Example/FirstScene: Setup Spaceship and World lua variables
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@ -269,6 +269,10 @@ int main()
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application.EnableConsole(true);
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application.EnableFPSCounter(true);
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Ndk::Application::ConsoleOverlay& consoleOverlay = application.GetConsoleOverlay();
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consoleOverlay.lua.PushGlobal("Spaceship", spaceship->CreateHandle());
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consoleOverlay.lua.PushGlobal("World", world->CreateHandle());
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// Début de la boucle de rendu du programme (s'occupant par exemple de mettre à jour le monde)
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while (application.Run())
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{
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