ShaderLang: Add support for length intrinsic
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@@ -57,6 +57,7 @@ namespace Nz
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SpirvConstantCache::TypePtr BuildFunctionType(const ShaderAst::DeclareFunctionStatement& functionNode);
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UInt32 GetConstantId(const ShaderAst::ConstantValue& value) const;
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UInt32 GetExtendedInstructionSet(const std::string& instructionSetName) const;
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UInt32 GetExtVarPointerId(std::size_t varIndex) const;
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UInt32 GetFunctionTypeId(const ShaderAst::DeclareFunctionStatement& functionNode);
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UInt32 GetPointerTypeId(const ShaderAst::ExpressionType& type, SpirvStorageClass storageClass) const;
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