Fix merge fails
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561c0cf51f
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@ -216,13 +216,6 @@ namespace Ndk
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m_forceRenderQueueInvalidation = false;
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}
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for (const Ndk::EntityHandle& particleGroup : m_particleGroups)
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{
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ParticleGroupComponent& groupComponent = particleGroup->GetComponent<ParticleGroupComponent>();
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groupComponent.AddToRenderQueue(renderQueue, Nz::Matrix4f::Identity()); //< ParticleGroup doesn't use Matrix4f
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}
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camComponent.ApplyView();
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Nz::SceneData sceneData;
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@ -771,7 +771,6 @@ namespace Nz
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}
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}
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}
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instances.clear();
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}
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}
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}
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