Renamed Shader to ShaderProgram
Former-commit-id: 492b12d8bb48cff46ea46c83141b6d5a1540ff8f
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43
include/Nazara/Renderer/ShaderProgramManagerParams.hpp
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43
include/Nazara/Renderer/ShaderProgramManagerParams.hpp
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// Copyright (C) 2013 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Renderer module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#pragma once
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#ifndef NAZARA_SHADERPROGRAMMANAGERPARAMS_HPP
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#define NAZARA_SHADERPROGRAMMANAGERPARAMS_HPP
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#include <Nazara/Renderer/Enums.hpp>
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struct NzShaderProgramManagerParams
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{
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struct FullscreenQuad
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{
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bool alphaMapping;
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bool alphaTest;
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bool diffuseMapping;
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};
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struct Model
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{
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bool alphaMapping;
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bool alphaTest;
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bool diffuseMapping;
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bool emissiveMapping;
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bool lighting;
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bool normalMapping;
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bool parallaxMapping;
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bool specularMapping;
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};
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nzShaderTarget target;
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nzUInt32 flags;
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union
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{
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FullscreenQuad fullscreenQuad;
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Model model;
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};
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};
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#endif // NAZARA_SHADERPROGRAMMANAGERPARAMS_HPP
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