Renamed Shader to ShaderProgram

Former-commit-id: 492b12d8bb48cff46ea46c83141b6d5a1540ff8f
This commit is contained in:
Lynix
2013-08-02 18:39:20 +02:00
parent ea6e9d7d33
commit 4b783f6f6f
28 changed files with 462 additions and 465 deletions

View File

@@ -22,7 +22,7 @@ class NzContext;
class NzIndexBuffer;
class NzMaterial;
class NzRenderTarget;
class NzShader;
class NzShaderProgram;
class NzVertexBuffer;
class NAZARA_API NzRenderer
@@ -52,7 +52,7 @@ class NAZARA_API NzRenderer
static float GetPointSize();
static const NzRenderStates& GetRenderStates();
static NzRectui GetScissorRect();
static const NzShader* GetShader();
static const NzShaderProgram* GetShaderProgram();
static const NzRenderTarget* GetTarget();
static NzRectui GetViewport();
@@ -79,7 +79,7 @@ class NAZARA_API NzRenderer
static void SetPointSize(float size);
static void SetRenderStates(const NzRenderStates& states);
static void SetScissorRect(const NzRectui& viewport);
static void SetShader(const NzShader* shader);
static void SetShaderProgram(const NzShaderProgram* shader);
static void SetStencilCompareFunction(nzRendererComparison compareFunc);
static void SetStencilFailOperation(nzStencilOperation failOperation);
static void SetStencilMask(nzUInt32 mask);