Shader: Fix index remapping when importing a text shader in a precompiled shader

This commit is contained in:
SirLynix
2022-05-12 23:08:21 +02:00
parent 6469ab5fde
commit 5544d336ab
6 changed files with 57 additions and 28 deletions

View File

@@ -17,19 +17,19 @@ namespace Nz::ShaderAst
class NAZARA_SHADER_API IndexRemapperVisitor : public AstCloner
{
public:
struct Callbacks;
struct Options;
IndexRemapperVisitor() = default;
IndexRemapperVisitor(const IndexRemapperVisitor&) = delete;
IndexRemapperVisitor(IndexRemapperVisitor&&) = delete;
~IndexRemapperVisitor() = default;
StatementPtr Clone(Statement& statement, const Callbacks& callbacks);
StatementPtr Clone(Statement& statement, const Options& options);
IndexRemapperVisitor& operator=(const IndexRemapperVisitor&) = delete;
IndexRemapperVisitor& operator=(IndexRemapperVisitor&&) = delete;
struct Callbacks
struct Options
{
std::function<std::size_t(std::size_t previousIndex)> aliasIndexGenerator;
std::function<std::size_t(std::size_t previousIndex)> constIndexGenerator;
@@ -37,6 +37,7 @@ namespace Nz::ShaderAst
std::function<std::size_t(std::size_t previousIndex) > structIndexGenerator;
//std::function<std::size_t()> typeIndexGenerator;
std::function<std::size_t(std::size_t previousIndex)> varIndexGenerator;
bool forceIndexGeneration = false;
};
private:
@@ -60,7 +61,7 @@ namespace Nz::ShaderAst
Context* m_context;
};
inline StatementPtr RemapIndices(Statement& statement, const IndexRemapperVisitor::Callbacks& callbacks);
inline StatementPtr RemapIndices(Statement& statement, const IndexRemapperVisitor::Options& options);
}
#include <Nazara/Shader/Ast/IndexRemapperVisitor.inl>