ShaderNodes: Add BufferField node
This commit is contained in:
parent
086f76fb97
commit
5258f0b61a
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#include <ShaderNode/DataModels/BufferField.hpp>
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#include <Nazara/Core/CallOnExit.hpp>
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#include <ShaderNode/ShaderGraph.hpp>
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#include <ShaderNode/DataTypes/BoolData.hpp>
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#include <ShaderNode/DataTypes/FloatData.hpp>
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#include <ShaderNode/DataTypes/VecData.hpp>
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#include <Nazara/Renderer/ShaderBuilder.hpp>
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#include <QtWidgets/QFormLayout>
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#include <iostream>
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BufferField::BufferField(ShaderGraph& graph) :
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ShaderNode(graph)
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{
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m_onBufferListUpdateSlot.Connect(GetGraph().OnBufferListUpdate, [&](ShaderGraph*) { UpdateCurrentBufferIndex(); });
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m_onBufferUpdateSlot.Connect(GetGraph().OnBufferUpdate, [&](ShaderGraph*, std::size_t bufferIndex)
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{
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if (m_currentBufferIndex == bufferIndex)
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{
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UpdatePreview();
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Q_EMIT dataUpdated(0);
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}
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});
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if (graph.GetBufferCount() > 0)
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{
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m_currentBufferIndex = 0;
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UpdateBufferText();
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}
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DisableCustomVariableName();
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UpdatePreview();
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}
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unsigned int BufferField::nPorts(QtNodes::PortType portType) const
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{
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switch (portType)
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{
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case QtNodes::PortType::In: return 0;
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case QtNodes::PortType::Out: return 1;
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}
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return 0;
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}
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bool BufferField::ComputePreview(QPixmap& pixmap)
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{
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return false;
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/*if (!m_currentBufferIndex)
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return false;
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const ShaderGraph& graph = GetGraph();
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const auto& inputEntry = graph.GetBuffer(*m_currentBufferIndex);
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const auto& preview = graph.GetPreviewModel();
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pixmap = QPixmap::fromImage(preview.GetPreview(inputEntry.role, inputEntry.roleIndex).GenerateImage());
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return true;*/
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}
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void BufferField::UpdateCurrentBufferIndex()
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{
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Nz::CallOnExit resetIfNotFound([&]
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{
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m_currentBufferIndex.reset();
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m_currentBufferText.clear();
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m_currentFieldIndex.reset();
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m_currentFieldText.clear();
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});
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if (m_currentBufferText.empty())
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return;
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std::size_t bufferIndex = 0;
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for (const auto& bufferEntry : GetGraph().GetBuffers())
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{
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if (bufferEntry.name == m_currentBufferText)
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{
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m_currentBufferIndex = bufferIndex;
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resetIfNotFound.Reset();
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break;
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}
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bufferIndex++;
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}
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}
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void BufferField::UpdateCurrentFieldIndex()
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{
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Nz::CallOnExit resetIfNotFound([&]
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{
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m_currentFieldIndex.reset();
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m_currentFieldText.clear();
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});
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if (m_currentFieldText.empty())
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return;
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if (!m_currentFieldIndex)
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m_currentFieldIndex.emplace();
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CurrentField& currentField = *m_currentFieldIndex;
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currentField.nestedFields.clear();
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const ShaderGraph& graph = GetGraph();
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auto& buffer = graph.GetBuffer(*m_currentBufferIndex);
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std::function<bool(std::size_t structIndex, const std::string& prefix)> FetchField;
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FetchField = [&](std::size_t structIndex, const std::string& prefix) -> bool
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{
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const auto& s = graph.GetStruct(structIndex);
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for (auto it = s.members.begin(); it != s.members.end(); ++it)
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{
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const auto& member = *it;
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bool found = std::visit([&](auto&& arg) -> bool
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{
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using T = std::decay_t<decltype(arg)>;
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if constexpr (std::is_same_v<T, PrimitiveType>)
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{
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if (prefix + member.name == m_currentFieldText)
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{
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currentField.finalFieldIndex = std::distance(s.members.begin(), it);
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return true;
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}
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else
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return false;
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}
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else if constexpr (std::is_same_v<T, std::size_t>)
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{
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currentField.nestedFields.push_back(std::distance(s.members.begin(), it));
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bool found = FetchField(arg, prefix + member.name + ".");
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if (!found)
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{
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currentField.nestedFields.pop_back();
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return false;
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}
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return true;
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}
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else
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static_assert(Nz::AlwaysFalse<T>::value, "non-exhaustive visitor");
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},
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member.type);
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if (found)
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return true;
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}
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return false;
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};
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if (FetchField(buffer.structIndex, ""))
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resetIfNotFound.Reset();
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}
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void BufferField::PopulateField(QComboBox* fieldList, std::size_t structIndex, const std::string& prefix)
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{
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const auto& s = GetGraph().GetStruct(structIndex);
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for (const auto& member : s.members)
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{
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std::visit([&](auto&& arg)
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{
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using T = std::decay_t<decltype(arg)>;
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if constexpr (std::is_same_v<T, PrimitiveType>)
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fieldList->addItem(QString::fromStdString(prefix + member.name));
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else if constexpr (std::is_same_v<T, std::size_t>)
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PopulateField(fieldList, arg, prefix + member.name + ".");
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else
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static_assert(AlwaysFalse<T>::value, "non-exhaustive visitor");
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},
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member.type);
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}
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}
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const ShaderGraph::StructMemberEntry& BufferField::RetrieveNestedMember() const
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{
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const ShaderGraph& graph = GetGraph();
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auto& buffer = graph.GetBuffer(*m_currentBufferIndex);
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assert(m_currentFieldIndex);
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const CurrentField& currentField = *m_currentFieldIndex;
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const ShaderGraph::StructEntry* structEntry = &graph.GetStruct(buffer.structIndex);
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for (std::size_t nestedIndex : currentField.nestedFields)
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{
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assert(nestedIndex < structEntry->members.size());
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const auto& memberEntry = structEntry->members[nestedIndex];
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assert(std::holds_alternative<std::size_t>(memberEntry.type));
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std::size_t nestedStructIndex = std::get<std::size_t>(memberEntry.type);
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structEntry = &graph.GetStruct(nestedStructIndex);
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}
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return structEntry->members[currentField.finalFieldIndex];
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}
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void BufferField::UpdateBufferText()
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{
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if (m_currentBufferIndex)
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{
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auto& buffer = GetGraph().GetBuffer(*m_currentBufferIndex);
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m_currentBufferText = buffer.name;
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}
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else
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m_currentBufferText.clear();
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}
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void BufferField::BuildNodeEdition(QFormLayout* layout)
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{
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ShaderNode::BuildNodeEdition(layout);
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QComboBox* fieldSelection = new QComboBox;
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connect(fieldSelection, qOverload<int>(&QComboBox::currentIndexChanged), [=](int index)
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{
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if (index >= 0)
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m_currentFieldText = fieldSelection->itemText(index).toStdString();
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else
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m_currentFieldText.clear();
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UpdateCurrentFieldIndex();
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UpdatePreview();
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Q_EMIT dataUpdated(0);
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});
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QComboBox* bufferSelection = new QComboBox;
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for (const auto& inputEntry : GetGraph().GetBuffers())
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bufferSelection->addItem(QString::fromStdString(inputEntry.name));
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connect(bufferSelection, qOverload<int>(&QComboBox::currentIndexChanged), [=](int index)
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{
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fieldSelection->clear();
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fieldSelection->setCurrentIndex(-1);
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if (index >= 0)
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{
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m_currentBufferIndex = static_cast<std::size_t>(index);
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const ShaderGraph& graph = GetGraph();
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const auto& buffer = graph.GetBuffer(*m_currentBufferIndex);
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PopulateField(fieldSelection, buffer.structIndex);
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}
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else
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m_currentBufferIndex.reset();
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UpdateBufferText();
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});
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if (m_currentBufferIndex)
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{
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int index = int(*m_currentBufferIndex);
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QString currentFieldText = QString::fromStdString(m_currentFieldText);
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bufferSelection->setCurrentIndex(-1);
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bufferSelection->setCurrentIndex(index);
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fieldSelection->setCurrentText(currentFieldText);
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}
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else
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{
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bufferSelection->setCurrentIndex(-1);
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fieldSelection->setCurrentIndex(-1);
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}
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layout->addRow(tr("Buffer"), bufferSelection);
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layout->addRow(tr("Field"), fieldSelection);
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}
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Nz::ShaderNodes::ExpressionPtr BufferField::GetExpression(Nz::ShaderNodes::ExpressionPtr* /*expressions*/, std::size_t count) const
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{
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assert(count == 0);
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if (!m_currentBufferIndex)
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throw std::runtime_error("no buffer");
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const ShaderGraph& graph = GetGraph();
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const auto& bufferEntry = graph.GetBuffer(*m_currentBufferIndex);
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const auto& structEntry = graph.GetStruct(bufferEntry.structIndex);
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Nz::ShaderNodes::VariablePtr varPtr;
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switch (bufferEntry.type)
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{
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case BufferType::UniformBufferObject:
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varPtr = Nz::ShaderBuilder::Uniform(bufferEntry.name, structEntry.name);
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break;
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}
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assert(varPtr);
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assert(m_currentFieldIndex);
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const CurrentField& currentField = *m_currentFieldIndex;
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Nz::ShaderNodes::ExpressionPtr sourceExpr = Nz::ShaderBuilder::Identifier(varPtr);
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const ShaderGraph::StructEntry* sourceStruct = &structEntry;
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for (std::size_t nestedIndex : currentField.nestedFields)
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{
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assert(nestedIndex < sourceStruct->members.size());
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const auto& memberEntry = sourceStruct->members[nestedIndex];
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assert(std::holds_alternative<std::size_t>(memberEntry.type));
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std::size_t nestedStructIndex = std::get<std::size_t>(memberEntry.type);
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sourceStruct = &graph.GetStruct(nestedStructIndex);
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sourceExpr = Nz::ShaderBuilder::AccessMember(std::move(sourceExpr), 0, graph.ToShaderExpressionType(memberEntry.type));
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}
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assert(currentField.finalFieldIndex < sourceStruct->members.size());
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const auto& memberEntry = sourceStruct->members[currentField.finalFieldIndex];
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assert(std::holds_alternative<PrimitiveType>(memberEntry.type));
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return Nz::ShaderBuilder::AccessMember(std::move(sourceExpr), 0, graph.ToShaderExpressionType(std::get<PrimitiveType>(memberEntry.type)));
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}
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auto BufferField::dataType(QtNodes::PortType portType, QtNodes::PortIndex portIndex) const -> QtNodes::NodeDataType
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{
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assert(portType == QtNodes::PortType::Out);
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assert(portIndex == 0);
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if (!m_currentBufferIndex || !m_currentFieldIndex)
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return VecData::Type();
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const auto& member = RetrieveNestedMember();
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assert(std::holds_alternative<PrimitiveType>(member.type));
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switch (std::get<PrimitiveType>(member.type))
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{
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case PrimitiveType::Bool:
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return BoolData::Type();
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case PrimitiveType::Float1:
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return FloatData::Type();
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case PrimitiveType::Float2:
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case PrimitiveType::Float3:
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case PrimitiveType::Float4:
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return VecData::Type();
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}
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assert(false);
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throw std::runtime_error("Unhandled primitive type");
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}
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std::shared_ptr<QtNodes::NodeData> BufferField::outData(QtNodes::PortIndex port)
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{
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if (!m_currentBufferIndex)
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return nullptr;
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assert(port == 0);
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if (!m_currentBufferIndex || !m_currentFieldIndex)
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return {};
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const auto& member = RetrieveNestedMember();
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assert(std::holds_alternative<PrimitiveType>(member.type));
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switch (std::get<PrimitiveType>(member.type))
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{
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case PrimitiveType::Bool: return std::make_shared<BoolData>();
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case PrimitiveType::Float1: return std::make_shared<FloatData>();
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case PrimitiveType::Float2: return std::make_shared<VecData>(2);
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case PrimitiveType::Float3: return std::make_shared<VecData>(3);
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case PrimitiveType::Float4: return std::make_shared<VecData>(4);
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}
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assert(false);
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throw std::runtime_error("Unhandled primitive type");
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}
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QtNodes::NodeValidationState BufferField::validationState() const
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{
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if (!m_currentBufferIndex)
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return QtNodes::NodeValidationState::Error;
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if (!m_currentFieldIndex)
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return QtNodes::NodeValidationState::Error;
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return QtNodes::NodeValidationState::Valid;
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}
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QString BufferField::validationMessage() const
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{
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if (!m_currentBufferIndex)
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return "No input selected";
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if (!m_currentFieldIndex)
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return "No field selected";
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return QString();
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}
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void BufferField::restore(const QJsonObject& data)
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{
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m_currentBufferText = data["buffer"].toString().toStdString();
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m_currentFieldText = data["field"].toString().toStdString();
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UpdateCurrentBufferIndex();
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ShaderNode::restore(data);
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}
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QJsonObject BufferField::save() const
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{
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QJsonObject data = ShaderNode::save();
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data["buffer"] = QString::fromStdString(m_currentBufferText);
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data["field"] = QString::fromStdString(m_currentFieldText);
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return data;
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}
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@ -0,0 +1,67 @@
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#pragma once
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#ifndef NAZARA_SHADERNODES_BUFFERFIELD_HPP
|
||||||
|
#define NAZARA_SHADERNODES_BUFFERFIELD_HPP
|
||||||
|
|
||||||
|
#include <QtWidgets/QComboBox>
|
||||||
|
#include <QtWidgets/QVBoxLayout>
|
||||||
|
#include <QtWidgets/QLabel>
|
||||||
|
#include <ShaderNode/ShaderGraph.hpp>
|
||||||
|
#include <ShaderNode/DataModels/ShaderNode.hpp>
|
||||||
|
#include <array>
|
||||||
|
#include <optional>
|
||||||
|
|
||||||
|
class BufferField : public ShaderNode
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
BufferField(ShaderGraph& graph);
|
||||||
|
~BufferField() = default;
|
||||||
|
|
||||||
|
void BuildNodeEdition(QFormLayout* layout) override;
|
||||||
|
|
||||||
|
Nz::ShaderNodes::ExpressionPtr GetExpression(Nz::ShaderNodes::ExpressionPtr* /*expressions*/, std::size_t count) const override;
|
||||||
|
|
||||||
|
QString caption() const override { return "BufferField"; }
|
||||||
|
QString name() const override { return "BufferField"; }
|
||||||
|
|
||||||
|
unsigned int nPorts(QtNodes::PortType portType) const override;
|
||||||
|
|
||||||
|
QtNodes::NodeDataType dataType(QtNodes::PortType portType, QtNodes::PortIndex portIndex) const override;
|
||||||
|
|
||||||
|
std::shared_ptr<QtNodes::NodeData> outData(QtNodes::PortIndex port) override;
|
||||||
|
|
||||||
|
QtNodes::NodeValidationState validationState() const override;
|
||||||
|
QString validationMessage() const override;
|
||||||
|
|
||||||
|
private:
|
||||||
|
bool ComputePreview(QPixmap& pixmap) override;
|
||||||
|
void UpdateCurrentBufferIndex();
|
||||||
|
void UpdateCurrentFieldIndex();
|
||||||
|
void PopulateField(QComboBox* fieldList, std::size_t structIndex, const std::string& prefix = "");
|
||||||
|
const ShaderGraph::StructMemberEntry& RetrieveNestedMember() const;
|
||||||
|
void UpdateBufferText();
|
||||||
|
|
||||||
|
void restore(const QJsonObject& data) override;
|
||||||
|
QJsonObject save() const override;
|
||||||
|
|
||||||
|
NazaraSlot(ShaderGraph, OnBufferListUpdate, m_onBufferListUpdateSlot);
|
||||||
|
NazaraSlot(ShaderGraph, OnBufferUpdate, m_onBufferUpdateSlot);
|
||||||
|
|
||||||
|
NazaraSlot(ShaderGraph, OnStructListUpdate, m_onStructListUpdateSlot);
|
||||||
|
NazaraSlot(ShaderGraph, OnStructUpdate, m_onStructUpdateSlot);
|
||||||
|
|
||||||
|
struct CurrentField
|
||||||
|
{
|
||||||
|
std::vector<std::size_t> nestedFields;
|
||||||
|
std::size_t finalFieldIndex;
|
||||||
|
};
|
||||||
|
|
||||||
|
std::optional<std::size_t> m_currentBufferIndex;
|
||||||
|
std::optional<CurrentField> m_currentFieldIndex;
|
||||||
|
std::string m_currentBufferText;
|
||||||
|
std::string m_currentFieldText;
|
||||||
|
};
|
||||||
|
|
||||||
|
#include <ShaderNode/DataModels/BufferField.inl>
|
||||||
|
|
||||||
|
#endif
|
||||||
|
|
@ -0,0 +1,2 @@
|
||||||
|
#include <ShaderNode/DataModels/BufferField.hpp>
|
||||||
|
#include <Nazara/Core/Algorithm.hpp>
|
||||||
|
|
@ -0,0 +1 @@
|
||||||
|
#include <ShaderNode/DataTypes/BoolData.hpp>
|
||||||
|
|
@ -0,0 +1,28 @@
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#ifndef NAZARA_SHADERNODES_BOOLDATA_HPP
|
||||||
|
#define NAZARA_SHADERNODES_BOOLDATA_HPP
|
||||||
|
|
||||||
|
#include <ShaderNode/Previews/PreviewValues.hpp>
|
||||||
|
#include <nodes/NodeData>
|
||||||
|
|
||||||
|
struct BoolData : public QtNodes::NodeData
|
||||||
|
{
|
||||||
|
inline BoolData();
|
||||||
|
|
||||||
|
QtNodes::NodeDataType type() const override
|
||||||
|
{
|
||||||
|
return Type();
|
||||||
|
}
|
||||||
|
|
||||||
|
static QtNodes::NodeDataType Type()
|
||||||
|
{
|
||||||
|
return { "bool", "Bool" };
|
||||||
|
}
|
||||||
|
|
||||||
|
PreviewValues preview;
|
||||||
|
};
|
||||||
|
|
||||||
|
#include <ShaderNode/DataTypes/BoolData.inl>
|
||||||
|
|
||||||
|
#endif
|
||||||
|
|
@ -0,0 +1,7 @@
|
||||||
|
#include <ShaderNode/DataTypes/BoolData.hpp>
|
||||||
|
|
||||||
|
inline BoolData::BoolData() :
|
||||||
|
preview(1, 1)
|
||||||
|
{
|
||||||
|
preview(0, 0) = Nz::Vector4f(1.f, 1.f, 1.f, 0.f);
|
||||||
|
}
|
||||||
Loading…
Reference in New Issue