Sdk/Lua: Bind Texture class
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@@ -56,7 +56,7 @@ namespace Ndk
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Nz::LuaClass<Nz::IpAddress> ipAddressClass;
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// Utility
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Nz::LuaClass<Nz::AbstractImage*> abstractImage;
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Nz::LuaClass<Nz::AbstractImageRef> abstractImage;
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Nz::LuaClass<Nz::FontRef> fontClass;
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Nz::LuaClass<Nz::Node> nodeClass;
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@@ -78,6 +78,9 @@ namespace Ndk
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Nz::LuaClass<Nz::InstancedRenderableRef> instancedRenderable;
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Nz::LuaClass<Nz::ModelRef> modelClass;
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// Renderer
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Nz::LuaClass<Nz::TextureRef> texture;
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// SDK
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Nz::LuaClass<ConsoleHandle> consoleClass;
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Nz::LuaClass<GraphicsComponentHandle> graphicsComponent;
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