Example/FirstScene: Setup Spaceship and World lua variables

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This commit is contained in:
Lynix 2016-08-28 18:26:35 +02:00
parent d3bbb5ad0e
commit 5639422e07
1 changed files with 4 additions and 0 deletions

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@ -269,6 +269,10 @@ int main()
application.EnableConsole(true); application.EnableConsole(true);
application.EnableFPSCounter(true); application.EnableFPSCounter(true);
Ndk::Application::ConsoleOverlay& consoleOverlay = application.GetConsoleOverlay();
consoleOverlay.lua.PushGlobal("Spaceship", spaceship->CreateHandle());
consoleOverlay.lua.PushGlobal("World", world->CreateHandle());
// Début de la boucle de rendu du programme (s'occupant par exemple de mettre à jour le monde) // Début de la boucle de rendu du programme (s'occupant par exemple de mettre à jour le monde)
while (application.Run()) while (application.Run())
{ {