Reworked IndexBuffer, Vertex[Buffer|Declaration|Structs]
Former-commit-id: e3f637f2680afda57a444f73b8f7ad681bb1b8a5
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@@ -21,35 +21,38 @@ using NzVertexBufferRef = NzResourceRef<NzVertexBuffer>;
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class NAZARA_API NzVertexBuffer : public NzResource
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{
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public:
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NzVertexBuffer(const NzVertexDeclaration* vertexDeclaration, NzBuffer* buffer, unsigned int startVertex, unsigned int vertexCount);
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NzVertexBuffer(const NzVertexDeclaration* vertexDeclaration, NzBuffer* buffer, unsigned int startOffset, unsigned int endOffset);
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NzVertexBuffer(const NzVertexDeclaration* vertexDeclaration, unsigned int length, nzBufferStorage storage = nzBufferStorage_Software, nzBufferUsage usage = nzBufferUsage_Static);
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NzVertexBuffer(const NzVertexBuffer& vertexBuffer);
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~NzVertexBuffer();
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~NzVertexBuffer() = default;
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bool Fill(const void* data, unsigned int offset, unsigned int length, bool forceDiscard = false);
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bool Fill(const void* data, unsigned int offset, unsigned int size, bool forceDiscard = false);
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bool FillVertices(const void* data, unsigned int startVertex, unsigned int length, bool forceDiscard = false);
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NzBuffer* GetBuffer() const;
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void* GetPointer();
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const void* GetPointer() const;
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unsigned int GetStartVertex() const;
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nzUInt8 GetTypeSize() const;
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unsigned int GetEndOffset() const;
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unsigned int GetStartOffset() const;
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unsigned int GetStride() const;
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unsigned int GetVertexCount() const;
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const NzVertexDeclaration* GetVertexDeclaration() const;
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bool IsHardware() const;
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void* Map(nzBufferAccess access, unsigned int offset = 0, unsigned int length = 0);
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void* Map(nzBufferAccess access, unsigned int offset = 0, unsigned int length = 0) const;
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void* Map(nzBufferAccess access, unsigned int offset = 0, unsigned int size = 0);
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void* Map(nzBufferAccess access, unsigned int offset = 0, unsigned int size = 0) const;
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void* MapVertices(nzBufferAccess access, unsigned int startVertex = 0, unsigned int length = 0);
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void* MapVertices(nzBufferAccess access, unsigned int startVertex = 0, unsigned int length = 0) const;
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bool SetStorage(nzBufferStorage storage);
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void SetVertexDeclaration(const NzVertexDeclaration* vertexDeclaration);
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void Unmap() const;
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private:
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NzBufferRef m_buffer;
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NzVertexDeclarationConstRef m_vertexDeclaration;
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bool m_ownsBuffer;
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unsigned int m_startVertex;
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unsigned int m_endOffset;
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unsigned int m_startOffset;
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unsigned int m_vertexCount;
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};
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