Core/Signals: Remove Connect/Disconnect macros
And make interface easier to use Former-commit-id: 5b789c9acb694839cb173ae96392650d80d383b7
This commit is contained in:
@@ -163,13 +163,13 @@ void NzCamera::SetTarget(const NzRenderTarget* renderTarget)
|
||||
|
||||
if (m_target)
|
||||
{
|
||||
m_targetReleaseSlot = NazaraConnectThis(*m_target, OnRenderTargetRelease, OnRenderTargetRelease);
|
||||
m_targetResizeSlot = NazaraConnectThis(*m_target, OnRenderTargetSizeChange, OnRenderTargetSizeChange);
|
||||
m_targetReleaseSlot.Connect(m_target->OnRenderTargetRelease, this, OnRenderTargetRelease);
|
||||
m_targetResizeSlot.Connect(m_target->OnRenderTargetSizeChange, this, OnRenderTargetSizeChange);
|
||||
}
|
||||
else
|
||||
{
|
||||
NazaraDisconnect(m_targetReleaseSlot);
|
||||
NazaraDisconnect(m_targetResizeSlot);
|
||||
m_targetReleaseSlot.Disconnect();
|
||||
m_targetResizeSlot.Disconnect();
|
||||
}
|
||||
|
||||
m_frustumUpdated = false;
|
||||
|
||||
Reference in New Issue
Block a user