Remove assets from repository and download them using xmake

This commit is contained in:
SirLynix
2022-05-27 08:34:36 +02:00
parent 03e2801dbe
commit 5507b98f2f
51 changed files with 189 additions and 313 deletions

View File

@@ -4,7 +4,7 @@
#include <chrono>
#include <thread>
std::filesystem::path GetResourceDir();
std::filesystem::path GetAssetDir();
SCENARIO("Music", "[AUDIO][MUSIC]")
{
@@ -14,7 +14,7 @@ SCENARIO("Music", "[AUDIO][MUSIC]")
WHEN("We load our music")
{
REQUIRE(music.OpenFromFile(GetResourceDir() / "Engine/Audio/The_Brabanconne.ogg"));
REQUIRE(music.OpenFromFile(GetAssetDir() / "Audio/The_Brabanconne.ogg"));
THEN("We can ask the informations of the file")
{

View File

@@ -1,7 +1,7 @@
#include <Nazara/Audio/SoundBuffer.hpp>
#include <catch2/catch.hpp>
std::filesystem::path GetResourceDir();
std::filesystem::path GetAssetDir();
SCENARIO("SoundBuffer", "[AUDIO][SOUNDBUFFER]")
{
@@ -9,7 +9,7 @@ SCENARIO("SoundBuffer", "[AUDIO][SOUNDBUFFER]")
{
WHEN("We load a .flac file")
{
std::shared_ptr<Nz::SoundBuffer> soundBuffer = Nz::SoundBuffer::LoadFromFile(GetResourceDir() / "Engine/Audio/Cat.flac");
std::shared_ptr<Nz::SoundBuffer> soundBuffer = Nz::SoundBuffer::LoadFromFile(GetAssetDir() / "Audio/Cat.flac");
REQUIRE(soundBuffer);
THEN("We can ask the informations of the file")
@@ -22,7 +22,7 @@ SCENARIO("SoundBuffer", "[AUDIO][SOUNDBUFFER]")
WHEN("We load a .mp3 file")
{
std::shared_ptr<Nz::SoundBuffer> soundBuffer = Nz::SoundBuffer::LoadFromFile(GetResourceDir() / "file_example_MP3_700KB.mp3");
std::shared_ptr<Nz::SoundBuffer> soundBuffer = Nz::SoundBuffer::LoadFromFile(GetAssetDir() / "Audio/file_example_MP3_700KB.mp3");
REQUIRE(soundBuffer);
THEN("We can ask the informations of the file")
@@ -35,7 +35,7 @@ SCENARIO("SoundBuffer", "[AUDIO][SOUNDBUFFER]")
WHEN("We load a .ogg file")
{
std::shared_ptr<Nz::SoundBuffer> soundBuffer = Nz::SoundBuffer::LoadFromFile(GetResourceDir() / "Engine/Audio/The_Brabanconne.ogg");
std::shared_ptr<Nz::SoundBuffer> soundBuffer = Nz::SoundBuffer::LoadFromFile(GetAssetDir() / "Audio/The_Brabanconne.ogg");
REQUIRE(soundBuffer);
THEN("We can ask the informations of the file")
@@ -48,14 +48,14 @@ SCENARIO("SoundBuffer", "[AUDIO][SOUNDBUFFER]")
WHEN("We load a .wav file")
{
std::shared_ptr<Nz::SoundBuffer> soundBuffer = Nz::SoundBuffer::LoadFromFile(GetResourceDir() / "explosion.wav");
std::shared_ptr<Nz::SoundBuffer> soundBuffer = Nz::SoundBuffer::LoadFromFile(GetAssetDir() / "Audio/explosion1.wav");
REQUIRE(soundBuffer);
THEN("We can ask the informations of the file")
{
CHECK(soundBuffer->GetDuration() == 2064);
CHECK(soundBuffer->GetFormat() == Nz::AudioFormat::I16_Stereo);
CHECK(soundBuffer->GetSampleRate() == 48000);
CHECK(soundBuffer->GetDuration() == 2490);
CHECK(soundBuffer->GetFormat() == Nz::AudioFormat::I16_Mono);
CHECK(soundBuffer->GetSampleRate() == 44100);
}
}
}

View File

@@ -1,7 +1,7 @@
#include <Nazara/Audio/Sound.hpp>
#include <catch2/catch.hpp>
std::filesystem::path GetResourceDir();
std::filesystem::path GetAssetDir();
SCENARIO("SoundEmitter", "[AUDIO][SOUNDEMITTER]")
{
@@ -11,7 +11,7 @@ SCENARIO("SoundEmitter", "[AUDIO][SOUNDEMITTER]")
WHEN("We load our sound")
{
REQUIRE(sound.LoadFromFile(GetResourceDir() / "Engine/Audio/Cat.flac"));
REQUIRE(sound.LoadFromFile(GetAssetDir() / "Audio/Cat.flac"));
THEN("We can ask information about position and velocity")
{

View File

@@ -1,7 +1,7 @@
#include <Nazara/Audio/SoundStream.hpp>
#include <catch2/catch.hpp>
std::filesystem::path GetResourceDir();
std::filesystem::path GetAssetDir();
SCENARIO("SoundStream", "[AUDIO][SoundStream]")
{
@@ -9,7 +9,7 @@ SCENARIO("SoundStream", "[AUDIO][SoundStream]")
{
WHEN("We load a .flac file")
{
std::shared_ptr<Nz::SoundStream> soundStream = Nz::SoundStream::OpenFromFile(GetResourceDir() / "Engine/Audio/Cat.flac");
std::shared_ptr<Nz::SoundStream> soundStream = Nz::SoundStream::OpenFromFile(GetAssetDir() / "Audio/Cat.flac");
REQUIRE(soundStream);
THEN("We can ask the informations of the file")
@@ -22,7 +22,7 @@ SCENARIO("SoundStream", "[AUDIO][SoundStream]")
WHEN("We load a .mp3 file")
{
std::shared_ptr<Nz::SoundStream> soundStream = Nz::SoundStream::OpenFromFile(GetResourceDir() / "file_example_MP3_700KB.mp3");
std::shared_ptr<Nz::SoundStream> soundStream = Nz::SoundStream::OpenFromFile(GetAssetDir() / "Audio/file_example_MP3_700KB.mp3");
REQUIRE(soundStream);
THEN("We can ask the informations of the file")
@@ -35,7 +35,7 @@ SCENARIO("SoundStream", "[AUDIO][SoundStream]")
WHEN("We load a .ogg file")
{
std::shared_ptr<Nz::SoundStream> soundStream = Nz::SoundStream::OpenFromFile(GetResourceDir() / "Engine/Audio/The_Brabanconne.ogg");
std::shared_ptr<Nz::SoundStream> soundStream = Nz::SoundStream::OpenFromFile(GetAssetDir() / "Audio/The_Brabanconne.ogg");
REQUIRE(soundStream);
THEN("We can ask the informations of the file")
@@ -48,14 +48,14 @@ SCENARIO("SoundStream", "[AUDIO][SoundStream]")
WHEN("We load a .wav file")
{
std::shared_ptr<Nz::SoundStream> soundStream = Nz::SoundStream::OpenFromFile(GetResourceDir() / "explosion.wav");
std::shared_ptr<Nz::SoundStream> soundStream = Nz::SoundStream::OpenFromFile(GetAssetDir() / "Audio/explosion1.wav");
REQUIRE(soundStream);
THEN("We can ask the informations of the file")
{
CHECK(soundStream->GetDuration() == 2064);
CHECK(soundStream->GetFormat() == Nz::AudioFormat::I16_Stereo);
CHECK(soundStream->GetSampleRate() == 48000);
CHECK(soundStream->GetDuration() == 2490);
CHECK(soundStream->GetFormat() == Nz::AudioFormat::I16_Mono);
CHECK(soundStream->GetSampleRate() == 44100);
}
}
}

View File

@@ -4,7 +4,7 @@
#include <chrono>
#include <thread>
std::filesystem::path GetResourceDir();
std::filesystem::path GetAssetDir();
SCENARIO("Sound", "[AUDIO][SOUND]")
{
@@ -14,7 +14,7 @@ SCENARIO("Sound", "[AUDIO][SOUND]")
WHEN("We load our sound")
{
REQUIRE(sound.LoadFromFile(GetResourceDir() / "Engine/Audio/Cat.flac"));
REQUIRE(sound.LoadFromFile(GetAssetDir() / "Audio/Cat.flac"));
THEN("We can ask the informations of the file")
{