Add texture in demo

This commit is contained in:
Lynix
2020-03-18 13:48:05 +01:00
parent 9cc206b33e
commit 4ede9f1cfe
15 changed files with 359 additions and 40 deletions

View File

@@ -50,6 +50,55 @@ namespace Nz
return m_handle != VK_NULL_HANDLE;
}
inline void DescriptorSet::WriteCombinedImageSamplerDescriptor(UInt32 binding, VkSampler sampler, VkImageView imageView, VkImageLayout imageLayout)
{
return WriteCombinedImageSamplerDescriptor(binding, 0, sampler, imageView, imageLayout);
}
inline void DescriptorSet::WriteCombinedImageSamplerDescriptor(UInt32 binding, const VkDescriptorImageInfo& imageInfo)
{
return WriteCombinedImageSamplerDescriptor(binding, 0, imageInfo);
}
inline void DescriptorSet::WriteCombinedImageSamplerDescriptor(UInt32 binding, UInt32 arrayElement, VkSampler sampler, VkImageView imageView, VkImageLayout imageLayout)
{
VkDescriptorImageInfo imageInfo = {
sampler,
imageView,
imageLayout
};
return WriteCombinedImageSamplerDescriptors(binding, arrayElement, 1U, &imageInfo);
}
inline void DescriptorSet::WriteCombinedImageSamplerDescriptor(UInt32 binding, UInt32 arrayElement, const VkDescriptorImageInfo& imageInfo)
{
return WriteCombinedImageSamplerDescriptors(binding, arrayElement, 1U, &imageInfo);
}
inline void DescriptorSet::WriteCombinedImageSamplerDescriptors(UInt32 binding, UInt32 descriptorCount, const VkDescriptorImageInfo* imageInfo)
{
return WriteCombinedImageSamplerDescriptors(binding, 0U, descriptorCount, imageInfo);
}
inline void DescriptorSet::WriteCombinedImageSamplerDescriptors(UInt32 binding, UInt32 arrayElement, UInt32 descriptorCount, const VkDescriptorImageInfo* imageInfo)
{
VkWriteDescriptorSet writeDescriptorSet = {
VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
nullptr,
m_handle,
binding,
arrayElement,
descriptorCount,
VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
imageInfo,
nullptr,
nullptr
};
return m_pool->GetDevice()->vkUpdateDescriptorSets(*m_pool->GetDevice(), 1U, &writeDescriptorSet, 0U, nullptr);
}
inline void DescriptorSet::WriteUniformDescriptor(UInt32 binding, VkBuffer buffer, VkDeviceSize offset, VkDeviceSize range)
{
return WriteUniformDescriptor(binding, 0U, buffer, offset, range);