Network/Socket: Fix Connect (timeout) on Windows/Linux
This commit is contained in:
@@ -141,6 +141,7 @@ Nazara Engine:
|
||||
- Added SegmentCollider2D::GetThickness
|
||||
- Fixed vertices generation/render queue submit when using multiples materials on a Tilemap
|
||||
- It is now possible to prevent CompoundCollider2D to override individual colliders properties
|
||||
- Fixed TcpClient::WaitForConnected possible failure (although connected) on Windows/Linux
|
||||
|
||||
Nazara Development Kit:
|
||||
- Added ImageWidget (#139)
|
||||
|
||||
Reference in New Issue
Block a user