SDK/GraphicsComponent: Fix invalidation slot disconnection in case Detach has been called
Former-commit-id: fac026c7d261e04d8eb8917f02d3a46395a6e56d [formerly dcdf872f4eaee1dc1fc233e7f3493bb748368dd3] [formerly b097f3fa371eaa1b99614abd5752cff34393eb26 [formerly 47d61b32b37091c6c407b5337a93d1d056fffc06]] Former-commit-id: b6acb3795bec98d7c11f29970f3530c0a3c00fe2 [formerly df3ebb81912426ea81e1b94ff751437ce5cdbc46] Former-commit-id: 7c085e0d37dbe2fecfc9db5507985ae64f861767
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@ -35,7 +35,7 @@ namespace Ndk
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inline void Clear();
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inline void Clear();
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inline void Detach(const Nz::InstancedRenderableRef& renderable);
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inline void Detach(const Nz::InstancedRenderable* renderable);
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inline void EnsureBoundingVolumeUpdate() const;
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inline void EnsureBoundingVolumeUpdate() const;
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inline void EnsureTransformMatrixUpdate() const;
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inline void EnsureTransformMatrixUpdate() const;
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@ -75,7 +75,8 @@ namespace Ndk
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Renderable(Renderable&& renderable) noexcept :
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Renderable(Renderable&& renderable) noexcept :
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data(std::move(renderable.data)),
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data(std::move(renderable.data)),
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renderable(std::move(renderable.renderable)),
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renderable(std::move(renderable.renderable)),
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dataUpdated(renderable.dataUpdated)
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dataUpdated(renderable.dataUpdated),
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renderableInvalidationSlot(std::move(renderable.renderableInvalidationSlot)),
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{
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{
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}
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}
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@ -84,6 +85,7 @@ namespace Ndk
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data = std::move(r.data);
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data = std::move(r.data);
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dataUpdated = r.dataUpdated;
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dataUpdated = r.dataUpdated;
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renderable = std::move(r.renderable);
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renderable = std::move(r.renderable);
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renderableInvalidationSlot = std::move(r.renderableInvalidationSlot);
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return *this;
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return *this;
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}
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}
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@ -54,7 +54,7 @@ namespace Ndk
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InvalidateBoundingVolume();
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InvalidateBoundingVolume();
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}
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}
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inline void GraphicsComponent::Detach(const Nz::InstancedRenderableRef& renderable)
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inline void GraphicsComponent::Detach(const Nz::InstancedRenderable* renderable)
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{
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{
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for (auto it = m_renderables.begin(); it != m_renderables.end(); ++it)
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for (auto it = m_renderables.begin(); it != m_renderables.end(); ++it)
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{
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{
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