World: Rename Update() to Refresh()
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@@ -64,8 +64,9 @@ namespace Ndk
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inline void RemoveSystem(SystemIndex index);
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template<typename SystemType> void RemoveSystem();
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void Update();
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inline void Update(float elapsedTime);
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void Refresh();
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void Update(float elapsedTime);
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World& operator=(const World&) = delete;
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inline World& operator=(World&& world) noexcept;
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