Merge branch 'master' into physics3d-material

This commit is contained in:
Lynix
2018-01-14 14:40:57 +01:00
320 changed files with 130259 additions and 277 deletions

View File

@@ -488,9 +488,9 @@ namespace Ndk
* \brief Gets the underlying physics object
* \return A reference to the physics object
*/
inline Nz::RigidBody3D& PhysicsComponent3D::GetRigidBody()
inline Nz::RigidBody3D* PhysicsComponent3D::GetRigidBody()
{
return *m_object.get();
return m_object.get();
}
/*!