Renamed Shader to ShaderProgram
Former-commit-id: 492b12d8bb48cff46ea46c83141b6d5a1540ff8f
This commit is contained in:
@@ -12,7 +12,7 @@
|
||||
#include <Nazara/Graphics/Enums.hpp>
|
||||
#include <Nazara/Graphics/SceneNode.hpp>
|
||||
|
||||
class NzShader;
|
||||
class NzShaderProgram;
|
||||
|
||||
class NAZARA_API NzLight : public NzSceneNode
|
||||
{
|
||||
@@ -23,7 +23,7 @@ class NAZARA_API NzLight : public NzSceneNode
|
||||
|
||||
void AddToRenderQueue(NzAbstractRenderQueue* renderQueue) const override;
|
||||
|
||||
void Enable(const NzShader* shader, unsigned int lightUnit) const;
|
||||
void Enable(const NzShaderProgram* program, unsigned int lightUnit) const;
|
||||
|
||||
NzColor GetAmbientColor() const;
|
||||
float GetAttenuation() const;
|
||||
@@ -46,7 +46,7 @@ class NAZARA_API NzLight : public NzSceneNode
|
||||
|
||||
NzLight& operator=(const NzLight& light);
|
||||
|
||||
static void Disable(const NzShader* shader, unsigned int lightUnit);
|
||||
static void Disable(const NzShaderProgram* program, unsigned int lightUnit);
|
||||
|
||||
private:
|
||||
void Invalidate();
|
||||
|
||||
Reference in New Issue
Block a user