Moved skinning to algorithms
Former-commit-id: ab31467438f55e8381daa8f238c201c46ba96f52
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@@ -55,9 +55,6 @@ class NAZARA_API NzSkeletalMesh final : public NzSubMesh
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bool IsAnimated() const final;
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bool IsValid() const;
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void Skin(NzMeshVertex* outputBuffer) const;
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void Skin(NzMeshVertex* outputBuffer, const NzSkeleton* skeleton) const;
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void SetIndexBuffer(const NzIndexBuffer* indexBuffer);
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private:
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