Remove assets from repository and download them using xmake

This commit is contained in:
SirLynix
2022-05-27 08:34:36 +02:00
parent 03e2801dbe
commit 5507b98f2f
51 changed files with 189 additions and 313 deletions

View File

@@ -1,7 +1,7 @@
#include <Nazara/Audio/Sound.hpp>
#include <catch2/catch.hpp>
std::filesystem::path GetResourceDir();
std::filesystem::path GetAssetDir();
SCENARIO("SoundEmitter", "[AUDIO][SOUNDEMITTER]")
{
@@ -11,7 +11,7 @@ SCENARIO("SoundEmitter", "[AUDIO][SOUNDEMITTER]")
WHEN("We load our sound")
{
REQUIRE(sound.LoadFromFile(GetResourceDir() / "Engine/Audio/Cat.flac"));
REQUIRE(sound.LoadFromFile(GetAssetDir() / "Audio/Cat.flac"));
THEN("We can ask information about position and velocity")
{