From 50a06030465f321234bafe89402c05233dd46cde Mon Sep 17 00:00:00 2001 From: Lynix Date: Wed, 10 Aug 2016 19:10:40 +0200 Subject: [PATCH] SDK/RenderSystem: Fix an oopsie Former-commit-id: 08c14494557ddac011302fc0659d4b2fbc1847eb [formerly bcff6463582c59fd5ecb8e05f9722e005851de6e] [formerly 90134bee9e2e855740cb8b72bf1907adec985b1c [formerly 820af27e6e3af55ff3316c5cb946272c09b7e0f4]] Former-commit-id: a92198f8334b3d6cf693bf27e598f1988e0a7add [formerly 96ecbbaefad563dec8ef32c9016defc210062ef4] Former-commit-id: 6b24f10a63b0f4669bd509bc4f92f4c19969e0e1 --- SDK/include/NDK/Systems/RenderSystem.inl | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/SDK/include/NDK/Systems/RenderSystem.inl b/SDK/include/NDK/Systems/RenderSystem.inl index ada237615..4f7afe63d 100644 --- a/SDK/include/NDK/Systems/RenderSystem.inl +++ b/SDK/include/NDK/Systems/RenderSystem.inl @@ -12,7 +12,7 @@ namespace Ndk template inline T& RenderSystem::ChangeRenderTechnique() { - return *static_cast(ChangeRenderTechnique(std::make_unique())); + return static_cast(ChangeRenderTechnique(std::make_unique())); } inline Nz::AbstractRenderTechnique& RenderSystem::ChangeRenderTechnique(std::unique_ptr&& renderTechnique)