Graphics: Add RenderSystem and frame pipeline
This commit is contained in:
@@ -8,11 +8,14 @@
|
||||
#define NAZARA_INSTANCEDRENDERABLE_HPP
|
||||
|
||||
#include <Nazara/Prerequisites.hpp>
|
||||
#include <Nazara/Core/Signal.hpp>
|
||||
#include <Nazara/Graphics/Config.hpp>
|
||||
#include <memory>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
class CommandBufferBuilder;
|
||||
class Material;
|
||||
class WorldInstance;
|
||||
|
||||
class NAZARA_GRAPHICS_API InstancedRenderable
|
||||
@@ -23,10 +26,15 @@ namespace Nz
|
||||
InstancedRenderable(InstancedRenderable&&) noexcept = default;
|
||||
~InstancedRenderable();
|
||||
|
||||
virtual void Draw(CommandBufferBuilder& commandBuffer, const WorldInstance& instance) const = 0;
|
||||
virtual void Draw(CommandBufferBuilder& commandBuffer) const = 0;
|
||||
|
||||
virtual const std::shared_ptr<Material>& GetMaterial(std::size_t i) const = 0;
|
||||
virtual std::size_t GetMaterialCount() const = 0;
|
||||
|
||||
InstancedRenderable& operator=(const InstancedRenderable&) = delete;
|
||||
InstancedRenderable& operator=(InstancedRenderable&&) noexcept = default;
|
||||
|
||||
NazaraSignal(OnMaterialInvalidated, InstancedRenderable* /*instancedRenderable*/, std::size_t /*materialIndex*/, const std::shared_ptr<Material>& /*newMaterial*/);
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user