Sdk/Lua: Bind Texture class

This commit is contained in:
Lynix
2016-10-21 02:00:35 +02:00
parent 0c6f7131a6
commit 4cd6bdd14a
4 changed files with 125 additions and 3 deletions

View File

@@ -56,7 +56,7 @@ namespace Ndk
Nz::LuaClass<Nz::IpAddress> ipAddressClass;
// Utility
Nz::LuaClass<Nz::AbstractImage*> abstractImage;
Nz::LuaClass<Nz::AbstractImageRef> abstractImage;
Nz::LuaClass<Nz::FontRef> fontClass;
Nz::LuaClass<Nz::Node> nodeClass;
@@ -78,6 +78,9 @@ namespace Ndk
Nz::LuaClass<Nz::InstancedRenderableRef> instancedRenderable;
Nz::LuaClass<Nz::ModelRef> modelClass;
// Renderer
Nz::LuaClass<Nz::TextureRef> texture;
// SDK
Nz::LuaClass<ConsoleHandle> consoleClass;
Nz::LuaClass<GraphicsComponentHandle> graphicsComponent;