Added GuillotineBinPack algorithm
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// Copyright (C) 2014 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Core module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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// Implémentation originale de Jukka Jylänki (Merci de sa contribution au domaine public)
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// http://clb.demon.fi/projects/even-more-rectangle-bin-packing
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#pragma once
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#ifndef NAZARA_GUILLOTINEBINPACK_HPP
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#define NAZARA_GUILLOTINEBINPACK_HPP
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#include <Nazara/Prerequesites.hpp>
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#include <Nazara/Core/SparsePtr.hpp>
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#include <Nazara/Math/Rect.hpp>
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#include <vector>
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class NAZARA_API NzGuillotineBinPack
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{
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public:
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enum FreeRectChoiceHeuristic
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{
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RectBestAreaFit,
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RectBestLongSideFit,
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RectBestShortSideFit,
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RectWorstAreaFit,
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RectWorstLongSideFit,
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RectWorstShortSideFit
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};
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enum GuillotineSplitHeuristic
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{
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SplitLongerAxis,
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SplitLongerLeftoverAxis,
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SplitMaximizeArea,
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SplitMinimizeArea,
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SplitShorterAxis,
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SplitShorterLeftoverAxis
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};
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NzGuillotineBinPack();
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NzGuillotineBinPack(unsigned int width, unsigned int height);
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~NzGuillotineBinPack() = default;
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void Clear();
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void FreeRectangle(const NzRectui& rect);
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unsigned int GetHeight() const;
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float GetOccupancy() const;
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NzVector2ui GetSize() const;
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unsigned int GetWidth() const;
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bool Insert(NzRectui* rects, bool* flipped, unsigned int count, bool merge, FreeRectChoiceHeuristic rectChoice, GuillotineSplitHeuristic splitMethod);
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bool MergeFreeRectangles();
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void Reset();
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void Reset(unsigned int width, unsigned int height);
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private:
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void SplitFreeRectAlongAxis(const NzRectui& freeRect, const NzRectui& placedRect, bool splitHorizontal);
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void SplitFreeRectByHeuristic(const NzRectui& freeRect, const NzRectui& placedRect, GuillotineSplitHeuristic method);
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static int ScoreByHeuristic(int width, int height, const NzRectui& freeRect, FreeRectChoiceHeuristic rectChoice);
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std::vector<NzRectui> m_freeRectangles;
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float m_occupancy;
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unsigned int m_height;
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unsigned int m_width;
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};
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#endif // NAZARA_GUILLOTINEBINPACK_HPP
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@ -0,0 +1,387 @@
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// Copyright (C) 2014 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Core module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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// Implémentation originale de Jukka Jylänki (Merci de sa contribution au domaine public)
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// http://clb.demon.fi/projects/even-more-rectangle-bin-packing
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// Je n'ai vraiment fait qu'adapter le code au moteur (Avec quelques améliorations), je n'ai aucun mérite sur le code ci-dessous
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#include <Nazara/Core/GuillotineBinPack.hpp>
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#include <algorithm>
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#include <cmath>
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#include <limits>
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#include <Nazara/Core/Debug.hpp>
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namespace
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{
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int ScoreBestAreaFit(int width, int height, const NzRectui& freeRectSize)
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{
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return freeRectSize.width * freeRectSize.height - width * height;
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}
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int ScoreBestLongSideFit(int width, int height, const NzRectui& freeRectSize)
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{
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int leftoverHoriz = std::abs(freeRectSize.width - width);
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int leftoverVert = std::abs(freeRectSize.height - height);
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int leftover = std::max(leftoverHoriz, leftoverVert);
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return leftover;
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}
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int ScoreBestShortSideFit(int width, int height, const NzRectui& freeRectSize)
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{
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int leftoverHoriz = std::abs(freeRectSize.width - width);
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int leftoverVert = std::abs(freeRectSize.height - height);
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int leftover = std::min(leftoverHoriz, leftoverVert);
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return leftover;
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}
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int ScoreWorstAreaFit(int width, int height, const NzRectui& freeRectSize)
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{
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return -ScoreBestAreaFit(width, height, freeRectSize);
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}
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int ScoreWorstLongSideFit(int width, int height, const NzRectui& freeRectSize)
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{
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return -ScoreBestLongSideFit(width, height, freeRectSize);
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}
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int ScoreWorstShortSideFit(int width, int height, const NzRectui& freeRectSize)
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{
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return -ScoreBestShortSideFit(width, height, freeRectSize);
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}
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}
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NzGuillotineBinPack::NzGuillotineBinPack()
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{
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Reset();
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}
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NzGuillotineBinPack::NzGuillotineBinPack(unsigned int width, unsigned int height)
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{
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Reset(width, height);
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}
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void NzGuillotineBinPack::Clear()
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{
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m_freeRectangles.clear();
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m_freeRectangles.push_back(NzRectui(0, 0, m_width, m_height));
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m_occupancy = 0.f;
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}
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void NzGuillotineBinPack::FreeRectangle(const NzRectui& rect)
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{
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///DOC: Cette méthode ne devrait recevoir que des rectangles calculés par la méthode Insert et peut provoquer de la fragmentation
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m_freeRectangles.push_back(rect);
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m_occupancy -= static_cast<float>(rect.width * rect.height) / (m_width*m_height);
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}
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unsigned int NzGuillotineBinPack::GetHeight() const
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{
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return m_height;
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}
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float NzGuillotineBinPack::GetOccupancy() const
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{
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return m_occupancy;
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}
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NzVector2ui NzGuillotineBinPack::GetSize() const
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{
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return NzVector2ui(m_width, m_height);
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}
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unsigned int NzGuillotineBinPack::GetWidth() const
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{
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return m_width;
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}
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bool NzGuillotineBinPack::Insert(NzRectui* rects, bool* flipped, unsigned int count, bool merge, FreeRectChoiceHeuristic rectChoice, GuillotineSplitHeuristic splitMethod)
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{
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std::vector<NzRectui*> remainingRects(count); // La position du rectangle
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for (unsigned int i = 0; i < count; ++i)
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remainingRects[i] = &rects[i];
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// Pack rectangles one at a time until we have cleared the rects array of all rectangles.
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while (!remainingRects.empty())
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{
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// Stores the penalty score of the best rectangle placement - bigger=worse, smaller=better.
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bool bestFlipped;
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int bestFreeRect;
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int bestRect;
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int bestScore = std::numeric_limits<int>::max();
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for (std::size_t i = 0; i < m_freeRectangles.size(); ++i)
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{
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NzRectui& freeRect = m_freeRectangles[i];
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for (std::size_t j = 0; j < remainingRects.size(); ++j)
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{
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NzRectui& rect = *remainingRects[j];
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// If this rectangle is a perfect match, we pick it instantly.
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if (rect.width == freeRect.width && rect.height == freeRect.height)
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{
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bestFreeRect = i;
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bestRect = j;
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bestFlipped = false;
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bestScore = std::numeric_limits<int>::min();
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i = m_freeRectangles.size(); // Force a jump out of the outer loop as well - we got an instant fit.
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break;
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}
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// If flipping this rectangle is a perfect match, pick that then.
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else if (rect.height == freeRect.width && rect.width == freeRect.height)
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{
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bestFreeRect = i;
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bestRect = j;
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bestFlipped = true;
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bestScore = std::numeric_limits<int>::min();
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i = m_freeRectangles.size(); // Force a jump out of the outer loop as well - we got an instant fit.
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break;
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}
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// Try if we can fit the rectangle upright.
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else if (rect.width <= freeRect.width && rect.height <= freeRect.height)
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{
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int score = ScoreByHeuristic(rect.width, rect.height, freeRect, rectChoice);
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if (score < bestScore)
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{
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bestFreeRect = i;
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bestRect = j;
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bestFlipped = false;
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bestScore = score;
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}
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}
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// If not, then perhaps flipping sideways will make it fit?
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else if (rect.height <= freeRect.width && rect.width <= freeRect.height)
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{
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int score = ScoreByHeuristic(rect.height, rect.width, freeRect, rectChoice);
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if (score < bestScore)
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{
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bestFreeRect = i;
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bestRect = j;
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bestFlipped = true;
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bestScore = score;
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}
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}
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}
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}
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// If we didn't manage to find any rectangle to pack, abort.
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if (bestScore == std::numeric_limits<int>::max())
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return false;
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// Otherwise, we're good to go and do the actual packing.
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unsigned int position = remainingRects[bestRect] - rects;
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NzRectui& rect = *remainingRects[bestRect];
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rect.x = m_freeRectangles[bestFreeRect].x;
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rect.y = m_freeRectangles[bestFreeRect].y;
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if (bestFlipped)
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std::swap(rect.width, rect.height);
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if (flipped)
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flipped[position] = bestFlipped;
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// Remove the free space we lost in the bin.
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SplitFreeRectByHeuristic(m_freeRectangles[bestFreeRect], rect, splitMethod);
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m_freeRectangles.erase(m_freeRectangles.begin() + bestFreeRect);
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// Remove the rectangle we just packed from the input list.
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remainingRects.erase(remainingRects.begin() + bestRect);
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// Perform a Rectangle Merge step if desired.
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if (merge)
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MergeFreeRectangles();
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m_occupancy += static_cast<float>(rect.width * rect.height) / (m_width*m_height);
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}
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return true;
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}
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bool NzGuillotineBinPack::MergeFreeRectangles()
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{
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///DOC: Renvoie true s'il y a eu fusion (et donc si une fusion est encore possible)
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std::size_t oriSize = m_freeRectangles.size();
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// Do a Theta(n^2) loop to see if any pair of free rectangles could me merged into one.
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// Note that we miss any opportunities to merge three rectangles into one. (should call this function again to detect that)
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for (std::size_t i = 0; i < m_freeRectangles.size(); ++i)
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{
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NzRectui& firstRect = m_freeRectangles[i];
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for (std::size_t j = i+1; j < m_freeRectangles.size(); ++j)
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{
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NzRectui& secondRect = m_freeRectangles[j];
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if (firstRect.width == secondRect.width && firstRect.x == secondRect.x)
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{
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if (firstRect.y == secondRect.y + secondRect.height)
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{
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firstRect.y -= secondRect.height;
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firstRect.height += secondRect.height;
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m_freeRectangles.erase(m_freeRectangles.begin() + j);
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--j;
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}
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else if (firstRect.y + firstRect.height == secondRect.y)
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{
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firstRect.height += secondRect.height;
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m_freeRectangles.erase(m_freeRectangles.begin() + j);
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--j;
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}
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}
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else if (firstRect.height == secondRect.height && firstRect.y == secondRect.y)
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{
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if (firstRect.x == secondRect.x + secondRect.width)
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{
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firstRect.x -= secondRect.width;
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firstRect.width += secondRect.width;
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m_freeRectangles.erase(m_freeRectangles.begin() + j);
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--j;
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}
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else if (firstRect.x + firstRect.width == secondRect.x)
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{
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firstRect.width += secondRect.width;
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m_freeRectangles.erase(m_freeRectangles.begin() + j);
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--j;
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}
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}
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}
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}
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return m_freeRectangles.size() < oriSize;
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}
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void NzGuillotineBinPack::Reset()
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{
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m_height = 0;
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m_width = 0;
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Clear();
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}
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void NzGuillotineBinPack::Reset(unsigned int width, unsigned int height)
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{
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m_height = height;
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m_width = width;
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Clear();
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}
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void NzGuillotineBinPack::SplitFreeRectAlongAxis(const NzRectui& freeRect, const NzRectui& placedRect, bool splitHorizontal)
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{
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// Form the two new rectangles.
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NzRectui bottom;
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bottom.x = freeRect.x;
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bottom.y = freeRect.y + placedRect.height;
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bottom.height = freeRect.height - placedRect.height;
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NzRectui right;
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right.x = freeRect.x + placedRect.width;
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right.y = freeRect.y;
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right.width = freeRect.width - placedRect.width;
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if (splitHorizontal)
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{
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bottom.width = freeRect.width;
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right.height = placedRect.height;
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}
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else // Split vertically
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{
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bottom.width = placedRect.width;
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right.height = freeRect.height;
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}
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// Add the new rectangles into the free rectangle pool if they weren't degenerate.
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if (bottom.width > 0 && bottom.height > 0)
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m_freeRectangles.push_back(bottom);
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if (right.width > 0 && right.height > 0)
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m_freeRectangles.push_back(right);
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}
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void NzGuillotineBinPack::SplitFreeRectByHeuristic(const NzRectui& freeRect, const NzRectui& placedRect, GuillotineSplitHeuristic method)
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{
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// Compute the lengths of the leftover area.
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const int w = freeRect.width - placedRect.width;
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const int h = freeRect.height - placedRect.height;
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||||||
|
// Placing placedRect into freeRect results in an L-shaped free area, which must be split into
|
||||||
|
// two disjoint rectangles. This can be achieved with by splitting the L-shape using a single line.
|
||||||
|
// We have two choices: horizontal or vertical.
|
||||||
|
|
||||||
|
// Use the given heuristic to decide which choice to make.
|
||||||
|
|
||||||
|
bool splitHorizontal;
|
||||||
|
switch (method)
|
||||||
|
{
|
||||||
|
case SplitLongerAxis:
|
||||||
|
// Split along the longer total axis.
|
||||||
|
splitHorizontal = (freeRect.width > freeRect.height);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case SplitLongerLeftoverAxis:
|
||||||
|
// Split along the longer leftover axis.
|
||||||
|
splitHorizontal = (w > h);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case SplitMaximizeArea:
|
||||||
|
// Maximize the smaller area == minimize the larger area.
|
||||||
|
// Tries to make the rectangles more even-sized.
|
||||||
|
splitHorizontal = (placedRect.width * h <= w * placedRect.height);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case SplitMinimizeArea:
|
||||||
|
// Maximize the larger area == minimize the smaller area.
|
||||||
|
// Tries to make the single bigger rectangle.
|
||||||
|
splitHorizontal = (placedRect.width * h > w * placedRect.height);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case SplitShorterAxis:
|
||||||
|
// Split along the shorter total axis.
|
||||||
|
splitHorizontal = (freeRect.width <= freeRect.height);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case SplitShorterLeftoverAxis:
|
||||||
|
// Split along the shorter leftover axis.
|
||||||
|
splitHorizontal = (w <= h);
|
||||||
|
break;
|
||||||
|
|
||||||
|
default:
|
||||||
|
NazaraError("Split heuristic out of enum (0x" + NzString::Number(method, 16) + ')');
|
||||||
|
splitHorizontal = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Perform the actual split.
|
||||||
|
SplitFreeRectAlongAxis(freeRect, placedRect, splitHorizontal);
|
||||||
|
}
|
||||||
|
|
||||||
|
int NzGuillotineBinPack::ScoreByHeuristic(int width, int height, const NzRectui& freeRect, FreeRectChoiceHeuristic rectChoice)
|
||||||
|
{
|
||||||
|
switch (rectChoice)
|
||||||
|
{
|
||||||
|
case RectBestAreaFit:
|
||||||
|
return ScoreBestAreaFit(width, height, freeRect);
|
||||||
|
|
||||||
|
case RectBestLongSideFit:
|
||||||
|
return ScoreBestLongSideFit(width, height, freeRect);
|
||||||
|
|
||||||
|
case RectBestShortSideFit:
|
||||||
|
return ScoreBestShortSideFit(width, height, freeRect);
|
||||||
|
|
||||||
|
case RectWorstAreaFit:
|
||||||
|
return ScoreWorstAreaFit(width, height, freeRect);
|
||||||
|
|
||||||
|
case RectWorstLongSideFit:
|
||||||
|
return ScoreWorstLongSideFit(width, height, freeRect);
|
||||||
|
|
||||||
|
case RectWorstShortSideFit:
|
||||||
|
return ScoreWorstShortSideFit(width, height, freeRect);
|
||||||
|
}
|
||||||
|
|
||||||
|
NazaraError("Rect choice heuristic out of enum (0x" + NzString::Number(rectChoice, 16) + ')');
|
||||||
|
return std::numeric_limits<int>::max();
|
||||||
|
}
|
||||||
Loading…
Reference in New Issue