* Layout WIP

* Widgets/BoxLayout: Fix layout algorithm

* Widgets/BoxLayout: Fix box layout algorithm for good

* SDK/Widgets: Remove padding

* Sdk/Widgets: Make use of minimum/preferred size

* Sdk/TextAreaWidget: Add Minimum/PreferredSize to TextArea

* Sdk/Widgets: Add height/width variants of get/set fixed, maximum, minimum and preferred size methods

* Sdk/BoxLayout: Remove useless code

* Sdk/TextAreaWidget: Fix compilation

* Widgets/TextAreaWidget: Fix cursor position
This commit is contained in:
Jérôme Leclercq
2018-09-11 21:03:44 +02:00
committed by GitHub
parent d99ae411c6
commit 53aa9ea170
29 changed files with 470 additions and 162 deletions

View File

@@ -26,12 +26,13 @@ namespace Ndk
m_sprite->SetColor(color);
}
inline void ImageWidget::SetTexture(const Nz::TextureRef& texture, bool resizeToContent)
inline void ImageWidget::SetTexture(const Nz::TextureRef& texture)
{
m_sprite->SetTexture(texture, false);
if (resizeToContent)
ResizeToContent();
Nz::Vector2f textureSize = Nz::Vector2f(Nz::Vector2ui(m_sprite->GetMaterial()->GetDiffuseMap()->GetSize()));
SetMinimumSize(textureSize);
SetPreferredSize(textureSize);
}
inline void ImageWidget::SetTextureCoords(const Nz::Rectf& coords)