.ConfigurationLibraries.ReleaseDynamic = {}
|
||||
infoTable.ConfigurationLibraries.ReleaseWithDebugDynamic = {}
|
||||
infoTable.Excludable = true
|
||||
infoTable.LibraryPaths = {}
|
||||
infoTable.LibraryPaths.x86 = {}
|
||||
|
|
|
|||
|
|
@ -7,7 +7,8 @@
|
|||
#ifndef NAZARA_ABSTRACTBUFFER_HPP
|
||||
#define NAZARA_ABSTRACTBUFFER_HPP
|
||||
|
||||
#include <Nazara/Utility/Buffer.hpp>
|
||||
#include <Nazara/Utility/Config.hpp>
|
||||
#include <Nazara/Utility/Enums.hpp>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
|
|
@ -17,14 +18,13 @@ namespace Nz
|
|||
AbstractBuffer() = default;
|
||||
virtual ~AbstractBuffer();
|
||||
|
||||
virtual bool Create(unsigned int size, BufferUsage usage = BufferUsage_Static) = 0;
|
||||
virtual void Destroy() = 0;
|
||||
virtual bool Fill(const void* data, UInt32 offset, UInt32 size) = 0;
|
||||
|
||||
virtual bool Fill(const void* data, unsigned int offset, unsigned int size, bool forceDiscard = false) = 0;
|
||||
virtual bool Initialize(UInt32 size, BufferUsageFlags usage) = 0;
|
||||
|
||||
virtual bool IsHardware() const = 0;
|
||||
virtual DataStorage GetStorage() const = 0;
|
||||
|
||||
virtual void* Map(BufferAccess access, unsigned int offset = 0, unsigned int size = 0) = 0;
|
||||
virtual void* Map(BufferAccess access, UInt32 offset = 0, UInt32 size = 0) = 0;
|
||||
virtual bool Unmap() = 0;
|
||||
};
|
||||
}
|
||||
|
|
|
|||
|
|
@ -11,8 +11,10 @@
|
|||
#include <Nazara/Core/ObjectRef.hpp>
|
||||
#include <Nazara/Core/RefCounted.hpp>
|
||||
#include <Nazara/Core/Signal.hpp>
|
||||
#include <Nazara/Utility/AbstractBuffer.hpp>
|
||||
#include <Nazara/Utility/Config.hpp>
|
||||
#include <Nazara/Utility/Enums.hpp>
|
||||
#include <array>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
|
|
@ -21,8 +23,6 @@ namespace Nz
|
|||
using BufferConstRef = ObjectRef<const Buffer>;
|
||||
using BufferRef = ObjectRef<Buffer>;
|
||||
|
||||
class AbstractBuffer;
|
||||
|
||||
class NAZARA_UTILITY_API Buffer : public RefCounted
|
||||
{
|
||||
friend class Utility;
|
||||
|
|
@ -31,40 +31,41 @@ namespace Nz
|
|||
using BufferFactory = AbstractBuffer* (*)(Buffer* parent, BufferType type);
|
||||
|
||||
Buffer(BufferType type);
|
||||
Buffer(BufferType type, unsigned int size, UInt32 storage = DataStorage_Software, BufferUsage usage = BufferUsage_Static);
|
||||
Buffer(BufferType type, UInt32 size, DataStorage storage = DataStorage_Software, BufferUsageFlags usage = 0);
|
||||
Buffer(const Buffer&) = delete;
|
||||
Buffer(Buffer&&) = delete;
|
||||
Buffer(Buffer&&) = default;
|
||||
~Buffer();
|
||||
|
||||
bool CopyContent(const Buffer& buffer);
|
||||
bool CopyContent(const BufferRef& buffer);
|
||||
|
||||
bool Create(unsigned int size, UInt32 storage = DataStorage_Software, BufferUsage usage = BufferUsage_Static);
|
||||
bool Create(UInt32 size, DataStorage storage = DataStorage_Software, BufferUsageFlags usage = 0);
|
||||
void Destroy();
|
||||
|
||||
bool Fill(const void* data, unsigned int offset, unsigned int size, bool forceDiscard = false);
|
||||
bool Fill(const void* data, UInt32 offset, UInt32 size);
|
||||
|
||||
AbstractBuffer* GetImpl() const;
|
||||
unsigned int GetSize() const;
|
||||
UInt32 GetStorage() const;
|
||||
BufferType GetType() const;
|
||||
BufferUsage GetUsage() const;
|
||||
inline AbstractBuffer* GetImpl() const;
|
||||
inline UInt32 GetSize() const;
|
||||
inline DataStorage GetStorage() const;
|
||||
inline BufferType GetType() const;
|
||||
inline BufferUsageFlags GetUsage() const;
|
||||
|
||||
bool IsHardware() const;
|
||||
bool IsValid() const;
|
||||
inline bool HasStorage(DataStorage storage) const;
|
||||
|
||||
void* Map(BufferAccess access, unsigned int offset = 0, unsigned int size = 0);
|
||||
void* Map(BufferAccess access, unsigned int offset = 0, unsigned int size = 0) const;
|
||||
inline bool IsValid() const;
|
||||
|
||||
bool SetStorage(UInt32 storage);
|
||||
void* Map(BufferAccess access, UInt32 offset = 0, UInt32 size = 0);
|
||||
void* Map(BufferAccess access, UInt32 offset = 0, UInt32 size = 0) const;
|
||||
|
||||
bool SetStorage(DataStorage storage);
|
||||
|
||||
void Unmap() const;
|
||||
|
||||
Buffer& operator=(const Buffer&) = delete;
|
||||
Buffer& operator=(Buffer&&) = delete;
|
||||
Buffer& operator=(Buffer&&) = default;
|
||||
|
||||
static bool IsStorageSupported(UInt32 storage);
|
||||
static bool IsStorageSupported(DataStorage storage);
|
||||
template<typename... Args> static BufferRef New(Args&&... args);
|
||||
static void SetBufferFactory(UInt32 storage, BufferFactory func);
|
||||
static void SetBufferFactory(DataStorage storage, BufferFactory func);
|
||||
|
||||
// Signals:
|
||||
NazaraSignal(OnBufferDestroy, const Buffer* /*buffer*/);
|
||||
|
|
@ -74,13 +75,12 @@ namespace Nz
|
|||
static bool Initialize();
|
||||
static void Uninitialize();
|
||||
|
||||
std::unique_ptr<AbstractBuffer> m_impl;
|
||||
BufferType m_type;
|
||||
BufferUsage m_usage;
|
||||
UInt32 m_storage;
|
||||
AbstractBuffer* m_impl;
|
||||
unsigned int m_size;
|
||||
BufferUsageFlags m_usage;
|
||||
UInt32 m_size;
|
||||
|
||||
static BufferFactory s_bufferFactories[DataStorage_Max+1];
|
||||
static std::array<BufferFactory, DataStorage_Max + 1> s_bufferFactories;
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -7,6 +7,41 @@
|
|||
|
||||
namespace Nz
|
||||
{
|
||||
inline AbstractBuffer* Buffer::GetImpl() const
|
||||
{
|
||||
return m_impl.get();
|
||||
}
|
||||
|
||||
inline UInt32 Buffer::GetSize() const
|
||||
{
|
||||
return m_size;
|
||||
}
|
||||
|
||||
inline DataStorage Buffer::GetStorage() const
|
||||
{
|
||||
return m_impl->GetStorage();
|
||||
}
|
||||
|
||||
inline BufferType Buffer::GetType() const
|
||||
{
|
||||
return m_type;
|
||||
}
|
||||
|
||||
inline BufferUsageFlags Buffer::GetUsage() const
|
||||
{
|
||||
return m_usage;
|
||||
}
|
||||
|
||||
inline bool Buffer::HasStorage(DataStorage storage) const
|
||||
{
|
||||
return GetStorage() == storage;
|
||||
}
|
||||
|
||||
inline bool Buffer::IsValid() const
|
||||
{
|
||||
return m_impl != nullptr;
|
||||
}
|
||||
|
||||
template<typename... Args>
|
||||
BufferRef Buffer::New(Args&&... args)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -56,11 +56,19 @@ namespace Nz
|
|||
enum BufferUsage
|
||||
{
|
||||
BufferUsage_Dynamic,
|
||||
BufferUsage_Static,
|
||||
BufferUsage_FastRead,
|
||||
|
||||
BufferUsage_Max = BufferUsage_Static
|
||||
BufferUsage_Max = BufferUsage_FastRead
|
||||
};
|
||||
|
||||
template<>
|
||||
struct EnableFlagsOperators<BufferUsage>
|
||||
{
|
||||
static constexpr bool value = true;
|
||||
};
|
||||
|
||||
using BufferUsageFlags = Flags<BufferUsage>;
|
||||
|
||||
enum ComponentType
|
||||
{
|
||||
ComponentType_Color,
|
||||
|
|
@ -95,14 +103,12 @@ namespace Nz
|
|||
CubemapFace_Max = CubemapFace_NegativeZ
|
||||
};
|
||||
|
||||
enum DataStorageFlags
|
||||
enum DataStorage
|
||||
{
|
||||
DataStorage_Hardware = 0x1,
|
||||
DataStorage_Software = 0x2,
|
||||
DataStorage_Hardware,
|
||||
DataStorage_Software,
|
||||
|
||||
DataStorage_Both = DataStorage_Hardware | DataStorage_Software,
|
||||
|
||||
DataStorage_Max = DataStorage_Software*2-1
|
||||
DataStorage_Max = DataStorage_Software
|
||||
};
|
||||
|
||||
enum FaceFilling
|
||||
|
|
|
|||
|
|
@ -23,46 +23,46 @@ namespace Nz
|
|||
{
|
||||
public:
|
||||
IndexBuffer() = default;
|
||||
IndexBuffer(bool largeIndices, Buffer* buffer);
|
||||
IndexBuffer(bool largeIndices, Buffer* buffer, unsigned int startOffset, unsigned int endOffset);
|
||||
IndexBuffer(bool largeIndices, unsigned int length, UInt32 storage = DataStorage_Software, BufferUsage usage = BufferUsage_Static);
|
||||
IndexBuffer(bool largeIndices, BufferRef buffer);
|
||||
IndexBuffer(bool largeIndices, BufferRef buffer, UInt32 offset, UInt32 size);
|
||||
IndexBuffer(bool largeIndices, UInt32 length, DataStorage storage, BufferUsageFlags usage);
|
||||
IndexBuffer(const IndexBuffer& indexBuffer);
|
||||
IndexBuffer(IndexBuffer&&) = delete;
|
||||
~IndexBuffer();
|
||||
|
||||
unsigned int ComputeCacheMissCount() const;
|
||||
|
||||
bool Fill(const void* data, unsigned int startIndex, unsigned int length, bool forceDiscard = false);
|
||||
bool FillRaw(const void* data, unsigned int offset, unsigned int size, bool forceDiscard = false);
|
||||
bool Fill(const void* data, UInt32 startIndex, UInt32 length);
|
||||
bool FillRaw(const void* data, UInt32 offset, UInt32 size);
|
||||
|
||||
Buffer* GetBuffer() const;
|
||||
unsigned int GetEndOffset() const;
|
||||
unsigned int GetIndexCount() const;
|
||||
unsigned int GetStride() const;
|
||||
unsigned int GetStartOffset() const;
|
||||
inline const BufferRef& GetBuffer() const;
|
||||
inline UInt32 GetEndOffset() const;
|
||||
inline UInt32 GetIndexCount() const;
|
||||
inline DataStorage GetStorage() const;
|
||||
inline UInt32 GetStride() const;
|
||||
inline UInt32 GetStartOffset() const;
|
||||
|
||||
bool HasLargeIndices() const;
|
||||
inline bool HasLargeIndices() const;
|
||||
|
||||
bool IsHardware() const;
|
||||
bool IsValid() const;
|
||||
inline bool IsValid() const;
|
||||
|
||||
void* Map(BufferAccess access, unsigned int startVertex = 0, unsigned int length = 0);
|
||||
void* Map(BufferAccess access, unsigned int startVertex = 0, unsigned int length = 0) const;
|
||||
void* MapRaw(BufferAccess access, unsigned int offset = 0, unsigned int size = 0);
|
||||
void* MapRaw(BufferAccess access, unsigned int offset = 0, unsigned int size = 0) const;
|
||||
inline void* Map(BufferAccess access, UInt32 startVertex = 0, UInt32 length = 0);
|
||||
inline void* Map(BufferAccess access, UInt32 startVertex = 0, UInt32 length = 0) const;
|
||||
void* MapRaw(BufferAccess access, UInt32 offset = 0, UInt32 size = 0);
|
||||
void* MapRaw(BufferAccess access, UInt32 offset = 0, UInt32 size = 0) const;
|
||||
|
||||
void Optimize();
|
||||
|
||||
void Reset();
|
||||
void Reset(bool largeIndices, Buffer* buffer);
|
||||
void Reset(bool largeIndices, Buffer* buffer, unsigned int startOffset, unsigned int endOffset);
|
||||
void Reset(bool largeIndices, unsigned int length, UInt32 storage = DataStorage_Software, BufferUsage usage = BufferUsage_Static);
|
||||
void Reset(bool largeIndices, BufferRef buffer);
|
||||
void Reset(bool largeIndices, BufferRef buffer, UInt32 offset, UInt32 size);
|
||||
void Reset(bool largeIndices, UInt32 length, DataStorage storage, BufferUsageFlags usage);
|
||||
void Reset(const IndexBuffer& indexBuffer);
|
||||
|
||||
bool SetStorage(UInt32 storage);
|
||||
|
||||
void Unmap() const;
|
||||
|
||||
IndexBuffer& operator=(const IndexBuffer& indexBuffer);
|
||||
IndexBuffer& operator=(IndexBuffer&&) = delete;
|
||||
|
||||
template<typename... Args> static IndexBufferRef New(Args&&... args);
|
||||
|
||||
|
|
@ -71,10 +71,10 @@ namespace Nz
|
|||
|
||||
private:
|
||||
BufferRef m_buffer;
|
||||
UInt32 m_endOffset;
|
||||
UInt32 m_indexCount;
|
||||
UInt32 m_startOffset;
|
||||
bool m_largeIndices;
|
||||
unsigned int m_endOffset;
|
||||
unsigned int m_indexCount;
|
||||
unsigned int m_startOffset;
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -2,11 +2,64 @@
|
|||
// This file is part of the "Nazara Engine - Utility module"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#include <Nazara/Utility/IndexBuffer.hpp>
|
||||
#include <memory>
|
||||
#include <Nazara/Utility/Debug.hpp>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
inline const BufferRef& IndexBuffer::GetBuffer() const
|
||||
{
|
||||
return m_buffer;
|
||||
}
|
||||
|
||||
inline UInt32 IndexBuffer::GetEndOffset() const
|
||||
{
|
||||
return m_endOffset;
|
||||
}
|
||||
|
||||
inline UInt32 IndexBuffer::GetIndexCount() const
|
||||
{
|
||||
return m_indexCount;
|
||||
}
|
||||
|
||||
inline DataStorage IndexBuffer::GetStorage() const
|
||||
{
|
||||
return DataStorage();
|
||||
}
|
||||
|
||||
inline UInt32 IndexBuffer::GetStride() const
|
||||
{
|
||||
return static_cast<UInt32>((m_largeIndices) ? sizeof(UInt32) : sizeof(UInt16));
|
||||
}
|
||||
|
||||
inline UInt32 IndexBuffer::GetStartOffset() const
|
||||
{
|
||||
return m_startOffset;
|
||||
}
|
||||
|
||||
inline bool IndexBuffer::HasLargeIndices() const
|
||||
{
|
||||
return m_largeIndices;
|
||||
}
|
||||
|
||||
inline bool IndexBuffer::IsValid() const
|
||||
{
|
||||
return m_buffer;
|
||||
}
|
||||
|
||||
inline void* IndexBuffer::Map(BufferAccess access, UInt32 startIndex, UInt32 length)
|
||||
{
|
||||
UInt32 stride = GetStride();
|
||||
return MapRaw(access, startIndex*stride, length*stride);
|
||||
}
|
||||
|
||||
inline void* IndexBuffer::Map(BufferAccess access, UInt32 startIndex, UInt32 length) const
|
||||
{
|
||||
UInt32 stride = GetStride();
|
||||
return MapRaw(access, startIndex*stride, length*stride);
|
||||
}
|
||||
|
||||
template<typename... Args>
|
||||
IndexBufferRef IndexBuffer::New(Args&&... args)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -30,13 +30,13 @@ namespace Nz
|
|||
{
|
||||
MeshParams();
|
||||
|
||||
Matrix4f matrix = Matrix4f::Identity(); ///< A matrix which will transform every vertex position
|
||||
UInt32 storage = DataStorage_Hardware; ///< The place where the buffers will be allocated
|
||||
Vector2f texCoordOffset = {0.f, 0.f}; ///< Offset to apply on the texture coordinates (not scaled)
|
||||
Vector2f texCoordScale = {1.f, 1.f}; ///< Scale to apply on the texture coordinates
|
||||
bool animated = true; ///< If true, will load an animated version of the model if possible
|
||||
bool center = false; ///< If true, will center the mesh vertices around the origin
|
||||
bool optimizeIndexBuffers = true; ///< Optimize the index buffers after loading, improve cache locality (and thus rendering speed) but increase loading time.
|
||||
Matrix4f matrix = Matrix4f::Identity(); ///< A matrix which will transform every vertex position
|
||||
DataStorage storage = DataStorage_Hardware; ///< The place where the buffers will be allocated
|
||||
Vector2f texCoordOffset = {0.f, 0.f}; ///< Offset to apply on the texture coordinates (not scaled)
|
||||
Vector2f texCoordScale = {1.f, 1.f}; ///< Scale to apply on the texture coordinates
|
||||
bool animated = true; ///< If true, will load an animated version of the model if possible
|
||||
bool center = false; ///< If true, will center the mesh vertices around the origin
|
||||
bool optimizeIndexBuffers = true; ///< Optimize the index buffers after loading, improve cache locality (and thus rendering speed) but increase loading time.
|
||||
|
||||
bool IsValid() const;
|
||||
};
|
||||
|
|
|
|||
|
|
@ -25,42 +25,42 @@ namespace Nz
|
|||
{
|
||||
public:
|
||||
VertexBuffer() = default;
|
||||
VertexBuffer(const VertexDeclaration* vertexDeclaration, Buffer* buffer);
|
||||
VertexBuffer(const VertexDeclaration* vertexDeclaration, Buffer* buffer, unsigned int startOffset, unsigned int endOffset);
|
||||
VertexBuffer(const VertexDeclaration* vertexDeclaration, unsigned int length, UInt32 storage = DataStorage_Software, BufferUsage usage = BufferUsage_Static);
|
||||
VertexBuffer(VertexDeclarationConstRef vertexDeclaration, BufferRef buffer);
|
||||
VertexBuffer(VertexDeclarationConstRef vertexDeclaration, BufferRef buffer, UInt32 offset, UInt32 size);
|
||||
VertexBuffer(VertexDeclarationConstRef vertexDeclaration, UInt32 length, DataStorage storage, BufferUsageFlags usage);
|
||||
VertexBuffer(const VertexBuffer& vertexBuffer);
|
||||
VertexBuffer(VertexBuffer&&) = delete;
|
||||
~VertexBuffer();
|
||||
|
||||
bool Fill(const void* data, unsigned int startVertex, unsigned int length, bool forceDiscard = false);
|
||||
bool FillRaw(const void* data, unsigned int offset, unsigned int size, bool forceDiscard = false);
|
||||
bool Fill(const void* data, UInt32 startVertex, UInt32 length);
|
||||
bool FillRaw(const void* data, UInt32 offset, UInt32 size);
|
||||
|
||||
Buffer* GetBuffer() const;
|
||||
unsigned int GetEndOffset() const;
|
||||
unsigned int GetStartOffset() const;
|
||||
unsigned int GetStride() const;
|
||||
unsigned int GetVertexCount() const;
|
||||
const VertexDeclaration* GetVertexDeclaration() const;
|
||||
inline const BufferRef& GetBuffer() const;
|
||||
inline UInt32 GetEndOffset() const;
|
||||
inline UInt32 GetStartOffset() const;
|
||||
inline UInt32 GetStride() const;
|
||||
inline UInt32 GetVertexCount() const;
|
||||
inline const VertexDeclarationConstRef& GetVertexDeclaration() const;
|
||||
|
||||
bool IsHardware() const;
|
||||
bool IsValid() const;
|
||||
inline bool IsValid() const;
|
||||
|
||||
void* Map(BufferAccess access, unsigned int startVertex = 0, unsigned int length = 0);
|
||||
void* Map(BufferAccess access, unsigned int startVertex = 0, unsigned int length = 0) const;
|
||||
void* MapRaw(BufferAccess access, unsigned int offset = 0, unsigned int size = 0);
|
||||
void* MapRaw(BufferAccess access, unsigned int offset = 0, unsigned int size = 0) const;
|
||||
void* Map(BufferAccess access, UInt32 startVertex = 0, UInt32 length = 0);
|
||||
void* Map(BufferAccess access, UInt32 startVertex = 0, UInt32 length = 0) const;
|
||||
void* MapRaw(BufferAccess access, UInt32 offset = 0, UInt32 size = 0);
|
||||
void* MapRaw(BufferAccess access, UInt32 offset = 0, UInt32 size = 0) const;
|
||||
|
||||
void Reset();
|
||||
void Reset(const VertexDeclaration* vertexDeclaration, Buffer* buffer);
|
||||
void Reset(const VertexDeclaration* vertexDeclaration, Buffer* buffer, unsigned int startOffset, unsigned int endOffset);
|
||||
void Reset(const VertexDeclaration* vertexDeclaration, unsigned int length, UInt32 storage = DataStorage_Software, BufferUsage usage = BufferUsage_Static);
|
||||
void Reset(VertexDeclarationConstRef vertexDeclaration, BufferRef buffer);
|
||||
void Reset(VertexDeclarationConstRef vertexDeclaration, BufferRef buffer, UInt32 offset, UInt32 size);
|
||||
void Reset(VertexDeclarationConstRef vertexDeclaration, UInt32 length, DataStorage storage, BufferUsageFlags usage);
|
||||
void Reset(const VertexBuffer& vertexBuffer);
|
||||
|
||||
bool SetStorage(UInt32 storage);
|
||||
void SetVertexDeclaration(const VertexDeclaration* vertexDeclaration);
|
||||
void SetVertexDeclaration(VertexDeclarationConstRef vertexDeclaration);
|
||||
|
||||
void Unmap() const;
|
||||
|
||||
VertexBuffer& operator=(const VertexBuffer& vertexBuffer);
|
||||
VertexBuffer& operator=(VertexBuffer&&) = delete;
|
||||
|
||||
template<typename... Args> static VertexBufferRef New(Args&&... args);
|
||||
|
||||
|
|
@ -69,10 +69,10 @@ namespace Nz
|
|||
|
||||
private:
|
||||
BufferRef m_buffer;
|
||||
UInt32 m_endOffset;
|
||||
UInt32 m_startOffset;
|
||||
UInt32 m_vertexCount;
|
||||
VertexDeclarationConstRef m_vertexDeclaration;
|
||||
unsigned int m_endOffset;
|
||||
unsigned int m_startOffset;
|
||||
unsigned int m_vertexCount;
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -7,6 +7,41 @@
|
|||
|
||||
namespace Nz
|
||||
{
|
||||
inline const BufferRef& VertexBuffer::GetBuffer() const
|
||||
{
|
||||
return m_buffer;
|
||||
}
|
||||
|
||||
inline UInt32 VertexBuffer::GetEndOffset() const
|
||||
{
|
||||
return m_endOffset;
|
||||
}
|
||||
|
||||
inline UInt32 VertexBuffer::GetStride() const
|
||||
{
|
||||
return static_cast<UInt32>(m_vertexDeclaration->GetStride());
|
||||
}
|
||||
|
||||
inline UInt32 VertexBuffer::GetStartOffset() const
|
||||
{
|
||||
return m_startOffset;
|
||||
}
|
||||
|
||||
inline UInt32 VertexBuffer::GetVertexCount() const
|
||||
{
|
||||
return m_vertexCount;
|
||||
}
|
||||
|
||||
inline const VertexDeclarationConstRef& VertexBuffer::GetVertexDeclaration() const
|
||||
{
|
||||
return m_vertexDeclaration;
|
||||
}
|
||||
|
||||
inline bool VertexBuffer::IsValid() const
|
||||
{
|
||||
return m_buffer && m_vertexDeclaration;
|
||||
}
|
||||
|
||||
template<typename... Args>
|
||||
VertexBufferRef VertexBuffer::New(Args&&... args)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -169,7 +169,7 @@ namespace Nz
|
|||
instanceCount -= renderedInstanceCount;
|
||||
|
||||
// We fill the instancing buffer with our world matrices
|
||||
instanceBuffer->Fill(instanceMatrices, 0, renderedInstanceCount, true);
|
||||
instanceBuffer->Fill(instanceMatrices, 0, renderedInstanceCount);
|
||||
instanceMatrices += renderedInstanceCount;
|
||||
|
||||
// And we show
|
||||
|
|
|
|||
|
|
@ -141,7 +141,7 @@ namespace Nz
|
|||
{
|
||||
ErrorFlags flags(ErrorFlag_ThrowException, true);
|
||||
|
||||
s_quadIndexBuffer.Reset(false, s_maxQuads * 6, DataStorage_Hardware, BufferUsage_Static);
|
||||
s_quadIndexBuffer.Reset(false, s_maxQuads * 6, DataStorage_Hardware, 0);
|
||||
|
||||
BufferMapper<IndexBuffer> mapper(s_quadIndexBuffer, BufferAccess_WriteOnly);
|
||||
UInt16* indices = static_cast<UInt16*>(mapper.GetPointer());
|
||||
|
|
@ -161,7 +161,7 @@ namespace Nz
|
|||
|
||||
// Quad buffer (utilisé pour l'instancing de billboard et de sprites)
|
||||
//Note: Les UV sont calculés dans le shader
|
||||
s_quadVertexBuffer.Reset(VertexDeclaration::Get(VertexLayout_XY), 4, DataStorage_Hardware, BufferUsage_Static);
|
||||
s_quadVertexBuffer.Reset(VertexDeclaration::Get(VertexLayout_XY), 4, DataStorage_Hardware, 0);
|
||||
|
||||
float vertices[2 * 4] = {
|
||||
-0.5f, -0.5f,
|
||||
|
|
@ -202,7 +202,7 @@ namespace Nz
|
|||
s_quadIndexBuffer.Reset();
|
||||
s_quadVertexBuffer.Reset();
|
||||
}
|
||||
|
||||
|
||||
/*!
|
||||
* \brief Draws basic sprites
|
||||
*
|
||||
|
|
@ -327,7 +327,7 @@ namespace Nz
|
|||
* \param sceneData Data of the scene
|
||||
* \param layer Layer of the rendering
|
||||
*/
|
||||
|
||||
|
||||
void DepthRenderTechnique::DrawBillboards(const SceneData& sceneData, ForwardRenderQueue::Layer& layer) const
|
||||
{
|
||||
NazaraAssert(sceneData.viewer, "Invalid viewer");
|
||||
|
|
@ -386,7 +386,7 @@ namespace Nz
|
|||
std::size_t renderedBillboardCount = std::min(billboardCount, maxBillboardPerDraw);
|
||||
billboardCount -= renderedBillboardCount;
|
||||
|
||||
instanceBuffer->Fill(data, 0, renderedBillboardCount, true);
|
||||
instanceBuffer->Fill(data, 0, renderedBillboardCount);
|
||||
data += renderedBillboardCount;
|
||||
|
||||
Renderer::DrawPrimitivesInstanced(renderedBillboardCount, PrimitiveMode_TriangleStrip, 0, 4);
|
||||
|
|
@ -498,7 +498,7 @@ namespace Nz
|
|||
* \param sceneData Data of the scene
|
||||
* \param layer Layer of the rendering
|
||||
*/
|
||||
|
||||
|
||||
void DepthRenderTechnique::DrawOpaqueModels(const SceneData& sceneData, ForwardRenderQueue::Layer& layer) const
|
||||
{
|
||||
NazaraAssert(sceneData.viewer, "Invalid viewer");
|
||||
|
|
@ -594,7 +594,7 @@ namespace Nz
|
|||
instanceCount -= renderedInstanceCount;
|
||||
|
||||
// We fill the instancing buffer with our world matrices
|
||||
instanceBuffer->Fill(instanceMatrices, 0, renderedInstanceCount, true);
|
||||
instanceBuffer->Fill(instanceMatrices, 0, renderedInstanceCount);
|
||||
instanceMatrices += renderedInstanceCount;
|
||||
|
||||
// And we draw
|
||||
|
|
@ -665,4 +665,4 @@ namespace Nz
|
|||
VertexBuffer DepthRenderTechnique::s_quadVertexBuffer;
|
||||
VertexDeclaration DepthRenderTechnique::s_billboardInstanceDeclaration;
|
||||
VertexDeclaration DepthRenderTechnique::s_billboardVertexDeclaration;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -171,7 +171,7 @@ namespace Nz
|
|||
{
|
||||
ErrorFlags flags(ErrorFlag_ThrowException, true);
|
||||
|
||||
s_quadIndexBuffer.Reset(false, s_maxQuads * 6, DataStorage_Hardware, BufferUsage_Static);
|
||||
s_quadIndexBuffer.Reset(false, s_maxQuads * 6, DataStorage_Hardware, 0);
|
||||
|
||||
BufferMapper<IndexBuffer> mapper(s_quadIndexBuffer, BufferAccess_WriteOnly);
|
||||
UInt16* indices = static_cast<UInt16*>(mapper.GetPointer());
|
||||
|
|
@ -191,7 +191,7 @@ namespace Nz
|
|||
|
||||
// Quad buffer (used for instancing of billboards and sprites)
|
||||
//Note: UV are computed in the shader
|
||||
s_quadVertexBuffer.Reset(VertexDeclaration::Get(VertexLayout_XY), 4, DataStorage_Hardware, BufferUsage_Static);
|
||||
s_quadVertexBuffer.Reset(VertexDeclaration::Get(VertexLayout_XY), 4, DataStorage_Hardware, 0);
|
||||
|
||||
float vertices[2 * 4] = {
|
||||
-0.5f, -0.5f,
|
||||
|
|
@ -463,7 +463,7 @@ namespace Nz
|
|||
std::size_t renderedBillboardCount = std::min(billboardCount, maxBillboardPerDraw);
|
||||
billboardCount -= renderedBillboardCount;
|
||||
|
||||
instanceBuffer->Fill(data, 0, renderedBillboardCount, true);
|
||||
instanceBuffer->Fill(data, 0, renderedBillboardCount);
|
||||
data += renderedBillboardCount;
|
||||
|
||||
Renderer::DrawPrimitivesInstanced(renderedBillboardCount, PrimitiveMode_TriangleStrip, 0, 4);
|
||||
|
|
@ -703,7 +703,7 @@ namespace Nz
|
|||
instanceCount -= renderedInstanceCount;
|
||||
|
||||
// We fill the instancing buffer with our world matrices
|
||||
instanceBuffer->Fill(instanceMatrices, 0, renderedInstanceCount, true);
|
||||
instanceBuffer->Fill(instanceMatrices, 0, renderedInstanceCount);
|
||||
instanceMatrices += renderedInstanceCount;
|
||||
|
||||
// And we draw
|
||||
|
|
|
|||
|
|
@ -194,7 +194,7 @@ namespace Nz
|
|||
|
||||
// Free of atlas if it is ours
|
||||
std::shared_ptr<AbstractAtlas> defaultAtlas = Font::GetDefaultAtlas();
|
||||
if (defaultAtlas && defaultAtlas->GetStorage() & DataStorage_Hardware)
|
||||
if (defaultAtlas && defaultAtlas->GetStorage() == DataStorage_Hardware)
|
||||
{
|
||||
Font::SetDefaultAtlas(nullptr);
|
||||
|
||||
|
|
@ -235,7 +235,7 @@ namespace Nz
|
|||
DepthRenderTechnique::Uninitialize();
|
||||
ForwardRenderTechnique::Uninitialize();
|
||||
SkinningManager::Uninitialize();
|
||||
|
||||
|
||||
// Materials
|
||||
Material::Uninitialize();
|
||||
MaterialPipeline::Uninitialize();
|
||||
|
|
|
|||
|
|
@ -162,11 +162,11 @@ namespace Nz
|
|||
ErrorFlags flags(ErrorFlag_ThrowException, true);
|
||||
|
||||
// Index buffer
|
||||
IndexBufferRef indexBuffer = IndexBuffer::New(false, 36, DataStorage_Hardware, BufferUsage_Static);
|
||||
IndexBufferRef indexBuffer = IndexBuffer::New(false, 36, DataStorage_Hardware, 0);
|
||||
indexBuffer->Fill(indices, 0, 36);
|
||||
|
||||
// Vertex buffer
|
||||
VertexBufferRef vertexBuffer = VertexBuffer::New(VertexDeclaration::Get(VertexLayout_XYZ), 8, DataStorage_Hardware, BufferUsage_Static);
|
||||
VertexBufferRef vertexBuffer = VertexBuffer::New(VertexDeclaration::Get(VertexLayout_XYZ), 8, DataStorage_Hardware, 0);
|
||||
vertexBuffer->Fill(vertices, 0, 8);
|
||||
|
||||
// Shader
|
||||
|
|
|
|||
|
|
@ -69,7 +69,7 @@ namespace Nz
|
|||
{
|
||||
Font* font = drawer.GetFont(i);
|
||||
const AbstractAtlas* atlas = font->GetAtlas().get();
|
||||
NazaraAssert(atlas->GetStorage() & DataStorage_Hardware, "Font uses a non-hardware atlas which cannot be used by text sprites");
|
||||
NazaraAssert(atlas->GetStorage() == DataStorage_Hardware, "Font uses a non-hardware atlas which cannot be used by text sprites");
|
||||
|
||||
auto it = m_atlases.find(atlas);
|
||||
if (it == m_atlases.end())
|
||||
|
|
|
|||
|
|
@ -0,0 +1,138 @@
|
|||
// Copyright (C) 2015 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine - Renderer module"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#include <Nazara/Renderer/HardwareBuffer.hpp>
|
||||
#include <Nazara/Core/Clock.hpp>
|
||||
#include <Nazara/Core/Error.hpp>
|
||||
#include <Nazara/Renderer/Context.hpp>
|
||||
#include <Nazara/Renderer/OpenGL.hpp>
|
||||
#include <Nazara/Utility/Buffer.hpp>
|
||||
#include <cstring>
|
||||
#include <stdexcept>
|
||||
#include <Nazara/Renderer/Debug.hpp>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
HardwareBuffer::HardwareBuffer(Buffer* parent, BufferType type) :
|
||||
m_buffer(0),
|
||||
m_type(type),
|
||||
m_parent(parent)
|
||||
{
|
||||
}
|
||||
|
||||
HardwareBuffer::~HardwareBuffer()
|
||||
{
|
||||
if (m_buffer)
|
||||
{
|
||||
Context::EnsureContext();
|
||||
|
||||
OpenGL::DeleteBuffer(m_type, m_buffer);
|
||||
}
|
||||
}
|
||||
|
||||
bool HardwareBuffer::Initialize(UInt32 size, BufferUsageFlags usage)
|
||||
{
|
||||
Context::EnsureContext();
|
||||
|
||||
m_buffer = 0;
|
||||
glGenBuffers(1, &m_buffer);
|
||||
|
||||
OpenGL::BindBuffer(m_type, m_buffer);
|
||||
glBufferData(OpenGL::BufferTarget[m_type], size, nullptr, (usage & BufferUsage_Dynamic) ? GL_STREAM_DRAW : GL_STATIC_DRAW);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool HardwareBuffer::Fill(const void* data, UInt32 offset, UInt32 size)
|
||||
{
|
||||
Context::EnsureContext();
|
||||
|
||||
UInt32 totalSize = m_parent->GetSize();
|
||||
|
||||
bool forceDiscard = (size == totalSize);
|
||||
|
||||
OpenGL::BindBuffer(m_type, m_buffer);
|
||||
|
||||
// It seems glBuffer(Sub)Data performs faster than glMapBuffer under a specific range
|
||||
// http://www.stevestreeting.com/2007/03/17/glmapbuffer-vs-glbuffersubdata-the-return/
|
||||
if (size < 32*1024)
|
||||
{
|
||||
// http://www.opengl.org/wiki/Buffer_Object_Streaming
|
||||
if (forceDiscard)
|
||||
glBufferData(OpenGL::BufferTarget[m_type], totalSize, nullptr, (m_parent->GetUsage() & BufferUsage_Dynamic) ? GL_STREAM_DRAW : GL_STATIC_DRAW); // Discard
|
||||
|
||||
glBufferSubData(OpenGL::BufferTarget[m_type], offset, size, data);
|
||||
}
|
||||
else
|
||||
{
|
||||
void* ptr = Map((forceDiscard) ? BufferAccess_DiscardAndWrite : BufferAccess_WriteOnly, offset, size);
|
||||
if (!ptr)
|
||||
{
|
||||
NazaraError("Failed to map buffer");
|
||||
return false;
|
||||
}
|
||||
|
||||
std::memcpy(ptr, data, size);
|
||||
|
||||
Unmap();
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
DataStorage HardwareBuffer::GetStorage() const
|
||||
{
|
||||
return DataStorage_Hardware;
|
||||
}
|
||||
|
||||
void* HardwareBuffer::Map(BufferAccess access, UInt32 offset, UInt32 size)
|
||||
{
|
||||
Context::EnsureContext();
|
||||
|
||||
OpenGL::BindBuffer(m_type, m_buffer);
|
||||
|
||||
if (glMapBufferRange)
|
||||
return glMapBufferRange(OpenGL::BufferTarget[m_type], offset, size, OpenGL::BufferLockRange[access]);
|
||||
else
|
||||
{
|
||||
// http://www.opengl.org/wiki/Buffer_Object_Streaming
|
||||
if (access == BufferAccess_DiscardAndWrite)
|
||||
glBufferData(OpenGL::BufferTarget[m_type], m_parent->GetSize(), nullptr, (m_parent->GetUsage() & BufferUsage_Dynamic) ? GL_STREAM_DRAW : GL_STATIC_DRAW); // Discard
|
||||
|
||||
UInt8* ptr = static_cast<UInt8*>(glMapBuffer(OpenGL::BufferTarget[m_type], OpenGL::BufferLock[access]));
|
||||
if (ptr)
|
||||
ptr += offset;
|
||||
|
||||
return ptr;
|
||||
}
|
||||
}
|
||||
|
||||
bool HardwareBuffer::Unmap()
|
||||
{
|
||||
Context::EnsureContext();
|
||||
|
||||
OpenGL::BindBuffer(m_type, m_buffer);
|
||||
|
||||
if (glUnmapBuffer(OpenGL::BufferTarget[m_type]) != GL_TRUE)
|
||||
{
|
||||
// An error occured, we have to reset the buffer
|
||||
glBufferData(OpenGL::BufferTarget[m_type], m_parent->GetSize(), nullptr, (m_parent->GetUsage() & BufferUsage_Dynamic) ? GL_STREAM_DRAW : GL_STATIC_DRAW);
|
||||
|
||||
NazaraError("Failed to unmap buffer, reinitialising content... (OpenGL error: 0x" + String::Number(glGetError(), 16) + ')');
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void HardwareBuffer::Bind() const
|
||||
{
|
||||
OpenGL::BindBuffer(m_type, m_buffer);
|
||||
}
|
||||
|
||||
GLuint HardwareBuffer::GetOpenGLID() const
|
||||
{
|
||||
return m_buffer;
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,44 @@
|
|||
// Copyright (C) 2015 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine - Renderer module"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef NAZARA_HARDWAREBUFFER_HPP
|
||||
#define NAZARA_HARDWAREBUFFER_HPP
|
||||
|
||||
#include <Nazara/Prerequesites.hpp>
|
||||
#include <Nazara/Renderer/OpenGL.hpp>
|
||||
#include <Nazara/Utility/AbstractBuffer.hpp>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
class Buffer;
|
||||
|
||||
class HardwareBuffer : public AbstractBuffer
|
||||
{
|
||||
public:
|
||||
HardwareBuffer(Buffer* parent, BufferType type);
|
||||
~HardwareBuffer();
|
||||
|
||||
bool Fill(const void* data, UInt32 offset, UInt32 size) override;
|
||||
|
||||
bool Initialize(unsigned int size, BufferUsageFlags usage) override;
|
||||
|
||||
DataStorage GetStorage() const override;
|
||||
|
||||
void* Map(BufferAccess access, UInt32 offset = 0, UInt32 size = 0) override;
|
||||
bool Unmap() override;
|
||||
|
||||
// Fonctions OpenGL
|
||||
void Bind() const;
|
||||
GLuint GetOpenGLID() const;
|
||||
|
||||
private:
|
||||
GLuint m_buffer;
|
||||
BufferType m_type;
|
||||
Buffer* m_parent;
|
||||
};
|
||||
}
|
||||
|
||||
#endif // NAZARA_HARDWAREBUFFER_HPP
|
||||
|
|
@ -6,7 +6,6 @@
|
|||
#include <Nazara/Core/CallOnExit.hpp>
|
||||
#include <Nazara/Core/Error.hpp>
|
||||
#include <Nazara/Core/ErrorFlags.hpp>
|
||||
#include <Nazara/Utility/AbstractBuffer.hpp>
|
||||
#include <Nazara/Utility/BufferMapper.hpp>
|
||||
#include <Nazara/Utility/Config.hpp>
|
||||
#include <Nazara/Utility/SoftwareBuffer.hpp>
|
||||
|
|
@ -17,26 +16,18 @@
|
|||
|
||||
namespace Nz
|
||||
{
|
||||
namespace
|
||||
{
|
||||
AbstractBuffer* SoftwareBufferFactory(Buffer* parent, BufferType type)
|
||||
{
|
||||
return new SoftwareBuffer(parent, type);
|
||||
}
|
||||
}
|
||||
|
||||
Buffer::Buffer(BufferType type) :
|
||||
m_type(type),
|
||||
m_impl(nullptr),
|
||||
m_usage(0),
|
||||
m_size(0)
|
||||
{
|
||||
}
|
||||
|
||||
Buffer::Buffer(BufferType type, unsigned int size, UInt32 storage, BufferUsage usage) :
|
||||
m_type(type),
|
||||
m_impl(nullptr)
|
||||
Buffer::Buffer(BufferType type, UInt32 size, DataStorage storage, BufferUsageFlags usage) :
|
||||
Buffer(type)
|
||||
{
|
||||
ErrorFlags flags(ErrorFlag_ThrowException, true);
|
||||
|
||||
Create(size, storage, usage);
|
||||
}
|
||||
|
||||
|
|
@ -47,27 +38,16 @@ namespace Nz
|
|||
Destroy();
|
||||
}
|
||||
|
||||
bool Buffer::CopyContent(const Buffer& buffer)
|
||||
bool Buffer::CopyContent(const BufferRef& buffer)
|
||||
{
|
||||
#if NAZARA_UTILITY_SAFE
|
||||
if (!m_impl)
|
||||
{
|
||||
NazaraError("Buffer must be valid");
|
||||
return false;
|
||||
}
|
||||
NazaraAssert(m_impl, "Invalid buffer");
|
||||
NazaraAssert(!buffer && !buffer->IsValid(), "Invalid source buffer");
|
||||
|
||||
if (!buffer.IsValid())
|
||||
{
|
||||
NazaraError("Source buffer must be valid");
|
||||
return false;
|
||||
}
|
||||
#endif
|
||||
|
||||
BufferMapper<Buffer> mapper(buffer, BufferAccess_ReadOnly);
|
||||
return Fill(mapper.GetPointer(), 0, buffer.GetSize());
|
||||
BufferMapper<Buffer> mapper(*buffer, BufferAccess_ReadOnly);
|
||||
return Fill(mapper.GetPointer(), 0, buffer->GetSize());
|
||||
}
|
||||
|
||||
bool Buffer::Create(unsigned int size, UInt32 storage, BufferUsage usage)
|
||||
bool Buffer::Create(UInt32 size, DataStorage storage, BufferUsageFlags usage)
|
||||
{
|
||||
Destroy();
|
||||
|
||||
|
|
@ -79,15 +59,14 @@ namespace Nz
|
|||
}
|
||||
|
||||
std::unique_ptr<AbstractBuffer> impl(s_bufferFactories[storage](this, m_type));
|
||||
if (!impl->Create(size, usage))
|
||||
if (!impl->Initialize(size, usage))
|
||||
{
|
||||
NazaraError("Failed to create buffer");
|
||||
return false;
|
||||
}
|
||||
|
||||
m_impl = impl.release();
|
||||
m_impl = std::move(impl);
|
||||
m_size = size;
|
||||
m_storage = storage;
|
||||
m_usage = usage;
|
||||
|
||||
return true; // Si on arrive ici c'est que tout s'est bien passé.
|
||||
|
|
@ -95,125 +74,44 @@ namespace Nz
|
|||
|
||||
void Buffer::Destroy()
|
||||
{
|
||||
if (m_impl)
|
||||
if (!m_impl)
|
||||
{
|
||||
OnBufferDestroy(this);
|
||||
|
||||
m_impl->Destroy();
|
||||
delete m_impl;
|
||||
m_impl = nullptr;
|
||||
m_impl.reset();
|
||||
}
|
||||
}
|
||||
|
||||
bool Buffer::Fill(const void* data, unsigned int offset, unsigned int size, bool forceDiscard)
|
||||
bool Buffer::Fill(const void* data, UInt32 offset, UInt32 size)
|
||||
{
|
||||
#if NAZARA_UTILITY_SAFE
|
||||
if (!m_impl)
|
||||
{
|
||||
NazaraError("Buffer not valid");
|
||||
return false;
|
||||
}
|
||||
NazaraAssert(m_impl, "Invalid buffer");
|
||||
NazaraAssert(offset + size <= m_size, "Exceeding buffer size");
|
||||
|
||||
if (offset+size > m_size)
|
||||
{
|
||||
NazaraError("Exceeding buffer size (" + String::Number(offset+size) + " > " + String::Number(m_size) + ')');
|
||||
return false;
|
||||
}
|
||||
#endif
|
||||
|
||||
return m_impl->Fill(data, offset, (size == 0) ? m_size-offset : size, forceDiscard);
|
||||
return m_impl->Fill(data, offset, (size == 0) ? m_size - offset : size);
|
||||
}
|
||||
|
||||
AbstractBuffer* Buffer::GetImpl() const
|
||||
void* Buffer::Map(BufferAccess access, UInt32 offset, UInt32 size)
|
||||
{
|
||||
return m_impl;
|
||||
NazaraAssert(m_impl, "Invalid buffer");
|
||||
NazaraAssert(offset + size <= m_size, "Exceeding buffer size");
|
||||
|
||||
return m_impl->Map(access, offset, (size == 0) ? m_size - offset : size);
|
||||
}
|
||||
|
||||
unsigned int Buffer::GetSize() const
|
||||
void* Buffer::Map(BufferAccess access, UInt32 offset, UInt32 size) const
|
||||
{
|
||||
return m_size;
|
||||
NazaraAssert(m_impl, "Invalid buffer");
|
||||
NazaraAssert(access == BufferAccess_ReadOnly, "Buffer access must be read-only when used const");
|
||||
NazaraAssert(offset + size <= m_size, "Exceeding buffer size");
|
||||
|
||||
return m_impl->Map(access, offset, (size == 0) ? m_size - offset : size);
|
||||
}
|
||||
|
||||
UInt32 Buffer::GetStorage() const
|
||||
bool Buffer::SetStorage(DataStorage storage)
|
||||
{
|
||||
return m_storage;
|
||||
}
|
||||
NazaraAssert(m_impl, "Invalid buffer");
|
||||
|
||||
BufferType Buffer::GetType() const
|
||||
{
|
||||
return m_type;
|
||||
}
|
||||
|
||||
BufferUsage Buffer::GetUsage() const
|
||||
{
|
||||
return m_usage;
|
||||
}
|
||||
|
||||
bool Buffer::IsHardware() const
|
||||
{
|
||||
return m_storage & DataStorage_Hardware;
|
||||
}
|
||||
|
||||
bool Buffer::IsValid() const
|
||||
{
|
||||
return m_impl != nullptr;
|
||||
}
|
||||
|
||||
void* Buffer::Map(BufferAccess access, unsigned int offset, unsigned int size)
|
||||
{
|
||||
#if NAZARA_UTILITY_SAFE
|
||||
if (!m_impl)
|
||||
{
|
||||
NazaraError("Buffer not valid");
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
if (offset+size > m_size)
|
||||
{
|
||||
NazaraError("Exceeding buffer size");
|
||||
return nullptr;
|
||||
}
|
||||
#endif
|
||||
|
||||
return m_impl->Map(access, offset, (size == 0) ? m_size-offset : size);
|
||||
}
|
||||
|
||||
void* Buffer::Map(BufferAccess access, unsigned int offset, unsigned int size) const
|
||||
{
|
||||
#if NAZARA_UTILITY_SAFE
|
||||
if (!m_impl)
|
||||
{
|
||||
NazaraError("Buffer not valid");
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
if (access != BufferAccess_ReadOnly)
|
||||
{
|
||||
NazaraError("Buffer access must be read-only when used const");
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
if (offset+size > m_size)
|
||||
{
|
||||
NazaraError("Exceeding buffer size");
|
||||
return nullptr;
|
||||
}
|
||||
#endif
|
||||
|
||||
return m_impl->Map(access, offset, (size == 0) ? m_size-offset : size);
|
||||
}
|
||||
|
||||
bool Buffer::SetStorage(UInt32 storage)
|
||||
{
|
||||
#if NAZARA_UTILITY_SAFE
|
||||
if (!m_impl)
|
||||
{
|
||||
NazaraError("Buffer not valid");
|
||||
return false;
|
||||
}
|
||||
#endif
|
||||
|
||||
if (m_storage == storage)
|
||||
if (HasStorage(storage))
|
||||
return true;
|
||||
|
||||
if (!IsStorageSupported(storage))
|
||||
|
|
@ -235,70 +133,57 @@ namespace Nz
|
|||
});
|
||||
|
||||
std::unique_ptr<AbstractBuffer> impl(s_bufferFactories[storage](this, m_type));
|
||||
if (!impl->Create(m_size, m_usage))
|
||||
if (!impl->Initialize(m_size, m_usage))
|
||||
{
|
||||
NazaraError("Failed to create buffer");
|
||||
return false;
|
||||
}
|
||||
|
||||
CallOnExit destroyImpl([&impl]()
|
||||
{
|
||||
impl->Destroy();
|
||||
});
|
||||
|
||||
if (!impl->Fill(ptr, 0, m_size))
|
||||
{
|
||||
NazaraError("Failed to fill buffer");
|
||||
return false;
|
||||
}
|
||||
|
||||
destroyImpl.Reset();
|
||||
|
||||
unmapMyImpl.CallAndReset();
|
||||
m_impl->Destroy();
|
||||
delete m_impl;
|
||||
|
||||
m_impl = impl.release();
|
||||
m_storage = storage;
|
||||
m_impl = std::move(impl);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void Buffer::Unmap() const
|
||||
{
|
||||
#if NAZARA_UTILITY_SAFE
|
||||
if (!m_impl)
|
||||
{
|
||||
NazaraError("Buffer not valid");
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
NazaraAssert(m_impl, "Invalid buffer");
|
||||
|
||||
if (!m_impl->Unmap())
|
||||
NazaraWarning("Failed to unmap buffer (it's content may be undefined)"); ///TODO: Unexpected ?
|
||||
}
|
||||
|
||||
bool Buffer::IsStorageSupported(UInt32 storage)
|
||||
bool Buffer::IsStorageSupported(DataStorage storage)
|
||||
{
|
||||
return s_bufferFactories[storage] != nullptr;
|
||||
}
|
||||
|
||||
void Buffer::SetBufferFactory(UInt32 storage, BufferFactory func)
|
||||
void Buffer::SetBufferFactory(DataStorage storage, BufferFactory func)
|
||||
{
|
||||
s_bufferFactories[storage] = func;
|
||||
}
|
||||
|
||||
bool Buffer::Initialize()
|
||||
{
|
||||
s_bufferFactories[DataStorage_Software] = SoftwareBufferFactory;
|
||||
SetBufferFactory(DataStorage_Software, [](Buffer* parent, BufferType type) -> AbstractBuffer*
|
||||
{
|
||||
return new SoftwareBuffer(parent, type);
|
||||
});
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void Buffer::Uninitialize()
|
||||
{
|
||||
std::memset(s_bufferFactories, 0, (DataStorage_Max+1)*sizeof(Buffer::BufferFactory));
|
||||
std::fill(s_bufferFactories.begin(), s_bufferFactories.end(), nullptr);
|
||||
}
|
||||
|
||||
Buffer::BufferFactory Buffer::s_bufferFactories[DataStorage_Max+1] = {nullptr};
|
||||
std::array<Buffer::BufferFactory, DataStorage_Max + 1> Buffer::s_bufferFactories;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -108,7 +108,7 @@ namespace Nz
|
|||
}
|
||||
}
|
||||
|
||||
IndexBufferRef indexBuffer = IndexBuffer::New(false, header.num_tris*3, parameters.storage, BufferUsage_Static);
|
||||
IndexBufferRef indexBuffer = IndexBuffer::New(false, header.num_tris*3, parameters.storage, 0);
|
||||
|
||||
// Extract triangles data
|
||||
std::vector<MD2_Triangle> triangles(header.num_tris);
|
||||
|
|
@ -159,7 +159,7 @@ namespace Nz
|
|||
}
|
||||
#endif
|
||||
|
||||
VertexBufferRef vertexBuffer = VertexBuffer::New(VertexDeclaration::Get(VertexLayout_XYZ_Normal_UV_Tangent), header.num_vertices, parameters.storage, BufferUsage_Static);
|
||||
VertexBufferRef vertexBuffer = VertexBuffer::New(VertexDeclaration::Get(VertexLayout_XYZ_Normal_UV_Tangent), header.num_vertices, parameters.storage, 0);
|
||||
StaticMeshRef subMesh = StaticMesh::New(mesh);
|
||||
if (!subMesh->Create(vertexBuffer))
|
||||
{
|
||||
|
|
|
|||
|
|
@ -91,8 +91,8 @@ namespace Nz
|
|||
|
||||
bool largeIndices = (vertexCount > std::numeric_limits<UInt16>::max());
|
||||
|
||||
IndexBufferRef indexBuffer = IndexBuffer::New(largeIndices, indexCount, parameters.storage);
|
||||
VertexBufferRef vertexBuffer = VertexBuffer::New(VertexDeclaration::Get(VertexLayout_XYZ_Normal_UV_Tangent_Skinning), vertexCount, parameters.storage, BufferUsage_Static);
|
||||
IndexBufferRef indexBuffer = IndexBuffer::New(largeIndices, indexCount, parameters.storage, 0);
|
||||
VertexBufferRef vertexBuffer = VertexBuffer::New(VertexDeclaration::Get(VertexLayout_XYZ_Normal_UV_Tangent_Skinning), vertexCount, parameters.storage, 0);
|
||||
|
||||
// Index buffer
|
||||
IndexMapper indexMapper(indexBuffer, BufferAccess_DiscardAndWrite);
|
||||
|
|
@ -236,7 +236,7 @@ namespace Nz
|
|||
// Index buffer
|
||||
bool largeIndices = (vertexCount > std::numeric_limits<UInt16>::max());
|
||||
|
||||
IndexBufferRef indexBuffer = IndexBuffer::New(largeIndices, indexCount, parameters.storage);
|
||||
IndexBufferRef indexBuffer = IndexBuffer::New(largeIndices, indexCount, parameters.storage, 0);
|
||||
|
||||
IndexMapper indexMapper(indexBuffer, BufferAccess_DiscardAndWrite);
|
||||
IndexIterator index = indexMapper.begin();
|
||||
|
|
@ -251,7 +251,7 @@ namespace Nz
|
|||
indexMapper.Unmap();
|
||||
|
||||
// Vertex buffer
|
||||
VertexBufferRef vertexBuffer = VertexBuffer::New(VertexDeclaration::Get(VertexLayout_XYZ_Normal_UV_Tangent), vertexCount, parameters.storage);
|
||||
VertexBufferRef vertexBuffer = VertexBuffer::New(VertexDeclaration::Get(VertexLayout_XYZ_Normal_UV_Tangent), vertexCount, parameters.storage, 0);
|
||||
BufferMapper<VertexBuffer> vertexMapper(vertexBuffer, BufferAccess_WriteOnly);
|
||||
|
||||
MeshVertex* vertices = static_cast<MeshVertex*>(vertexMapper.GetPointer());
|
||||
|
|
|
|||
|
|
@ -233,8 +233,8 @@ namespace Nz
|
|||
}
|
||||
|
||||
// Création des buffers
|
||||
IndexBufferRef indexBuffer = IndexBuffer::New(vertexCount > std::numeric_limits<UInt16>::max(), indices.size(), parameters.storage, BufferUsage_Static);
|
||||
VertexBufferRef vertexBuffer = VertexBuffer::New(VertexDeclaration::Get(VertexLayout_XYZ_Normal_UV_Tangent), vertexCount, parameters.storage, BufferUsage_Static);
|
||||
IndexBufferRef indexBuffer = IndexBuffer::New(vertexCount > std::numeric_limits<UInt16>::max(), indices.size(), parameters.storage, 0);
|
||||
VertexBufferRef vertexBuffer = VertexBuffer::New(VertexDeclaration::Get(VertexLayout_XYZ_Normal_UV_Tangent), vertexCount, parameters.storage, 0);
|
||||
|
||||
// Remplissage des indices
|
||||
IndexMapper indexMapper(indexBuffer, BufferAccess_WriteOnly);
|
||||
|
|
|
|||
|
|
@ -14,19 +14,19 @@
|
|||
|
||||
namespace Nz
|
||||
{
|
||||
IndexBuffer::IndexBuffer(bool largeIndices, Buffer* buffer)
|
||||
IndexBuffer::IndexBuffer(bool largeIndices, BufferRef buffer)
|
||||
{
|
||||
ErrorFlags(ErrorFlag_ThrowException, true);
|
||||
Reset(largeIndices, buffer);
|
||||
Reset(largeIndices, std::move(buffer));
|
||||
}
|
||||
|
||||
IndexBuffer::IndexBuffer(bool largeIndices, Buffer* buffer, unsigned int startOffset, unsigned int endOffset)
|
||||
IndexBuffer::IndexBuffer(bool largeIndices, BufferRef buffer, UInt32 offset, UInt32 size)
|
||||
{
|
||||
ErrorFlags(ErrorFlag_ThrowException, true);
|
||||
Reset(largeIndices, buffer, startOffset, endOffset);
|
||||
Reset(largeIndices, std::move(buffer), offset, size);
|
||||
}
|
||||
|
||||
IndexBuffer::IndexBuffer(bool largeIndices, unsigned int length, UInt32 storage, BufferUsage usage)
|
||||
IndexBuffer::IndexBuffer(bool largeIndices, UInt32 length, DataStorage storage, BufferUsageFlags usage)
|
||||
{
|
||||
ErrorFlags(ErrorFlag_ThrowException, true);
|
||||
Reset(largeIndices, length, storage, usage);
|
||||
|
|
@ -54,105 +54,33 @@ namespace Nz
|
|||
return Nz::ComputeCacheMissCount(mapper.begin(), m_indexCount);
|
||||
}
|
||||
|
||||
bool IndexBuffer::Fill(const void* data, unsigned int startIndex, unsigned int length, bool forceDiscard)
|
||||
bool IndexBuffer::Fill(const void* data, UInt32 startIndex, UInt32 length)
|
||||
{
|
||||
unsigned int stride = GetStride();
|
||||
return FillRaw(data, startIndex*stride, length*stride, forceDiscard);
|
||||
UInt32 stride = GetStride();
|
||||
|
||||
return FillRaw(data, startIndex*stride, length*stride);
|
||||
}
|
||||
|
||||
bool IndexBuffer::FillRaw(const void* data, unsigned int offset, unsigned int size, bool forceDiscard)
|
||||
bool IndexBuffer::FillRaw(const void* data, UInt32 offset, UInt32 size)
|
||||
{
|
||||
#if NAZARA_UTILITY_SAFE
|
||||
if (m_startOffset + offset + size > m_endOffset)
|
||||
{
|
||||
NazaraError("Exceeding virtual buffer size");
|
||||
return false;
|
||||
}
|
||||
#endif
|
||||
NazaraAssert(m_buffer && m_buffer->IsValid(), "Invalid buffer");
|
||||
NazaraAssert(m_startOffset + offset + size <= m_endOffset, "Exceeding virtual buffer size");
|
||||
|
||||
return m_buffer->Fill(data, m_startOffset+offset, size, forceDiscard);
|
||||
return m_buffer->Fill(data, m_startOffset+offset, size);
|
||||
}
|
||||
|
||||
Buffer* IndexBuffer::GetBuffer() const
|
||||
void* IndexBuffer::MapRaw(BufferAccess access, UInt32 offset, UInt32 size)
|
||||
{
|
||||
return m_buffer;
|
||||
}
|
||||
|
||||
unsigned int IndexBuffer::GetEndOffset() const
|
||||
{
|
||||
return m_endOffset;
|
||||
}
|
||||
|
||||
unsigned int IndexBuffer::GetIndexCount() const
|
||||
{
|
||||
return m_indexCount;
|
||||
}
|
||||
|
||||
unsigned int IndexBuffer::GetStride() const
|
||||
{
|
||||
return (m_largeIndices) ? sizeof(UInt32) : sizeof(UInt16);
|
||||
}
|
||||
|
||||
unsigned int IndexBuffer::GetStartOffset() const
|
||||
{
|
||||
return m_startOffset;
|
||||
}
|
||||
|
||||
bool IndexBuffer::HasLargeIndices() const
|
||||
{
|
||||
return m_largeIndices;
|
||||
}
|
||||
|
||||
bool IndexBuffer::IsHardware() const
|
||||
{
|
||||
return m_buffer->IsHardware();
|
||||
}
|
||||
|
||||
bool IndexBuffer::IsValid() const
|
||||
{
|
||||
return m_buffer;
|
||||
}
|
||||
|
||||
void* IndexBuffer::Map(BufferAccess access, unsigned int startIndex, unsigned int length)
|
||||
{
|
||||
unsigned int stride = GetStride();
|
||||
return MapRaw(access, startIndex*stride, length*stride);
|
||||
}
|
||||
|
||||
void* IndexBuffer::Map(BufferAccess access, unsigned int startIndex, unsigned int length) const
|
||||
{
|
||||
unsigned int stride = GetStride();
|
||||
return MapRaw(access, startIndex*stride, length*stride);
|
||||
}
|
||||
|
||||
void* IndexBuffer::MapRaw(BufferAccess access, unsigned int offset, unsigned int size)
|
||||
{
|
||||
#if NAZARA_UTILITY_SAFE
|
||||
if (!m_buffer)
|
||||
{
|
||||
NazaraError("No buffer");
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
if (m_startOffset + offset + size > m_endOffset)
|
||||
{
|
||||
NazaraError("Exceeding virtual buffer size");
|
||||
return nullptr;
|
||||
}
|
||||
#endif
|
||||
NazaraAssert(m_buffer && m_buffer->IsValid(), "Invalid buffer");
|
||||
NazaraAssert(m_startOffset + offset + size <= m_endOffset, "Exceeding virtual buffer size");
|
||||
|
||||
return m_buffer->Map(access, offset, size);
|
||||
}
|
||||
|
||||
void* IndexBuffer::MapRaw(BufferAccess access, unsigned int offset, unsigned int size) const
|
||||
void* IndexBuffer::MapRaw(BufferAccess access, UInt32 offset, UInt32 size) const
|
||||
{
|
||||
#if NAZARA_UTILITY_SAFE
|
||||
if (m_startOffset + offset + size > m_endOffset)
|
||||
{
|
||||
NazaraError("Exceeding virtual buffer size");
|
||||
return nullptr;
|
||||
}
|
||||
#endif
|
||||
NazaraAssert(m_buffer && m_buffer->IsValid(), "Invalid buffer");
|
||||
NazaraAssert(m_startOffset + offset + size <= m_endOffset, "Exceeding virtual buffer size");
|
||||
|
||||
return m_buffer->Map(access, offset, size);
|
||||
}
|
||||
|
|
@ -169,52 +97,31 @@ namespace Nz
|
|||
m_buffer.Reset();
|
||||
}
|
||||
|
||||
void IndexBuffer::Reset(bool largeIndices, Buffer* buffer)
|
||||
void IndexBuffer::Reset(bool largeIndices, BufferRef buffer)
|
||||
{
|
||||
Reset(largeIndices, buffer, 0, buffer->GetSize()-1);
|
||||
NazaraAssert(buffer && buffer->IsValid(), "Invalid buffer");
|
||||
|
||||
Reset(largeIndices, buffer, 0, buffer->GetSize());
|
||||
}
|
||||
|
||||
void IndexBuffer::Reset(bool largeIndices, Buffer* buffer, unsigned int startOffset, unsigned int endOffset)
|
||||
void IndexBuffer::Reset(bool largeIndices, BufferRef buffer, UInt32 offset, UInt32 size)
|
||||
{
|
||||
#if NAZARA_UTILITY_SAFE
|
||||
if (!buffer || !buffer->IsValid())
|
||||
{
|
||||
NazaraError("Buffer is invalid");
|
||||
return;
|
||||
}
|
||||
NazaraAssert(buffer && buffer->IsValid(), "Invalid buffer");
|
||||
NazaraAssert(size > 0, "Invalid size");
|
||||
NazaraAssert(offset + size > buffer->GetSize(), "Virtual buffer exceed buffer bounds");
|
||||
|
||||
if (startOffset > endOffset)
|
||||
{
|
||||
NazaraError("Start offset cannot be over end offset");
|
||||
return;
|
||||
}
|
||||
|
||||
unsigned int bufferSize = buffer->GetSize();
|
||||
if (startOffset >= bufferSize)
|
||||
{
|
||||
NazaraError("Start offset is over buffer size");
|
||||
return;
|
||||
}
|
||||
|
||||
if (endOffset >= bufferSize)
|
||||
{
|
||||
NazaraError("End offset is over buffer size");
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
|
||||
unsigned int stride = (largeIndices) ? sizeof(UInt32) : sizeof(UInt16);
|
||||
UInt32 stride = static_cast<UInt32>((largeIndices) ? sizeof(UInt32) : sizeof(UInt16));
|
||||
|
||||
m_buffer = buffer;
|
||||
m_endOffset = endOffset;
|
||||
m_indexCount = (endOffset - startOffset) / stride;
|
||||
m_endOffset = offset + size;
|
||||
m_indexCount = size / stride;
|
||||
m_largeIndices = largeIndices;
|
||||
m_startOffset = startOffset;
|
||||
m_startOffset = offset;
|
||||
}
|
||||
|
||||
void IndexBuffer::Reset(bool largeIndices, unsigned int length, UInt32 storage, BufferUsage usage)
|
||||
void IndexBuffer::Reset(bool largeIndices, UInt32 length, DataStorage storage, BufferUsageFlags usage)
|
||||
{
|
||||
unsigned int stride = (largeIndices) ? sizeof(UInt32) : sizeof(UInt16);
|
||||
UInt32 stride = static_cast<UInt32>((largeIndices) ? sizeof(UInt32) : sizeof(UInt16));
|
||||
|
||||
m_endOffset = length * stride;
|
||||
m_indexCount = length;
|
||||
|
|
@ -233,11 +140,6 @@ namespace Nz
|
|||
m_startOffset = indexBuffer.m_startOffset;
|
||||
}
|
||||
|
||||
bool IndexBuffer::SetStorage(UInt32 storage)
|
||||
{
|
||||
return m_buffer->SetStorage(storage);
|
||||
}
|
||||
|
||||
void IndexBuffer::Unmap() const
|
||||
{
|
||||
m_buffer->Unmap();
|
||||
|
|
|
|||
|
|
@ -123,8 +123,8 @@ namespace Nz
|
|||
unsigned int vertexCount;
|
||||
ComputeBoxIndexVertexCount(primitive.box.subdivision, &indexCount, &vertexCount);
|
||||
|
||||
indexBuffer = IndexBuffer::New(vertexCount > std::numeric_limits<UInt16>::max(), indexCount, params.storage, BufferUsage_Static);
|
||||
vertexBuffer = VertexBuffer::New(declaration, vertexCount, params.storage, BufferUsage_Static);
|
||||
indexBuffer = IndexBuffer::New(vertexCount > std::numeric_limits<UInt16>::max(), indexCount, params.storage, 0);
|
||||
vertexBuffer = VertexBuffer::New(declaration, vertexCount, params.storage, 0);
|
||||
|
||||
VertexMapper vertexMapper(vertexBuffer, BufferAccess_WriteOnly);
|
||||
|
||||
|
|
@ -145,8 +145,8 @@ namespace Nz
|
|||
unsigned int vertexCount;
|
||||
ComputeConeIndexVertexCount(primitive.cone.subdivision, &indexCount, &vertexCount);
|
||||
|
||||
indexBuffer = IndexBuffer::New(vertexCount > std::numeric_limits<UInt16>::max(), indexCount, params.storage, BufferUsage_Static);
|
||||
vertexBuffer = VertexBuffer::New(declaration, vertexCount, params.storage, BufferUsage_Static);
|
||||
indexBuffer = IndexBuffer::New(vertexCount > std::numeric_limits<UInt16>::max(), indexCount, params.storage, 0);
|
||||
vertexBuffer = VertexBuffer::New(declaration, vertexCount, params.storage, 0);
|
||||
|
||||
VertexMapper vertexMapper(vertexBuffer, BufferAccess_WriteOnly);
|
||||
|
||||
|
|
@ -167,8 +167,8 @@ namespace Nz
|
|||
unsigned int vertexCount;
|
||||
ComputePlaneIndexVertexCount(primitive.plane.subdivision, &indexCount, &vertexCount);
|
||||
|
||||
indexBuffer = IndexBuffer::New(vertexCount > std::numeric_limits<UInt16>::max(), indexCount, params.storage, BufferUsage_Static);
|
||||
vertexBuffer = VertexBuffer::New(declaration, vertexCount, params.storage, BufferUsage_Static);
|
||||
indexBuffer = IndexBuffer::New(vertexCount > std::numeric_limits<UInt16>::max(), indexCount, params.storage, 0);
|
||||
vertexBuffer = VertexBuffer::New(declaration, vertexCount, params.storage, 0);
|
||||
|
||||
VertexMapper vertexMapper(vertexBuffer, BufferAccess_WriteOnly);
|
||||
|
||||
|
|
@ -193,8 +193,8 @@ namespace Nz
|
|||
unsigned int vertexCount;
|
||||
ComputeCubicSphereIndexVertexCount(primitive.sphere.cubic.subdivision, &indexCount, &vertexCount);
|
||||
|
||||
indexBuffer = IndexBuffer::New(vertexCount > std::numeric_limits<UInt16>::max(), indexCount, params.storage, BufferUsage_Static);
|
||||
vertexBuffer = VertexBuffer::New(declaration, vertexCount, params.storage, BufferUsage_Static);
|
||||
indexBuffer = IndexBuffer::New(vertexCount > std::numeric_limits<UInt16>::max(), indexCount, params.storage, 0);
|
||||
vertexBuffer = VertexBuffer::New(declaration, vertexCount, params.storage, 0);
|
||||
|
||||
VertexMapper vertexMapper(vertexBuffer, BufferAccess_ReadWrite);
|
||||
|
||||
|
|
@ -215,8 +215,8 @@ namespace Nz
|
|||
unsigned int vertexCount;
|
||||
ComputeIcoSphereIndexVertexCount(primitive.sphere.ico.recursionLevel, &indexCount, &vertexCount);
|
||||
|
||||
indexBuffer = IndexBuffer::New(vertexCount > std::numeric_limits<UInt16>::max(), indexCount, params.storage, BufferUsage_Static);
|
||||
vertexBuffer = VertexBuffer::New(declaration, vertexCount, params.storage, BufferUsage_Static);
|
||||
indexBuffer = IndexBuffer::New(vertexCount > std::numeric_limits<UInt16>::max(), indexCount, params.storage, 0);
|
||||
vertexBuffer = VertexBuffer::New(declaration, vertexCount, params.storage, 0);
|
||||
|
||||
VertexMapper vertexMapper(vertexBuffer, BufferAccess_WriteOnly);
|
||||
|
||||
|
|
@ -237,8 +237,8 @@ namespace Nz
|
|||
unsigned int vertexCount;
|
||||
ComputeUvSphereIndexVertexCount(primitive.sphere.uv.sliceCount, primitive.sphere.uv.stackCount, &indexCount, &vertexCount);
|
||||
|
||||
indexBuffer = IndexBuffer::New(vertexCount > std::numeric_limits<UInt16>::max(), indexCount, params.storage, BufferUsage_Static);
|
||||
vertexBuffer = VertexBuffer::New(declaration, vertexCount, params.storage, BufferUsage_Static);
|
||||
indexBuffer = IndexBuffer::New(vertexCount > std::numeric_limits<UInt16>::max(), indexCount, params.storage, 0);
|
||||
vertexBuffer = VertexBuffer::New(declaration, vertexCount, params.storage, 0);
|
||||
|
||||
VertexMapper vertexMapper(vertexBuffer, BufferAccess_WriteOnly);
|
||||
|
||||
|
|
|
|||
|
|
@ -4,7 +4,6 @@
|
|||
|
||||
#include <Nazara/Utility/SoftwareBuffer.hpp>
|
||||
#include <Nazara/Core/Error.hpp>
|
||||
#include <Nazara/Utility/Config.hpp>
|
||||
#include <cstring>
|
||||
#include <stdexcept>
|
||||
#include <Nazara/Utility/Debug.hpp>
|
||||
|
|
@ -19,14 +18,20 @@ namespace Nz
|
|||
{
|
||||
}
|
||||
|
||||
bool SoftwareBuffer::Create(unsigned int size, BufferUsage usage)
|
||||
bool SoftwareBuffer::Fill(const void* data, UInt32 offset, UInt32 size)
|
||||
{
|
||||
NazaraUnused(usage);
|
||||
NazaraAssert(!m_mapped, "Buffer is already mapped");
|
||||
|
||||
std::memcpy(&m_buffer[offset], data, size);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool SoftwareBuffer::Initialize(UInt32 size, BufferUsageFlags /*usage*/)
|
||||
{
|
||||
// Protect the allocation to prevent a memory exception to escape the function
|
||||
try
|
||||
{
|
||||
m_buffer = new UInt8[size];
|
||||
m_buffer.resize(size);
|
||||
}
|
||||
catch (const std::exception& e)
|
||||
{
|
||||
|
|
@ -39,25 +44,12 @@ namespace Nz
|
|||
return true;
|
||||
}
|
||||
|
||||
void SoftwareBuffer::Destroy()
|
||||
DataStorage SoftwareBuffer::GetStorage() const
|
||||
{
|
||||
delete[] m_buffer;
|
||||
return DataStorage_Software;
|
||||
}
|
||||
|
||||
bool SoftwareBuffer::Fill(const void* data, unsigned int offset, unsigned int size, bool /*forceDiscard*/)
|
||||
{
|
||||
NazaraAssert(!m_mapped, "Buffer is already mapped");
|
||||
|
||||
std::memcpy(&m_buffer[offset], data, size);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool SoftwareBuffer::IsHardware() const
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
void* SoftwareBuffer::Map(BufferAccess /*access*/, unsigned int offset, unsigned int /*size*/)
|
||||
void* SoftwareBuffer::Map(BufferAccess /*access*/, UInt32 offset, UInt32 /*size*/)
|
||||
{
|
||||
NazaraAssert(!m_mapped, "Buffer is already mapped");
|
||||
|
||||
|
|
|
|||
|
|
@ -9,27 +9,29 @@
|
|||
|
||||
#include <Nazara/Prerequesites.hpp>
|
||||
#include <Nazara/Utility/AbstractBuffer.hpp>
|
||||
#include <vector>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
class Buffer;
|
||||
|
||||
class SoftwareBuffer : public AbstractBuffer
|
||||
{
|
||||
public:
|
||||
SoftwareBuffer(Buffer* parent, BufferType type);
|
||||
~SoftwareBuffer();
|
||||
|
||||
bool Create(unsigned int size, BufferUsage usage = BufferUsage_Static);
|
||||
void Destroy();
|
||||
bool Fill(const void* data, UInt32 offset, UInt32 size) override;
|
||||
|
||||
bool Fill(const void* data, unsigned int offset, unsigned int size, bool forceDiscard);
|
||||
bool Initialize(UInt32 size, BufferUsageFlags usage) override;
|
||||
|
||||
bool IsHardware() const;
|
||||
DataStorage GetStorage() const override;
|
||||
|
||||
void* Map(BufferAccess access, unsigned int offset = 0, unsigned int size = 0);
|
||||
bool Unmap();
|
||||
void* Map(BufferAccess access, UInt32 offset = 0, UInt32 size = 0) override;
|
||||
bool Unmap() override;
|
||||
|
||||
private:
|
||||
UInt8* m_buffer;
|
||||
std::vector<UInt8> m_buffer;
|
||||
bool m_mapped;
|
||||
};
|
||||
}
|
||||
|
|
|
|||
|
|
@ -10,22 +10,22 @@
|
|||
|
||||
namespace Nz
|
||||
{
|
||||
VertexBuffer::VertexBuffer(const VertexDeclaration* vertexDeclaration, Buffer* buffer)
|
||||
VertexBuffer::VertexBuffer(VertexDeclarationConstRef vertexDeclaration, BufferRef buffer)
|
||||
{
|
||||
ErrorFlags(ErrorFlag_ThrowException, true);
|
||||
Reset(vertexDeclaration, buffer);
|
||||
Reset(std::move(vertexDeclaration), std::move(buffer));
|
||||
}
|
||||
|
||||
VertexBuffer::VertexBuffer(const VertexDeclaration* vertexDeclaration, Buffer* buffer, unsigned int startOffset, unsigned int endOffset)
|
||||
VertexBuffer::VertexBuffer(VertexDeclarationConstRef vertexDeclaration, BufferRef buffer, UInt32 offset, UInt32 size)
|
||||
{
|
||||
ErrorFlags(ErrorFlag_ThrowException, true);
|
||||
Reset(vertexDeclaration, buffer, startOffset, endOffset);
|
||||
Reset(std::move(vertexDeclaration), std::move(buffer), offset, size);
|
||||
}
|
||||
|
||||
VertexBuffer::VertexBuffer(const VertexDeclaration* vertexDeclaration, unsigned int length, UInt32 storage, BufferUsage usage)
|
||||
VertexBuffer::VertexBuffer(VertexDeclarationConstRef vertexDeclaration, UInt32 length, DataStorage storage, BufferUsageFlags usage)
|
||||
{
|
||||
ErrorFlags(ErrorFlag_ThrowException, true);
|
||||
Reset(vertexDeclaration, length, storage, usage);
|
||||
Reset(std::move(vertexDeclaration), length, storage, usage);
|
||||
}
|
||||
|
||||
VertexBuffer::VertexBuffer(const VertexBuffer& vertexBuffer) :
|
||||
|
|
@ -43,135 +43,49 @@ namespace Nz
|
|||
OnVertexBufferRelease(this);
|
||||
}
|
||||
|
||||
bool VertexBuffer::Fill(const void* data, unsigned int startVertex, unsigned int length, bool forceDiscard)
|
||||
bool VertexBuffer::Fill(const void* data, UInt32 startVertex, UInt32 length)
|
||||
{
|
||||
std::size_t stride = m_vertexDeclaration->GetStride();
|
||||
return FillRaw(data, startVertex*stride, length*stride, forceDiscard);
|
||||
UInt32 stride = static_cast<UInt32>(m_vertexDeclaration->GetStride());
|
||||
return FillRaw(data, startVertex*stride, length*stride);
|
||||
}
|
||||
|
||||
bool VertexBuffer::FillRaw(const void* data, unsigned int offset, unsigned int size, bool forceDiscard)
|
||||
bool VertexBuffer::FillRaw(const void* data, UInt32 offset, UInt32 size)
|
||||
{
|
||||
#if NAZARA_UTILITY_SAFE
|
||||
if (!m_buffer)
|
||||
{
|
||||
NazaraError("No buffer");
|
||||
return false;
|
||||
}
|
||||
NazaraAssert(m_buffer && m_buffer->IsValid(), "Invalid buffer");
|
||||
NazaraAssert(m_startOffset + offset + size <= m_endOffset, "Exceeding virtual buffer size");
|
||||
|
||||
if (m_startOffset + offset + size > m_endOffset)
|
||||
{
|
||||
NazaraError("Exceeding virtual buffer size");
|
||||
return false;
|
||||
}
|
||||
#endif
|
||||
|
||||
return m_buffer->Fill(data, m_startOffset+offset, size, forceDiscard);
|
||||
return m_buffer->Fill(data, m_startOffset + offset, size);
|
||||
}
|
||||
|
||||
Buffer* VertexBuffer::GetBuffer() const
|
||||
void* VertexBuffer::Map(BufferAccess access, UInt32 startVertex, UInt32 length)
|
||||
{
|
||||
return m_buffer;
|
||||
}
|
||||
|
||||
unsigned int VertexBuffer::GetEndOffset() const
|
||||
{
|
||||
return m_endOffset;
|
||||
}
|
||||
|
||||
unsigned int VertexBuffer::GetStartOffset() const
|
||||
{
|
||||
return m_startOffset;
|
||||
}
|
||||
|
||||
unsigned int VertexBuffer::GetStride() const
|
||||
{
|
||||
return m_vertexDeclaration->GetStride();
|
||||
}
|
||||
|
||||
unsigned int VertexBuffer::GetVertexCount() const
|
||||
{
|
||||
return m_vertexCount;
|
||||
}
|
||||
|
||||
const VertexDeclaration* VertexBuffer::GetVertexDeclaration() const
|
||||
{
|
||||
return m_vertexDeclaration;
|
||||
}
|
||||
|
||||
bool VertexBuffer::IsHardware() const
|
||||
{
|
||||
return m_buffer->IsHardware();
|
||||
}
|
||||
|
||||
bool VertexBuffer::IsValid() const
|
||||
{
|
||||
return m_buffer && m_vertexDeclaration;
|
||||
}
|
||||
|
||||
void* VertexBuffer::Map(BufferAccess access, unsigned int startVertex, unsigned int length)
|
||||
{
|
||||
#if NAZARA_UTILITY_SAFE
|
||||
if (!m_vertexDeclaration)
|
||||
{
|
||||
NazaraError("No vertex declaration");
|
||||
return nullptr;
|
||||
}
|
||||
#endif
|
||||
|
||||
unsigned int stride = m_vertexDeclaration->GetStride();
|
||||
UInt32 stride = static_cast<UInt32>(m_vertexDeclaration->GetStride());
|
||||
|
||||
return MapRaw(access, startVertex*stride, length*stride);
|
||||
}
|
||||
|
||||
void* VertexBuffer::Map(BufferAccess access, unsigned int startVertex, unsigned int length) const
|
||||
void* VertexBuffer::Map(BufferAccess access, UInt32 startVertex, UInt32 length) const
|
||||
{
|
||||
#if NAZARA_UTILITY_SAFE
|
||||
if (!m_buffer)
|
||||
{
|
||||
NazaraError("No buffer");
|
||||
return nullptr;
|
||||
}
|
||||
NazaraAssert(m_buffer && m_buffer->IsValid(), "Invalid buffer");
|
||||
NazaraAssert(m_vertexDeclaration, "Invalid vertex declaration");
|
||||
|
||||
if (!m_vertexDeclaration)
|
||||
{
|
||||
NazaraError("No vertex declaration");
|
||||
return nullptr;
|
||||
}
|
||||
#endif
|
||||
|
||||
unsigned int stride = m_vertexDeclaration->GetStride();
|
||||
UInt32 stride = static_cast<UInt32>(m_vertexDeclaration->GetStride());
|
||||
|
||||
return MapRaw(access, startVertex*stride, length*stride);
|
||||
}
|
||||
|
||||
void* VertexBuffer::MapRaw(BufferAccess access, unsigned int offset, unsigned int size)
|
||||
void* VertexBuffer::MapRaw(BufferAccess access, UInt32 offset, UInt32 size)
|
||||
{
|
||||
#if NAZARA_UTILITY_SAFE
|
||||
if (!m_buffer)
|
||||
{
|
||||
NazaraError("No buffer");
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
if (m_startOffset + offset + size > m_endOffset)
|
||||
{
|
||||
NazaraError("Exceeding virtual buffer size");
|
||||
return nullptr;
|
||||
}
|
||||
#endif
|
||||
NazaraAssert(m_buffer && m_buffer->IsValid(), "Invalid buffer");
|
||||
NazaraAssert(m_startOffset + offset + size <= m_endOffset, "Exceeding virtual buffer size");
|
||||
|
||||
return m_buffer->Map(access, offset, size);
|
||||
}
|
||||
|
||||
void* VertexBuffer::MapRaw(BufferAccess access, unsigned int offset, unsigned int size) const
|
||||
void* VertexBuffer::MapRaw(BufferAccess access, UInt32 offset, UInt32 size) const
|
||||
{
|
||||
#if NAZARA_UTILITY_SAFE
|
||||
if (m_startOffset + offset + size > m_endOffset)
|
||||
{
|
||||
NazaraError("Exceeding virtual buffer size");
|
||||
return nullptr;
|
||||
}
|
||||
#endif
|
||||
NazaraAssert(m_buffer && m_buffer->IsValid(), "Invalid buffer");
|
||||
NazaraAssert(m_startOffset + offset + size <= m_endOffset, "Exceeding virtual buffer size");
|
||||
|
||||
return m_buffer->Map(access, offset, size);
|
||||
}
|
||||
|
|
@ -182,55 +96,35 @@ namespace Nz
|
|||
m_vertexDeclaration.Reset();
|
||||
}
|
||||
|
||||
void VertexBuffer::Reset(const VertexDeclaration* vertexDeclaration, Buffer* buffer)
|
||||
void VertexBuffer::Reset(VertexDeclarationConstRef vertexDeclaration, BufferRef buffer)
|
||||
{
|
||||
Reset(vertexDeclaration, buffer, 0, buffer->GetSize()-1);
|
||||
NazaraAssert(buffer && buffer->IsValid(), "Invalid buffer");
|
||||
|
||||
UInt32 size = buffer->GetSize();
|
||||
Reset(std::move(vertexDeclaration), std::move(buffer), 0, size);
|
||||
}
|
||||
|
||||
void VertexBuffer::Reset(const VertexDeclaration* vertexDeclaration, Buffer* buffer, unsigned int startOffset, unsigned int endOffset)
|
||||
void VertexBuffer::Reset(VertexDeclarationConstRef vertexDeclaration, BufferRef buffer, UInt32 offset, UInt32 size)
|
||||
{
|
||||
#if NAZARA_UTILITY_SAFE
|
||||
if (!buffer || !buffer->IsValid())
|
||||
{
|
||||
NazaraError("Invalid buffer");
|
||||
return;
|
||||
}
|
||||
|
||||
if (startOffset > endOffset)
|
||||
{
|
||||
NazaraError("Start offset cannot be over end offset");
|
||||
return;
|
||||
}
|
||||
|
||||
unsigned int bufferSize = buffer->GetSize();
|
||||
if (startOffset >= bufferSize)
|
||||
{
|
||||
NazaraError("Start offset is over buffer size");
|
||||
return;
|
||||
}
|
||||
|
||||
if (endOffset >= bufferSize)
|
||||
{
|
||||
NazaraError("End offset is over buffer size");
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
NazaraAssert(buffer && buffer->IsValid(), "Invalid buffer");
|
||||
NazaraAssert(size > 0, "Invalid size");
|
||||
NazaraAssert(offset + size <= buffer->GetSize(), "Virtual buffer exceed buffer bounds");
|
||||
|
||||
m_buffer = buffer;
|
||||
m_endOffset = endOffset;
|
||||
m_startOffset = startOffset;
|
||||
m_vertexCount = (vertexDeclaration) ? ((endOffset - startOffset) / vertexDeclaration->GetStride()) : 0;
|
||||
m_endOffset = offset + size;
|
||||
m_startOffset = offset;
|
||||
m_vertexCount = (vertexDeclaration) ? (size / static_cast<UInt32>(vertexDeclaration->GetStride())) : 0;
|
||||
m_vertexDeclaration = vertexDeclaration;
|
||||
}
|
||||
|
||||
void VertexBuffer::Reset(const VertexDeclaration* vertexDeclaration, unsigned int length, UInt32 storage, BufferUsage usage)
|
||||
void VertexBuffer::Reset(VertexDeclarationConstRef vertexDeclaration, UInt32 length, DataStorage storage, BufferUsageFlags usage)
|
||||
{
|
||||
m_endOffset = length * ((vertexDeclaration) ? vertexDeclaration->GetStride() : 1);
|
||||
m_endOffset = length * ((vertexDeclaration) ? static_cast<UInt32>(vertexDeclaration->GetStride()) : 1);
|
||||
m_startOffset = 0;
|
||||
m_vertexCount = length;
|
||||
m_vertexDeclaration = std::move(vertexDeclaration);
|
||||
|
||||
m_buffer = Buffer::New(BufferType_Vertex, m_endOffset, storage, usage);
|
||||
m_vertexDeclaration = vertexDeclaration;
|
||||
}
|
||||
|
||||
void VertexBuffer::Reset(const VertexBuffer& vertexBuffer)
|
||||
|
|
@ -242,23 +136,12 @@ namespace Nz
|
|||
m_vertexDeclaration = vertexBuffer.m_vertexDeclaration;
|
||||
}
|
||||
|
||||
bool VertexBuffer::SetStorage(UInt32 storage)
|
||||
void VertexBuffer::SetVertexDeclaration(VertexDeclarationConstRef vertexDeclaration)
|
||||
{
|
||||
return m_buffer->SetStorage(storage);
|
||||
}
|
||||
NazaraAssert(vertexDeclaration, "Invalid vertex declaration");
|
||||
|
||||
void VertexBuffer::SetVertexDeclaration(const VertexDeclaration* vertexDeclaration)
|
||||
{
|
||||
#if NAZARA_UTILITY_SAFE
|
||||
if (!vertexDeclaration)
|
||||
{
|
||||
NazaraError("Vertex declaration is invalid");
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
|
||||
m_vertexCount = (m_endOffset - m_startOffset)/vertexDeclaration->GetStride();
|
||||
m_vertexDeclaration = vertexDeclaration;
|
||||
m_vertexCount = (m_endOffset - m_startOffset) / static_cast<UInt32>(vertexDeclaration->GetStride());
|
||||
m_vertexDeclaration = std::move(vertexDeclaration);
|
||||
}
|
||||
|
||||
void VertexBuffer::Unmap() const
|
||||
|
|
|
|||
Loading…
Reference in New Issue