Split error macro into two versions (format vs non-formating) to allow format checking at compile-time

This commit is contained in:
SirLynix
2023-11-02 15:18:03 +01:00
parent 8fb53f467b
commit 4b8a475bbd
133 changed files with 570 additions and 557 deletions

View File

@@ -98,7 +98,7 @@ int main(int argc, char* argv[])
std::shared_ptr<Nz::Mesh> spaceship = Nz::Mesh::LoadFromFile(resourceDir / "Spaceship/spaceship.obj", meshParams);
if (!spaceship)
{
NazaraError("Failed to load model");
NazaraError("failed to load model");
return __LINE__;
}

View File

@@ -128,7 +128,7 @@ ParticleDemo("Logo", sharedData)
m_logo = Nz::Image::LoadFromFile("E:/Twitch/avatar_interested.png", params);
if (!m_logo)
NazaraError("Failed to load logo!");
NazaraError("failed to load logo!");
unsigned int width = m_logo->GetWidth();
unsigned int height = m_logo->GetHeight();

View File

@@ -47,7 +47,7 @@ int main(int argc, char* argv[])
std::shared_ptr<Nz::Mesh> spaceshipMesh = Nz::Mesh::LoadFromFile(resourceDir / "Spaceship/spaceship.obj", meshParams);
if (!spaceshipMesh)
{
NazaraError("Failed to load model");
NazaraError("failed to load model");
return __LINE__;
}

View File

@@ -251,7 +251,7 @@ int main(int argc, char* argv[])
std::shared_ptr<Nz::Mesh> spaceshipMesh = fs.Load<Nz::Mesh>("assets/Spaceship/spaceship.obj", meshParams);
if (!spaceshipMesh)
{
NazaraError("Failed to load model");
NazaraError("failed to load model");
return __LINE__;
}

View File

@@ -106,7 +106,6 @@ int main(int argc, char* argv[])
//cameraNode.SetParent(playerRotNode);
auto& cameraComponent = playerCamera.emplace<Nz::CameraComponent>(&windowSwapchain);
cameraComponent.EnableFramePipelinePasses(Nz::FramePipelineExtraPass::GammaCorrection);
cameraComponent.UpdateZNear(0.2f);
cameraComponent.UpdateZFar(10000.f);
cameraComponent.UpdateRenderMask(1);