Shader: Add support for pow intrinsic
This commit is contained in:
@@ -324,6 +324,7 @@ namespace Nz
|
||||
case ShaderAst::IntrinsicType::Length:
|
||||
case ShaderAst::IntrinsicType::Max:
|
||||
case ShaderAst::IntrinsicType::Min:
|
||||
case ShaderAst::IntrinsicType::Pow:
|
||||
extInsts.emplace("GLSL.std.450");
|
||||
break;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user