ModelParameters no longer contains shaderName field
Instead it will now set the shaderName field of the material field to PhongLighting Former-commit-id: 55b7f5500c7dc2c147f32a7c214a8e75ea434ff1
This commit is contained in:
@@ -17,12 +17,13 @@
|
||||
|
||||
struct NAZARA_API NzModelParameters
|
||||
{
|
||||
NzModelParameters();
|
||||
|
||||
bool loadAnimation = true;
|
||||
bool loadMaterials = true;
|
||||
NzAnimationParams animation;
|
||||
NzMaterialParams material;
|
||||
NzMeshParams mesh;
|
||||
NzString shaderName = "PhongLighting";
|
||||
|
||||
bool IsValid() const;
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user