Greatly improved Renderer
Separated Viewport from Scissor rect Improved performances Removed Lock/Unlock system from Shader/Texture class Former-commit-id: f54bca6de58fe9d495d9192dc0d761f92594ee86
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@@ -34,8 +34,6 @@ class NzShaderImpl
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virtual bool Load(nzShaderType type, const NzString& source) = 0;
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virtual bool Lock() = 0;
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virtual bool SendBoolean(int location, bool value) = 0;
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virtual bool SendColor(int location, const NzColor& color) = 0;
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virtual bool SendDouble(int location, double value) = 0;
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@@ -50,9 +48,6 @@ class NzShaderImpl
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virtual bool SendVector(int location, const NzVector3f& vector) = 0;
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virtual bool SendVector(int location, const NzVector4d& vector) = 0;
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virtual bool SendVector(int location, const NzVector4f& vector) = 0;
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virtual void Unbind() = 0;
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virtual void Unlock() = 0;
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};
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#endif // NAZARA_SHADERIMPL_HPP
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