Updated OpenGL header files
Moved OpenGL ext header files into GL3 directory
This commit is contained in:
@@ -36,9 +36,9 @@ extern "C" {
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* will probably change slightly as we make sure exactly the right set
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* of interfaces is included.
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*
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* gl3.h last updated on $Date: 2012-01-26 02:57:23 -0800 (Thu, 26 Jan 2012) $
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* gl3.h last updated on $Date: 2012-04-26 00:59:42 -0700 (Thu, 26 Apr 2012) $
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*
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* RELEASE NOTES - 2012/01/26
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* RELEASE NOTES - 2012/04/25
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*
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* gl3.h should be placed under a directory 'GL3' and included as
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* '<GL3/gl3.h>'.
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@@ -1106,6 +1106,7 @@ typedef void GLvoid;
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/* reuse GL_MAX_VERTEX_UNIFORM_VECTORS */
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/* reuse GL_MAX_VARYING_VECTORS */
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/* reuse GL_MAX_FRAGMENT_UNIFORM_VECTORS */
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/* reuse GL_RGB565 */
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/* Reuse tokens from ARB_get_program_binary */
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/* reuse GL_PROGRAM_BINARY_RETRIEVABLE_HINT */
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/* reuse GL_PROGRAM_BINARY_LENGTH */
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@@ -1426,8 +1427,10 @@ typedef void GLvoid;
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#endif
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#ifndef GL_ARB_copy_buffer
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#define GL_COPY_READ_BUFFER 0x8F36
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#define GL_COPY_WRITE_BUFFER 0x8F37
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#define GL_COPY_READ_BUFFER_BINDING 0x8F36
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#define GL_COPY_READ_BUFFER GL_COPY_READ_BUFFER_BINDING
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#define GL_COPY_WRITE_BUFFER_BINDING 0x8F37
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#define GL_COPY_WRITE_BUFFER GL_COPY_WRITE_BUFFER_BINDING
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#endif
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#ifndef GL_ARB_depth_clamp
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@@ -1672,8 +1675,10 @@ typedef void GLvoid;
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#ifndef GL_ARB_transform_feedback2
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#define GL_TRANSFORM_FEEDBACK 0x8E22
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#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23
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#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24
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#define GL_TRANSFORM_FEEDBACK_PAUSED 0x8E23
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#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED GL_TRANSFORM_FEEDBACK_PAUSED
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#define GL_TRANSFORM_FEEDBACK_ACTIVE 0x8E24
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#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE GL_TRANSFORM_FEEDBACK_ACTIVE
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#define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25
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#endif
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@@ -1697,6 +1702,7 @@ typedef void GLvoid;
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#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB
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#define GL_MAX_VARYING_VECTORS 0x8DFC
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#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD
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#define GL_RGB565 0x8D62
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#endif
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#ifndef GL_ARB_get_program_binary
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@@ -2055,9 +2061,9 @@ GLAPI void APIENTRY glTexImage1D (GLenum target, GLint level, GLint internalform
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GLAPI void APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
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GLAPI void APIENTRY glDrawBuffer (GLenum mode);
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GLAPI void APIENTRY glClear (GLbitfield mask);
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GLAPI void APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
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GLAPI void APIENTRY glClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
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GLAPI void APIENTRY glClearStencil (GLint s);
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GLAPI void APIENTRY glClearDepth (GLclampd depth);
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GLAPI void APIENTRY glClearDepth (GLdouble depth);
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GLAPI void APIENTRY glStencilMask (GLuint mask);
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GLAPI void APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
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GLAPI void APIENTRY glDepthMask (GLboolean flag);
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@@ -2086,7 +2092,7 @@ GLAPI void APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *par
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GLAPI void APIENTRY glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params);
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GLAPI void APIENTRY glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params);
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GLAPI GLboolean APIENTRY glIsEnabled (GLenum cap);
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GLAPI void APIENTRY glDepthRange (GLclampd near, GLclampd far);
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GLAPI void APIENTRY glDepthRange (GLdouble near, GLdouble far);
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GLAPI void APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
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#endif /* GL3_PROTOTYPES */
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typedef void (APIENTRYP PFNGLCULLFACEPROC) (GLenum mode);
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@@ -2104,9 +2110,9 @@ typedef void (APIENTRYP PFNGLTEXIMAGE1DPROC) (GLenum target, GLint level, GLint
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typedef void (APIENTRYP PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
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typedef void (APIENTRYP PFNGLDRAWBUFFERPROC) (GLenum mode);
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typedef void (APIENTRYP PFNGLCLEARPROC) (GLbitfield mask);
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typedef void (APIENTRYP PFNGLCLEARCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
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typedef void (APIENTRYP PFNGLCLEARCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
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typedef void (APIENTRYP PFNGLCLEARSTENCILPROC) (GLint s);
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typedef void (APIENTRYP PFNGLCLEARDEPTHPROC) (GLclampd depth);
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typedef void (APIENTRYP PFNGLCLEARDEPTHPROC) (GLdouble depth);
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typedef void (APIENTRYP PFNGLSTENCILMASKPROC) (GLuint mask);
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typedef void (APIENTRYP PFNGLCOLORMASKPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
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typedef void (APIENTRYP PFNGLDEPTHMASKPROC) (GLboolean flag);
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@@ -2135,7 +2141,7 @@ typedef void (APIENTRYP PFNGLGETTEXPARAMETERIVPROC) (GLenum target, GLenum pname
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typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERFVPROC) (GLenum target, GLint level, GLenum pname, GLfloat *params);
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typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERIVPROC) (GLenum target, GLint level, GLenum pname, GLint *params);
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typedef GLboolean (APIENTRYP PFNGLISENABLEDPROC) (GLenum cap);
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typedef void (APIENTRYP PFNGLDEPTHRANGEPROC) (GLclampd near, GLclampd far);
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typedef void (APIENTRYP PFNGLDEPTHRANGEPROC) (GLdouble near, GLdouble far);
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typedef void (APIENTRYP PFNGLVIEWPORTPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
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#endif
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@@ -2176,14 +2182,14 @@ typedef GLboolean (APIENTRYP PFNGLISTEXTUREPROC) (GLuint texture);
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#ifndef GL_VERSION_1_2
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#define GL_VERSION_1_2 1
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#ifdef GL3_PROTOTYPES
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GLAPI void APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
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GLAPI void APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
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GLAPI void APIENTRY glBlendEquation (GLenum mode);
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GLAPI void APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
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GLAPI void APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
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GLAPI void APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
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GLAPI void APIENTRY glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
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#endif /* GL3_PROTOTYPES */
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typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
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typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
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typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
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typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
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typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
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@@ -2195,7 +2201,7 @@ typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level,
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#define GL_VERSION_1_3 1
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#ifdef GL3_PROTOTYPES
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GLAPI void APIENTRY glActiveTexture (GLenum texture);
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GLAPI void APIENTRY glSampleCoverage (GLclampf value, GLboolean invert);
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GLAPI void APIENTRY glSampleCoverage (GLfloat value, GLboolean invert);
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GLAPI void APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
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GLAPI void APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
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GLAPI void APIENTRY glCompressedTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
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@@ -2205,7 +2211,7 @@ GLAPI void APIENTRY glCompressedTexSubImage1D (GLenum target, GLint level, GLint
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GLAPI void APIENTRY glGetCompressedTexImage (GLenum target, GLint level, GLvoid *img);
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#endif /* GL3_PROTOTYPES */
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typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
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typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert);
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typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLfloat value, GLboolean invert);
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typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
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typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
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typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
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@@ -2220,7 +2226,7 @@ typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint le
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#ifdef GL3_PROTOTYPES
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GLAPI void APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
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GLAPI void APIENTRY glMultiDrawArrays (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
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GLAPI void APIENTRY glMultiDrawElements (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
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GLAPI void APIENTRY glMultiDrawElements (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* const *indices, GLsizei primcount);
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GLAPI void APIENTRY glPointParameterf (GLenum pname, GLfloat param);
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GLAPI void APIENTRY glPointParameterfv (GLenum pname, const GLfloat *params);
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GLAPI void APIENTRY glPointParameteri (GLenum pname, GLint param);
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@@ -2228,7 +2234,7 @@ GLAPI void APIENTRY glPointParameteriv (GLenum pname, const GLint *params);
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#endif /* GL3_PROTOTYPES */
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typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
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typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
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typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
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typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* const *indices, GLsizei primcount);
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typedef void (APIENTRYP PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param);
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typedef void (APIENTRYP PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params);
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typedef void (APIENTRYP PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param);
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@@ -2316,7 +2322,7 @@ GLAPI void APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, GLvoi
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GLAPI GLboolean APIENTRY glIsProgram (GLuint program);
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GLAPI GLboolean APIENTRY glIsShader (GLuint shader);
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GLAPI void APIENTRY glLinkProgram (GLuint program);
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GLAPI void APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length);
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GLAPI void APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar* const *string, const GLint *length);
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GLAPI void APIENTRY glUseProgram (GLuint program);
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GLAPI void APIENTRY glUniform1f (GLint location, GLfloat v0);
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GLAPI void APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1);
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@@ -2410,7 +2416,7 @@ typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum
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typedef GLboolean (APIENTRYP PFNGLISPROGRAMPROC) (GLuint program);
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typedef GLboolean (APIENTRYP PFNGLISSHADERPROC) (GLuint shader);
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typedef void (APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program);
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typedef void (APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length);
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typedef void (APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar* const *string, const GLint *length);
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typedef void (APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program);
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typedef void (APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0);
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typedef void (APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1);
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@@ -2506,7 +2512,7 @@ GLAPI void APIENTRY glBeginTransformFeedback (GLenum primitiveMode);
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GLAPI void APIENTRY glEndTransformFeedback (void);
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GLAPI void APIENTRY glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
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GLAPI void APIENTRY glBindBufferBase (GLenum target, GLuint index, GLuint buffer);
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GLAPI void APIENTRY glTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode);
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GLAPI void APIENTRY glTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar* const *varyings, GLenum bufferMode);
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GLAPI void APIENTRY glGetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
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GLAPI void APIENTRY glClampColor (GLenum target, GLenum clamp);
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GLAPI void APIENTRY glBeginConditionalRender (GLuint id, GLenum mode);
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@@ -2565,7 +2571,7 @@ typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode);
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typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC) (void);
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typedef void (APIENTRYP PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
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typedef void (APIENTRYP PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer);
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typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode);
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typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar* const *varyings, GLenum bufferMode);
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typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
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typedef void (APIENTRYP PFNGLCLAMPCOLORPROC) (GLenum target, GLenum clamp);
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typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERPROC) (GLuint id, GLenum mode);
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@@ -2682,13 +2688,13 @@ typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divi
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/* ARB_transform_feedback2 */
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/* ARB_transform_feedback3 */
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#ifdef GL3_PROTOTYPES
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GLAPI void APIENTRY glMinSampleShading (GLclampf value);
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GLAPI void APIENTRY glMinSampleShading (GLfloat value);
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GLAPI void APIENTRY glBlendEquationi (GLuint buf, GLenum mode);
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GLAPI void APIENTRY glBlendEquationSeparatei (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
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GLAPI void APIENTRY glBlendFunci (GLuint buf, GLenum src, GLenum dst);
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GLAPI void APIENTRY glBlendFuncSeparatei (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
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#endif /* GL3_PROTOTYPES */
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typedef void (APIENTRYP PFNGLMINSAMPLESHADINGPROC) (GLclampf value);
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typedef void (APIENTRYP PFNGLMINSAMPLESHADINGPROC) (GLfloat value);
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typedef void (APIENTRYP PFNGLBLENDEQUATIONIPROC) (GLuint buf, GLenum mode);
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typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEIPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
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typedef void (APIENTRYP PFNGLBLENDFUNCIPROC) (GLuint buf, GLenum src, GLenum dst);
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@@ -2815,7 +2821,7 @@ typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYPROC) (GLuint array);
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#ifndef GL_ARB_uniform_buffer_object
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#define GL_ARB_uniform_buffer_object 1
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#ifdef GL3_PROTOTYPES
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GLAPI void APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar* *uniformNames, GLuint *uniformIndices);
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GLAPI void APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar* const *uniformNames, GLuint *uniformIndices);
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GLAPI void APIENTRY glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
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GLAPI void APIENTRY glGetActiveUniformName (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName);
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GLAPI GLuint APIENTRY glGetUniformBlockIndex (GLuint program, const GLchar *uniformBlockName);
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@@ -2823,7 +2829,7 @@ GLAPI void APIENTRY glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlo
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GLAPI void APIENTRY glGetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName);
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GLAPI void APIENTRY glUniformBlockBinding (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
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#endif /* GL3_PROTOTYPES */
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typedef void (APIENTRYP PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar* *uniformNames, GLuint *uniformIndices);
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typedef void (APIENTRYP PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar* const *uniformNames, GLuint *uniformIndices);
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typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
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typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMNAMEPROC) (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName);
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typedef GLuint (APIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const GLchar *uniformBlockName);
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@@ -2850,12 +2856,12 @@ typedef void (APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readTarget, GLenum w
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GLAPI void APIENTRY glDrawElementsBaseVertex (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
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GLAPI void APIENTRY glDrawRangeElementsBaseVertex (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
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GLAPI void APIENTRY glDrawElementsInstancedBaseVertex (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex);
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GLAPI void APIENTRY glMultiDrawElementsBaseVertex (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount, const GLint *basevertex);
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GLAPI void APIENTRY glMultiDrawElementsBaseVertex (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* const *indices, GLsizei primcount, const GLint *basevertex);
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#endif /* GL3_PROTOTYPES */
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typedef void (APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
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typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
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typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex);
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typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount, const GLint *basevertex);
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typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* const *indices, GLsizei primcount, const GLint *basevertex);
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#endif
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#ifndef GL_ARB_fragment_coord_conventions
|
||||
@@ -2929,9 +2935,9 @@ typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEIARBPROC) (GLuint buf, GLenum srcR
|
||||
#ifndef GL_ARB_sample_shading
|
||||
#define GL_ARB_sample_shading 1
|
||||
#ifdef GL3_PROTOTYPES
|
||||
GLAPI void APIENTRY glMinSampleShadingARB (GLclampf value);
|
||||
GLAPI void APIENTRY glMinSampleShadingARB (GLfloat value);
|
||||
#endif /* GL3_PROTOTYPES */
|
||||
typedef void (APIENTRYP PFNGLMINSAMPLESHADINGARBPROC) (GLclampf value);
|
||||
typedef void (APIENTRYP PFNGLMINSAMPLESHADINGARBPROC) (GLfloat value);
|
||||
#endif
|
||||
|
||||
#ifndef GL_ARB_texture_cube_map_array
|
||||
@@ -3258,14 +3264,14 @@ typedef void (APIENTRYP PFNGLGETQUERYINDEXEDIVPROC) (GLenum target, GLuint index
|
||||
GLAPI void APIENTRY glReleaseShaderCompiler (void);
|
||||
GLAPI void APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length);
|
||||
GLAPI void APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
|
||||
GLAPI void APIENTRY glDepthRangef (GLclampf n, GLclampf f);
|
||||
GLAPI void APIENTRY glClearDepthf (GLclampf d);
|
||||
GLAPI void APIENTRY glDepthRangef (GLfloat n, GLfloat f);
|
||||
GLAPI void APIENTRY glClearDepthf (GLfloat d);
|
||||
#endif /* GL3_PROTOTYPES */
|
||||
typedef void (APIENTRYP PFNGLRELEASESHADERCOMPILERPROC) (void);
|
||||
typedef void (APIENTRYP PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length);
|
||||
typedef void (APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
|
||||
typedef void (APIENTRYP PFNGLDEPTHRANGEFPROC) (GLclampf n, GLclampf f);
|
||||
typedef void (APIENTRYP PFNGLCLEARDEPTHFPROC) (GLclampf d);
|
||||
typedef void (APIENTRYP PFNGLDEPTHRANGEFPROC) (GLfloat n, GLfloat f);
|
||||
typedef void (APIENTRYP PFNGLCLEARDEPTHFPROC) (GLfloat d);
|
||||
#endif
|
||||
|
||||
#ifndef GL_ARB_get_program_binary
|
||||
@@ -3285,7 +3291,7 @@ typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIPROC) (GLuint program, GLenum pnam
|
||||
#ifdef GL3_PROTOTYPES
|
||||
GLAPI void APIENTRY glUseProgramStages (GLuint pipeline, GLbitfield stages, GLuint program);
|
||||
GLAPI void APIENTRY glActiveShaderProgram (GLuint pipeline, GLuint program);
|
||||
GLAPI GLuint APIENTRY glCreateShaderProgramv (GLenum type, GLsizei count, const GLchar* *strings);
|
||||
GLAPI GLuint APIENTRY glCreateShaderProgramv (GLenum type, GLsizei count, const GLchar* const *strings);
|
||||
GLAPI void APIENTRY glBindProgramPipeline (GLuint pipeline);
|
||||
GLAPI void APIENTRY glDeleteProgramPipelines (GLsizei n, const GLuint *pipelines);
|
||||
GLAPI void APIENTRY glGenProgramPipelines (GLsizei n, GLuint *pipelines);
|
||||
@@ -3346,7 +3352,7 @@ GLAPI void APIENTRY glGetProgramPipelineInfoLog (GLuint pipeline, GLsizei bufSiz
|
||||
#endif /* GL3_PROTOTYPES */
|
||||
typedef void (APIENTRYP PFNGLUSEPROGRAMSTAGESPROC) (GLuint pipeline, GLbitfield stages, GLuint program);
|
||||
typedef void (APIENTRYP PFNGLACTIVESHADERPROGRAMPROC) (GLuint pipeline, GLuint program);
|
||||
typedef GLuint (APIENTRYP PFNGLCREATESHADERPROGRAMVPROC) (GLenum type, GLsizei count, const GLchar* *strings);
|
||||
typedef GLuint (APIENTRYP PFNGLCREATESHADERPROGRAMVPROC) (GLenum type, GLsizei count, const GLchar* const *strings);
|
||||
typedef void (APIENTRYP PFNGLBINDPROGRAMPIPELINEPROC) (GLuint pipeline);
|
||||
typedef void (APIENTRYP PFNGLDELETEPROGRAMPIPELINESPROC) (GLsizei n, const GLuint *pipelines);
|
||||
typedef void (APIENTRYP PFNGLGENPROGRAMPIPELINESPROC) (GLsizei n, GLuint *pipelines);
|
||||
@@ -3441,8 +3447,8 @@ GLAPI void APIENTRY glViewportIndexedfv (GLuint index, const GLfloat *v);
|
||||
GLAPI void APIENTRY glScissorArrayv (GLuint first, GLsizei count, const GLint *v);
|
||||
GLAPI void APIENTRY glScissorIndexed (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
|
||||
GLAPI void APIENTRY glScissorIndexedv (GLuint index, const GLint *v);
|
||||
GLAPI void APIENTRY glDepthRangeArrayv (GLuint first, GLsizei count, const GLclampd *v);
|
||||
GLAPI void APIENTRY glDepthRangeIndexed (GLuint index, GLclampd n, GLclampd f);
|
||||
GLAPI void APIENTRY glDepthRangeArrayv (GLuint first, GLsizei count, const GLdouble *v);
|
||||
GLAPI void APIENTRY glDepthRangeIndexed (GLuint index, GLdouble n, GLdouble f);
|
||||
GLAPI void APIENTRY glGetFloati_v (GLenum target, GLuint index, GLfloat *data);
|
||||
GLAPI void APIENTRY glGetDoublei_v (GLenum target, GLuint index, GLdouble *data);
|
||||
#endif /* GL3_PROTOTYPES */
|
||||
@@ -3452,8 +3458,8 @@ typedef void (APIENTRYP PFNGLVIEWPORTINDEXEDFVPROC) (GLuint index, const GLfloat
|
||||
typedef void (APIENTRYP PFNGLSCISSORARRAYVPROC) (GLuint first, GLsizei count, const GLint *v);
|
||||
typedef void (APIENTRYP PFNGLSCISSORINDEXEDPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
|
||||
typedef void (APIENTRYP PFNGLSCISSORINDEXEDVPROC) (GLuint index, const GLint *v);
|
||||
typedef void (APIENTRYP PFNGLDEPTHRANGEARRAYVPROC) (GLuint first, GLsizei count, const GLclampd *v);
|
||||
typedef void (APIENTRYP PFNGLDEPTHRANGEINDEXEDPROC) (GLuint index, GLclampd n, GLclampd f);
|
||||
typedef void (APIENTRYP PFNGLDEPTHRANGEARRAYVPROC) (GLuint first, GLsizei count, const GLdouble *v);
|
||||
typedef void (APIENTRYP PFNGLDEPTHRANGEINDEXEDPROC) (GLuint index, GLdouble n, GLdouble f);
|
||||
typedef void (APIENTRYP PFNGLGETFLOATI_VPROC) (GLenum target, GLuint index, GLfloat *data);
|
||||
typedef void (APIENTRYP PFNGLGETDOUBLEI_VPROC) (GLenum target, GLuint index, GLdouble *data);
|
||||
#endif
|
||||
@@ -3622,4 +3628,3 @@ typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum ta
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
11813
include/GL3/glext.h
Normal file
11813
include/GL3/glext.h
Normal file
File diff suppressed because it is too large
Load Diff
1001
include/GL3/glxext.h
Normal file
1001
include/GL3/glxext.h
Normal file
File diff suppressed because it is too large
Load Diff
943
include/GL3/wglext.h
Normal file
943
include/GL3/wglext.h
Normal file
@@ -0,0 +1,943 @@
|
||||
#ifndef __wglext_h_
|
||||
#define __wglext_h_
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/*
|
||||
** Copyright (c) 2007-2012 The Khronos Group Inc.
|
||||
**
|
||||
** Permission is hereby granted, free of charge, to any person obtaining a
|
||||
** copy of this software and/or associated documentation files (the
|
||||
** "Materials"), to deal in the Materials without restriction, including
|
||||
** without limitation the rights to use, copy, modify, merge, publish,
|
||||
** distribute, sublicense, and/or sell copies of the Materials, and to
|
||||
** permit persons to whom the Materials are furnished to do so, subject to
|
||||
** the following conditions:
|
||||
**
|
||||
** The above copyright notice and this permission notice shall be included
|
||||
** in all copies or substantial portions of the Materials.
|
||||
**
|
||||
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
|
||||
*/
|
||||
|
||||
/* Function declaration macros - to move into glplatform.h */
|
||||
|
||||
#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
|
||||
#define WIN32_LEAN_AND_MEAN 1
|
||||
#include <windows.h>
|
||||
#endif
|
||||
|
||||
#ifndef APIENTRY
|
||||
#define APIENTRY
|
||||
#endif
|
||||
#ifndef APIENTRYP
|
||||
#define APIENTRYP APIENTRY *
|
||||
#endif
|
||||
#ifndef GLAPI
|
||||
#define GLAPI extern
|
||||
#endif
|
||||
|
||||
/*************************************************************/
|
||||
|
||||
/* Header file version number */
|
||||
/* wglext.h last updated 2012/01/04 */
|
||||
/* Current version at http://www.opengl.org/registry/ */
|
||||
#define WGL_WGLEXT_VERSION 24
|
||||
|
||||
#ifndef WGL_ARB_buffer_region
|
||||
#define WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001
|
||||
#define WGL_BACK_COLOR_BUFFER_BIT_ARB 0x00000002
|
||||
#define WGL_DEPTH_BUFFER_BIT_ARB 0x00000004
|
||||
#define WGL_STENCIL_BUFFER_BIT_ARB 0x00000008
|
||||
#endif
|
||||
|
||||
#ifndef WGL_ARB_multisample
|
||||
#define WGL_SAMPLE_BUFFERS_ARB 0x2041
|
||||
#define WGL_SAMPLES_ARB 0x2042
|
||||
#endif
|
||||
|
||||
#ifndef WGL_ARB_extensions_string
|
||||
#endif
|
||||
|
||||
#ifndef WGL_ARB_pixel_format
|
||||
#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000
|
||||
#define WGL_DRAW_TO_WINDOW_ARB 0x2001
|
||||
#define WGL_DRAW_TO_BITMAP_ARB 0x2002
|
||||
#define WGL_ACCELERATION_ARB 0x2003
|
||||
#define WGL_NEED_PALETTE_ARB 0x2004
|
||||
#define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005
|
||||
#define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006
|
||||
#define WGL_SWAP_METHOD_ARB 0x2007
|
||||
#define WGL_NUMBER_OVERLAYS_ARB 0x2008
|
||||
#define WGL_NUMBER_UNDERLAYS_ARB 0x2009
|
||||
#define WGL_TRANSPARENT_ARB 0x200A
|
||||
#define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037
|
||||
#define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038
|
||||
#define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039
|
||||
#define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A
|
||||
#define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B
|
||||
#define WGL_SHARE_DEPTH_ARB 0x200C
|
||||
#define WGL_SHARE_STENCIL_ARB 0x200D
|
||||
#define WGL_SHARE_ACCUM_ARB 0x200E
|
||||
#define WGL_SUPPORT_GDI_ARB 0x200F
|
||||
#define WGL_SUPPORT_OPENGL_ARB 0x2010
|
||||
#define WGL_DOUBLE_BUFFER_ARB 0x2011
|
||||
#define WGL_STEREO_ARB 0x2012
|
||||
#define WGL_PIXEL_TYPE_ARB 0x2013
|
||||
#define WGL_COLOR_BITS_ARB 0x2014
|
||||
#define WGL_RED_BITS_ARB 0x2015
|
||||
#define WGL_RED_SHIFT_ARB 0x2016
|
||||
#define WGL_GREEN_BITS_ARB 0x2017
|
||||
#define WGL_GREEN_SHIFT_ARB 0x2018
|
||||
#define WGL_BLUE_BITS_ARB 0x2019
|
||||
#define WGL_BLUE_SHIFT_ARB 0x201A
|
||||
#define WGL_ALPHA_BITS_ARB 0x201B
|
||||
#define WGL_ALPHA_SHIFT_ARB 0x201C
|
||||
#define WGL_ACCUM_BITS_ARB 0x201D
|
||||
#define WGL_ACCUM_RED_BITS_ARB 0x201E
|
||||
#define WGL_ACCUM_GREEN_BITS_ARB 0x201F
|
||||
#define WGL_ACCUM_BLUE_BITS_ARB 0x2020
|
||||
#define WGL_ACCUM_ALPHA_BITS_ARB 0x2021
|
||||
#define WGL_DEPTH_BITS_ARB 0x2022
|
||||
#define WGL_STENCIL_BITS_ARB 0x2023
|
||||
#define WGL_AUX_BUFFERS_ARB 0x2024
|
||||
#define WGL_NO_ACCELERATION_ARB 0x2025
|
||||
#define WGL_GENERIC_ACCELERATION_ARB 0x2026
|
||||
#define WGL_FULL_ACCELERATION_ARB 0x2027
|
||||
#define WGL_SWAP_EXCHANGE_ARB 0x2028
|
||||
#define WGL_SWAP_COPY_ARB 0x2029
|
||||
#define WGL_SWAP_UNDEFINED_ARB 0x202A
|
||||
#define WGL_TYPE_RGBA_ARB 0x202B
|
||||
#define WGL_TYPE_COLORINDEX_ARB 0x202C
|
||||
#endif
|
||||
|
||||
#ifndef WGL_ARB_make_current_read
|
||||
#define ERROR_INVALID_PIXEL_TYPE_ARB 0x2043
|
||||
#define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054
|
||||
#endif
|
||||
|
||||
#ifndef WGL_ARB_pbuffer
|
||||
#define WGL_DRAW_TO_PBUFFER_ARB 0x202D
|
||||
#define WGL_MAX_PBUFFER_PIXELS_ARB 0x202E
|
||||
#define WGL_MAX_PBUFFER_WIDTH_ARB 0x202F
|
||||
#define WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030
|
||||
#define WGL_PBUFFER_LARGEST_ARB 0x2033
|
||||
#define WGL_PBUFFER_WIDTH_ARB 0x2034
|
||||
#define WGL_PBUFFER_HEIGHT_ARB 0x2035
|
||||
#define WGL_PBUFFER_LOST_ARB 0x2036
|
||||
#endif
|
||||
|
||||
#ifndef WGL_ARB_render_texture
|
||||
#define WGL_BIND_TO_TEXTURE_RGB_ARB 0x2070
|
||||
#define WGL_BIND_TO_TEXTURE_RGBA_ARB 0x2071
|
||||
#define WGL_TEXTURE_FORMAT_ARB 0x2072
|
||||
#define WGL_TEXTURE_TARGET_ARB 0x2073
|
||||
#define WGL_MIPMAP_TEXTURE_ARB 0x2074
|
||||
#define WGL_TEXTURE_RGB_ARB 0x2075
|
||||
#define WGL_TEXTURE_RGBA_ARB 0x2076
|
||||
#define WGL_NO_TEXTURE_ARB 0x2077
|
||||
#define WGL_TEXTURE_CUBE_MAP_ARB 0x2078
|
||||
#define WGL_TEXTURE_1D_ARB 0x2079
|
||||
#define WGL_TEXTURE_2D_ARB 0x207A
|
||||
#define WGL_MIPMAP_LEVEL_ARB 0x207B
|
||||
#define WGL_CUBE_MAP_FACE_ARB 0x207C
|
||||
#define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D
|
||||
#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E
|
||||
#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F
|
||||
#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080
|
||||
#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081
|
||||
#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082
|
||||
#define WGL_FRONT_LEFT_ARB 0x2083
|
||||
#define WGL_FRONT_RIGHT_ARB 0x2084
|
||||
#define WGL_BACK_LEFT_ARB 0x2085
|
||||
#define WGL_BACK_RIGHT_ARB 0x2086
|
||||
#define WGL_AUX0_ARB 0x2087
|
||||
#define WGL_AUX1_ARB 0x2088
|
||||
#define WGL_AUX2_ARB 0x2089
|
||||
#define WGL_AUX3_ARB 0x208A
|
||||
#define WGL_AUX4_ARB 0x208B
|
||||
#define WGL_AUX5_ARB 0x208C
|
||||
#define WGL_AUX6_ARB 0x208D
|
||||
#define WGL_AUX7_ARB 0x208E
|
||||
#define WGL_AUX8_ARB 0x208F
|
||||
#define WGL_AUX9_ARB 0x2090
|
||||
#endif
|
||||
|
||||
#ifndef WGL_ARB_pixel_format_float
|
||||
#define WGL_TYPE_RGBA_FLOAT_ARB 0x21A0
|
||||
#endif
|
||||
|
||||
#ifndef WGL_ARB_framebuffer_sRGB
|
||||
#define WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20A9
|
||||
#endif
|
||||
|
||||
#ifndef WGL_ARB_create_context
|
||||
#define WGL_CONTEXT_DEBUG_BIT_ARB 0x00000001
|
||||
#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002
|
||||
#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091
|
||||
#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092
|
||||
#define WGL_CONTEXT_LAYER_PLANE_ARB 0x2093
|
||||
#define WGL_CONTEXT_FLAGS_ARB 0x2094
|
||||
#define ERROR_INVALID_VERSION_ARB 0x2095
|
||||
#endif
|
||||
|
||||
#ifndef WGL_ARB_create_context_profile
|
||||
#define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126
|
||||
#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
|
||||
#define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
|
||||
#define ERROR_INVALID_PROFILE_ARB 0x2096
|
||||
#endif
|
||||
|
||||
#ifndef WGL_ARB_create_context_robustness
|
||||
#define WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004
|
||||
#define WGL_LOSE_CONTEXT_ON_RESET_ARB 0x8252
|
||||
#define WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
|
||||
#define WGL_NO_RESET_NOTIFICATION_ARB 0x8261
|
||||
#endif
|
||||
|
||||
#ifndef WGL_EXT_make_current_read
|
||||
#define ERROR_INVALID_PIXEL_TYPE_EXT 0x2043
|
||||
#endif
|
||||
|
||||
#ifndef WGL_EXT_pixel_format
|
||||
#define WGL_NUMBER_PIXEL_FORMATS_EXT 0x2000
|
||||
#define WGL_DRAW_TO_WINDOW_EXT 0x2001
|
||||
#define WGL_DRAW_TO_BITMAP_EXT 0x2002
|
||||
#define WGL_ACCELERATION_EXT 0x2003
|
||||
#define WGL_NEED_PALETTE_EXT 0x2004
|
||||
#define WGL_NEED_SYSTEM_PALETTE_EXT 0x2005
|
||||
#define WGL_SWAP_LAYER_BUFFERS_EXT 0x2006
|
||||
#define WGL_SWAP_METHOD_EXT 0x2007
|
||||
#define WGL_NUMBER_OVERLAYS_EXT 0x2008
|
||||
#define WGL_NUMBER_UNDERLAYS_EXT 0x2009
|
||||
#define WGL_TRANSPARENT_EXT 0x200A
|
||||
#define WGL_TRANSPARENT_VALUE_EXT 0x200B
|
||||
#define WGL_SHARE_DEPTH_EXT 0x200C
|
||||
#define WGL_SHARE_STENCIL_EXT 0x200D
|
||||
#define WGL_SHARE_ACCUM_EXT 0x200E
|
||||
#define WGL_SUPPORT_GDI_EXT 0x200F
|
||||
#define WGL_SUPPORT_OPENGL_EXT 0x2010
|
||||
#define WGL_DOUBLE_BUFFER_EXT 0x2011
|
||||
#define WGL_STEREO_EXT 0x2012
|
||||
#define WGL_PIXEL_TYPE_EXT 0x2013
|
||||
#define WGL_COLOR_BITS_EXT 0x2014
|
||||
#define WGL_RED_BITS_EXT 0x2015
|
||||
#define WGL_RED_SHIFT_EXT 0x2016
|
||||
#define WGL_GREEN_BITS_EXT 0x2017
|
||||
#define WGL_GREEN_SHIFT_EXT 0x2018
|
||||
#define WGL_BLUE_BITS_EXT 0x2019
|
||||
#define WGL_BLUE_SHIFT_EXT 0x201A
|
||||
#define WGL_ALPHA_BITS_EXT 0x201B
|
||||
#define WGL_ALPHA_SHIFT_EXT 0x201C
|
||||
#define WGL_ACCUM_BITS_EXT 0x201D
|
||||
#define WGL_ACCUM_RED_BITS_EXT 0x201E
|
||||
#define WGL_ACCUM_GREEN_BITS_EXT 0x201F
|
||||
#define WGL_ACCUM_BLUE_BITS_EXT 0x2020
|
||||
#define WGL_ACCUM_ALPHA_BITS_EXT 0x2021
|
||||
#define WGL_DEPTH_BITS_EXT 0x2022
|
||||
#define WGL_STENCIL_BITS_EXT 0x2023
|
||||
#define WGL_AUX_BUFFERS_EXT 0x2024
|
||||
#define WGL_NO_ACCELERATION_EXT 0x2025
|
||||
#define WGL_GENERIC_ACCELERATION_EXT 0x2026
|
||||
#define WGL_FULL_ACCELERATION_EXT 0x2027
|
||||
#define WGL_SWAP_EXCHANGE_EXT 0x2028
|
||||
#define WGL_SWAP_COPY_EXT 0x2029
|
||||
#define WGL_SWAP_UNDEFINED_EXT 0x202A
|
||||
#define WGL_TYPE_RGBA_EXT 0x202B
|
||||
#define WGL_TYPE_COLORINDEX_EXT 0x202C
|
||||
#endif
|
||||
|
||||
#ifndef WGL_EXT_pbuffer
|
||||
#define WGL_DRAW_TO_PBUFFER_EXT 0x202D
|
||||
#define WGL_MAX_PBUFFER_PIXELS_EXT 0x202E
|
||||
#define WGL_MAX_PBUFFER_WIDTH_EXT 0x202F
|
||||
#define WGL_MAX_PBUFFER_HEIGHT_EXT 0x2030
|
||||
#define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031
|
||||
#define WGL_OPTIMAL_PBUFFER_HEIGHT_EXT 0x2032
|
||||
#define WGL_PBUFFER_LARGEST_EXT 0x2033
|
||||
#define WGL_PBUFFER_WIDTH_EXT 0x2034
|
||||
#define WGL_PBUFFER_HEIGHT_EXT 0x2035
|
||||
#endif
|
||||
|
||||
#ifndef WGL_EXT_depth_float
|
||||
#define WGL_DEPTH_FLOAT_EXT 0x2040
|
||||
#endif
|
||||
|
||||
#ifndef WGL_3DFX_multisample
|
||||
#define WGL_SAMPLE_BUFFERS_3DFX 0x2060
|
||||
#define WGL_SAMPLES_3DFX 0x2061
|
||||
#endif
|
||||
|
||||
#ifndef WGL_EXT_multisample
|
||||
#define WGL_SAMPLE_BUFFERS_EXT 0x2041
|
||||
#define WGL_SAMPLES_EXT 0x2042
|
||||
#endif
|
||||
|
||||
#ifndef WGL_I3D_digital_video_control
|
||||
#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D 0x2050
|
||||
#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D 0x2051
|
||||
#define WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D 0x2052
|
||||
#define WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D 0x2053
|
||||
#endif
|
||||
|
||||
#ifndef WGL_I3D_gamma
|
||||
#define WGL_GAMMA_TABLE_SIZE_I3D 0x204E
|
||||
#define WGL_GAMMA_EXCLUDE_DESKTOP_I3D 0x204F
|
||||
#endif
|
||||
|
||||
#ifndef WGL_I3D_genlock
|
||||
#define WGL_GENLOCK_SOURCE_MULTIVIEW_I3D 0x2044
|
||||
#define WGL_GENLOCK_SOURCE_EXTENAL_SYNC_I3D 0x2045
|
||||
#define WGL_GENLOCK_SOURCE_EXTENAL_FIELD_I3D 0x2046
|
||||
#define WGL_GENLOCK_SOURCE_EXTENAL_TTL_I3D 0x2047
|
||||
#define WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D 0x2048
|
||||
#define WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D 0x2049
|
||||
#define WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D 0x204A
|
||||
#define WGL_GENLOCK_SOURCE_EDGE_RISING_I3D 0x204B
|
||||
#define WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D 0x204C
|
||||
#endif
|
||||
|
||||
#ifndef WGL_I3D_image_buffer
|
||||
#define WGL_IMAGE_BUFFER_MIN_ACCESS_I3D 0x00000001
|
||||
#define WGL_IMAGE_BUFFER_LOCK_I3D 0x00000002
|
||||
#endif
|
||||
|
||||
#ifndef WGL_I3D_swap_frame_lock
|
||||
#endif
|
||||
|
||||
#ifndef WGL_NV_render_depth_texture
|
||||
#define WGL_BIND_TO_TEXTURE_DEPTH_NV 0x20A3
|
||||
#define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4
|
||||
#define WGL_DEPTH_TEXTURE_FORMAT_NV 0x20A5
|
||||
#define WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6
|
||||
#define WGL_DEPTH_COMPONENT_NV 0x20A7
|
||||
#endif
|
||||
|
||||
#ifndef WGL_NV_render_texture_rectangle
|
||||
#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0
|
||||
#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1
|
||||
#define WGL_TEXTURE_RECTANGLE_NV 0x20A2
|
||||
#endif
|
||||
|
||||
#ifndef WGL_ATI_pixel_format_float
|
||||
#define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0
|
||||
#endif
|
||||
|
||||
#ifndef WGL_NV_float_buffer
|
||||
#define WGL_FLOAT_COMPONENTS_NV 0x20B0
|
||||
#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1
|
||||
#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2
|
||||
#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3
|
||||
#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4
|
||||
#define WGL_TEXTURE_FLOAT_R_NV 0x20B5
|
||||
#define WGL_TEXTURE_FLOAT_RG_NV 0x20B6
|
||||
#define WGL_TEXTURE_FLOAT_RGB_NV 0x20B7
|
||||
#define WGL_TEXTURE_FLOAT_RGBA_NV 0x20B8
|
||||
#endif
|
||||
|
||||
#ifndef WGL_3DL_stereo_control
|
||||
#define WGL_STEREO_EMITTER_ENABLE_3DL 0x2055
|
||||
#define WGL_STEREO_EMITTER_DISABLE_3DL 0x2056
|
||||
#define WGL_STEREO_POLARITY_NORMAL_3DL 0x2057
|
||||
#define WGL_STEREO_POLARITY_INVERT_3DL 0x2058
|
||||
#endif
|
||||
|
||||
#ifndef WGL_EXT_pixel_format_packed_float
|
||||
#define WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT 0x20A8
|
||||
#endif
|
||||
|
||||
#ifndef WGL_EXT_framebuffer_sRGB
|
||||
#define WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20A9
|
||||
#endif
|
||||
|
||||
#ifndef WGL_NV_present_video
|
||||
#define WGL_NUM_VIDEO_SLOTS_NV 0x20F0
|
||||
#endif
|
||||
|
||||
#ifndef WGL_NV_video_out
|
||||
#define WGL_BIND_TO_VIDEO_RGB_NV 0x20C0
|
||||
#define WGL_BIND_TO_VIDEO_RGBA_NV 0x20C1
|
||||
#define WGL_BIND_TO_VIDEO_RGB_AND_DEPTH_NV 0x20C2
|
||||
#define WGL_VIDEO_OUT_COLOR_NV 0x20C3
|
||||
#define WGL_VIDEO_OUT_ALPHA_NV 0x20C4
|
||||
#define WGL_VIDEO_OUT_DEPTH_NV 0x20C5
|
||||
#define WGL_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6
|
||||
#define WGL_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7
|
||||
#define WGL_VIDEO_OUT_FRAME 0x20C8
|
||||
#define WGL_VIDEO_OUT_FIELD_1 0x20C9
|
||||
#define WGL_VIDEO_OUT_FIELD_2 0x20CA
|
||||
#define WGL_VIDEO_OUT_STACKED_FIELDS_1_2 0x20CB
|
||||
#define WGL_VIDEO_OUT_STACKED_FIELDS_2_1 0x20CC
|
||||
#endif
|
||||
|
||||
#ifndef WGL_NV_swap_group
|
||||
#endif
|
||||
|
||||
#ifndef WGL_NV_gpu_affinity
|
||||
#define WGL_ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV 0x20D0
|
||||
#define WGL_ERROR_MISSING_AFFINITY_MASK_NV 0x20D1
|
||||
#endif
|
||||
|
||||
#ifndef WGL_AMD_gpu_association
|
||||
#define WGL_GPU_VENDOR_AMD 0x1F00
|
||||
#define WGL_GPU_RENDERER_STRING_AMD 0x1F01
|
||||
#define WGL_GPU_OPENGL_VERSION_STRING_AMD 0x1F02
|
||||
#define WGL_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2
|
||||
#define WGL_GPU_RAM_AMD 0x21A3
|
||||
#define WGL_GPU_CLOCK_AMD 0x21A4
|
||||
#define WGL_GPU_NUM_PIPES_AMD 0x21A5
|
||||
#define WGL_GPU_NUM_SIMD_AMD 0x21A6
|
||||
#define WGL_GPU_NUM_RB_AMD 0x21A7
|
||||
#define WGL_GPU_NUM_SPI_AMD 0x21A8
|
||||
#endif
|
||||
|
||||
#ifndef WGL_NV_video_capture
|
||||
#define WGL_UNIQUE_ID_NV 0x20CE
|
||||
#define WGL_NUM_VIDEO_CAPTURE_SLOTS_NV 0x20CF
|
||||
#endif
|
||||
|
||||
#ifndef WGL_NV_copy_image
|
||||
#endif
|
||||
|
||||
#ifndef WGL_NV_multisample_coverage
|
||||
#define WGL_COVERAGE_SAMPLES_NV 0x2042
|
||||
#define WGL_COLOR_SAMPLES_NV 0x20B9
|
||||
#endif
|
||||
|
||||
#ifndef WGL_EXT_create_context_es2_profile
|
||||
#define WGL_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004
|
||||
#endif
|
||||
|
||||
#ifndef WGL_NV_DX_interop
|
||||
#define WGL_ACCESS_READ_ONLY_NV 0x00000000
|
||||
#define WGL_ACCESS_READ_WRITE_NV 0x00000001
|
||||
#define WGL_ACCESS_WRITE_DISCARD_NV 0x00000002
|
||||
#endif
|
||||
|
||||
#ifndef WGL_NV_DX_interop2
|
||||
#endif
|
||||
|
||||
#ifndef WGL_EXT_swap_control_tear
|
||||
#endif
|
||||
|
||||
|
||||
/*************************************************************/
|
||||
|
||||
#ifndef WGL_ARB_pbuffer
|
||||
DECLARE_HANDLE(HPBUFFERARB);
|
||||
#endif
|
||||
#ifndef WGL_EXT_pbuffer
|
||||
DECLARE_HANDLE(HPBUFFEREXT);
|
||||
#endif
|
||||
#ifndef WGL_NV_present_video
|
||||
DECLARE_HANDLE(HVIDEOOUTPUTDEVICENV);
|
||||
#endif
|
||||
#ifndef WGL_NV_video_output
|
||||
DECLARE_HANDLE(HPVIDEODEV);
|
||||
#endif
|
||||
#ifndef WGL_NV_gpu_affinity
|
||||
DECLARE_HANDLE(HPGPUNV);
|
||||
DECLARE_HANDLE(HGPUNV);
|
||||
|
||||
typedef struct _GPU_DEVICE {
|
||||
DWORD cb;
|
||||
CHAR DeviceName[32];
|
||||
CHAR DeviceString[128];
|
||||
DWORD Flags;
|
||||
RECT rcVirtualScreen;
|
||||
} GPU_DEVICE, *PGPU_DEVICE;
|
||||
#endif
|
||||
#ifndef WGL_NV_video_capture
|
||||
DECLARE_HANDLE(HVIDEOINPUTDEVICENV);
|
||||
#endif
|
||||
|
||||
#ifndef WGL_ARB_buffer_region
|
||||
#define WGL_ARB_buffer_region 1
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
extern HANDLE WINAPI wglCreateBufferRegionARB (HDC hDC, int iLayerPlane, UINT uType);
|
||||
extern VOID WINAPI wglDeleteBufferRegionARB (HANDLE hRegion);
|
||||
extern BOOL WINAPI wglSaveBufferRegionARB (HANDLE hRegion, int x, int y, int width, int height);
|
||||
extern BOOL WINAPI wglRestoreBufferRegionARB (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc);
|
||||
#endif /* WGL_WGLEXT_PROTOTYPES */
|
||||
typedef HANDLE (WINAPI * PFNWGLCREATEBUFFERREGIONARBPROC) (HDC hDC, int iLayerPlane, UINT uType);
|
||||
typedef VOID (WINAPI * PFNWGLDELETEBUFFERREGIONARBPROC) (HANDLE hRegion);
|
||||
typedef BOOL (WINAPI * PFNWGLSAVEBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height);
|
||||
typedef BOOL (WINAPI * PFNWGLRESTOREBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc);
|
||||
#endif
|
||||
|
||||
#ifndef WGL_ARB_multisample
|
||||
#define WGL_ARB_multisample 1
|
||||
#endif
|
||||
|
||||
#ifndef WGL_ARB_extensions_string
|
||||
#define WGL_ARB_extensions_string 1
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
extern const char * WINAPI wglGetExtensionsStringARB (HDC hdc);
|
||||
#endif /* WGL_WGLEXT_PROTOTYPES */
|
||||
typedef const char * (WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC) (HDC hdc);
|
||||
#endif
|
||||
|
||||
#ifndef WGL_ARB_pixel_format
|
||||
#define WGL_ARB_pixel_format 1
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
extern BOOL WINAPI wglGetPixelFormatAttribivARB (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues);
|
||||
extern BOOL WINAPI wglGetPixelFormatAttribfvARB (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues);
|
||||
extern BOOL WINAPI wglChoosePixelFormatARB (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
|
||||
#endif /* WGL_WGLEXT_PROTOTYPES */
|
||||
typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues);
|
||||
typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues);
|
||||
typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATARBPROC) (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
|
||||
#endif
|
||||
|
||||
#ifndef WGL_ARB_make_current_read
|
||||
#define WGL_ARB_make_current_read 1
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
extern BOOL WINAPI wglMakeContextCurrentARB (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
|
||||
extern HDC WINAPI wglGetCurrentReadDCARB (void);
|
||||
#endif /* WGL_WGLEXT_PROTOTYPES */
|
||||
typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTARBPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
|
||||
typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCARBPROC) (void);
|
||||
#endif
|
||||
|
||||
#ifndef WGL_ARB_pbuffer
|
||||
#define WGL_ARB_pbuffer 1
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
extern HPBUFFERARB WINAPI wglCreatePbufferARB (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList);
|
||||
extern HDC WINAPI wglGetPbufferDCARB (HPBUFFERARB hPbuffer);
|
||||
extern int WINAPI wglReleasePbufferDCARB (HPBUFFERARB hPbuffer, HDC hDC);
|
||||
extern BOOL WINAPI wglDestroyPbufferARB (HPBUFFERARB hPbuffer);
|
||||
extern BOOL WINAPI wglQueryPbufferARB (HPBUFFERARB hPbuffer, int iAttribute, int *piValue);
|
||||
#endif /* WGL_WGLEXT_PROTOTYPES */
|
||||
typedef HPBUFFERARB (WINAPI * PFNWGLCREATEPBUFFERARBPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList);
|
||||
typedef HDC (WINAPI * PFNWGLGETPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer);
|
||||
typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer, HDC hDC);
|
||||
typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFERARBPROC) (HPBUFFERARB hPbuffer);
|
||||
typedef BOOL (WINAPI * PFNWGLQUERYPBUFFERARBPROC) (HPBUFFERARB hPbuffer, int iAttribute, int *piValue);
|
||||
#endif
|
||||
|
||||
#ifndef WGL_ARB_render_texture
|
||||
#define WGL_ARB_render_texture 1
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
extern BOOL WINAPI wglBindTexImageARB (HPBUFFERARB hPbuffer, int iBuffer);
|
||||
extern BOOL WINAPI wglReleaseTexImageARB (HPBUFFERARB hPbuffer, int iBuffer);
|
||||
extern BOOL WINAPI wglSetPbufferAttribARB (HPBUFFERARB hPbuffer, const int *piAttribList);
|
||||
#endif /* WGL_WGLEXT_PROTOTYPES */
|
||||
typedef BOOL (WINAPI * PFNWGLBINDTEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer);
|
||||
typedef BOOL (WINAPI * PFNWGLRELEASETEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer);
|
||||
typedef BOOL (WINAPI * PFNWGLSETPBUFFERATTRIBARBPROC) (HPBUFFERARB hPbuffer, const int *piAttribList);
|
||||
#endif
|
||||
|
||||
#ifndef WGL_ARB_pixel_format_float
|
||||
#define WGL_ARB_pixel_format_float 1
|
||||
#endif
|
||||
|
||||
#ifndef WGL_ARB_framebuffer_sRGB
|
||||
#define WGL_ARB_framebuffer_sRGB 1
|
||||
#endif
|
||||
|
||||
#ifndef WGL_ARB_create_context
|
||||
#define WGL_ARB_create_context 1
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
extern HGLRC WINAPI wglCreateContextAttribsARB (HDC hDC, HGLRC hShareContext, const int *attribList);
|
||||
#endif /* WGL_WGLEXT_PROTOTYPES */
|
||||
typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC) (HDC hDC, HGLRC hShareContext, const int *attribList);
|
||||
#endif
|
||||
|
||||
#ifndef WGL_ARB_create_context_profile
|
||||
#define WGL_ARB_create_context_profile 1
|
||||
#endif
|
||||
|
||||
#ifndef WGL_ARB_create_context_robustness
|
||||
#define WGL_ARB_create_context_robustness 1
|
||||
#endif
|
||||
|
||||
#ifndef WGL_EXT_display_color_table
|
||||
#define WGL_EXT_display_color_table 1
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
extern GLboolean WINAPI wglCreateDisplayColorTableEXT (GLushort id);
|
||||
extern GLboolean WINAPI wglLoadDisplayColorTableEXT (const GLushort *table, GLuint length);
|
||||
extern GLboolean WINAPI wglBindDisplayColorTableEXT (GLushort id);
|
||||
extern VOID WINAPI wglDestroyDisplayColorTableEXT (GLushort id);
|
||||
#endif /* WGL_WGLEXT_PROTOTYPES */
|
||||
typedef GLboolean (WINAPI * PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC) (GLushort id);
|
||||
typedef GLboolean (WINAPI * PFNWGLLOADDISPLAYCOLORTABLEEXTPROC) (const GLushort *table, GLuint length);
|
||||
typedef GLboolean (WINAPI * PFNWGLBINDDISPLAYCOLORTABLEEXTPROC) (GLushort id);
|
||||
typedef VOID (WINAPI * PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC) (GLushort id);
|
||||
#endif
|
||||
|
||||
#ifndef WGL_EXT_extensions_string
|
||||
#define WGL_EXT_extensions_string 1
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
extern const char * WINAPI wglGetExtensionsStringEXT (void);
|
||||
#endif /* WGL_WGLEXT_PROTOTYPES */
|
||||
typedef const char * (WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC) (void);
|
||||
#endif
|
||||
|
||||
#ifndef WGL_EXT_make_current_read
|
||||
#define WGL_EXT_make_current_read 1
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
extern BOOL WINAPI wglMakeContextCurrentEXT (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
|
||||
extern HDC WINAPI wglGetCurrentReadDCEXT (void);
|
||||
#endif /* WGL_WGLEXT_PROTOTYPES */
|
||||
typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTEXTPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
|
||||
typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCEXTPROC) (void);
|
||||
#endif
|
||||
|
||||
#ifndef WGL_EXT_pbuffer
|
||||
#define WGL_EXT_pbuffer 1
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
extern HPBUFFEREXT WINAPI wglCreatePbufferEXT (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList);
|
||||
extern HDC WINAPI wglGetPbufferDCEXT (HPBUFFEREXT hPbuffer);
|
||||
extern int WINAPI wglReleasePbufferDCEXT (HPBUFFEREXT hPbuffer, HDC hDC);
|
||||
extern BOOL WINAPI wglDestroyPbufferEXT (HPBUFFEREXT hPbuffer);
|
||||
extern BOOL WINAPI wglQueryPbufferEXT (HPBUFFEREXT hPbuffer, int iAttribute, int *piValue);
|
||||
#endif /* WGL_WGLEXT_PROTOTYPES */
|
||||
typedef HPBUFFEREXT (WINAPI * PFNWGLCREATEPBUFFEREXTPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList);
|
||||
typedef HDC (WINAPI * PFNWGLGETPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer);
|
||||
typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer, HDC hDC);
|
||||
typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer);
|
||||
typedef BOOL (WINAPI * PFNWGLQUERYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer, int iAttribute, int *piValue);
|
||||
#endif
|
||||
|
||||
#ifndef WGL_EXT_pixel_format
|
||||
#define WGL_EXT_pixel_format 1
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
extern BOOL WINAPI wglGetPixelFormatAttribivEXT (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, int *piValues);
|
||||
extern BOOL WINAPI wglGetPixelFormatAttribfvEXT (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, FLOAT *pfValues);
|
||||
extern BOOL WINAPI wglChoosePixelFormatEXT (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
|
||||
#endif /* WGL_WGLEXT_PROTOTYPES */
|
||||
typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, int *piValues);
|
||||
typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, FLOAT *pfValues);
|
||||
typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATEXTPROC) (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
|
||||
#endif
|
||||
|
||||
#ifndef WGL_EXT_swap_control
|
||||
#define WGL_EXT_swap_control 1
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
extern BOOL WINAPI wglSwapIntervalEXT (int interval);
|
||||
extern int WINAPI wglGetSwapIntervalEXT (void);
|
||||
#endif /* WGL_WGLEXT_PROTOTYPES */
|
||||
typedef BOOL (WINAPI * PFNWGLSWAPINTERVALEXTPROC) (int interval);
|
||||
typedef int (WINAPI * PFNWGLGETSWAPINTERVALEXTPROC) (void);
|
||||
#endif
|
||||
|
||||
#ifndef WGL_EXT_depth_float
|
||||
#define WGL_EXT_depth_float 1
|
||||
#endif
|
||||
|
||||
#ifndef WGL_NV_vertex_array_range
|
||||
#define WGL_NV_vertex_array_range 1
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
extern void* WINAPI wglAllocateMemoryNV (GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
|
||||
extern void WINAPI wglFreeMemoryNV (void *pointer);
|
||||
#endif /* WGL_WGLEXT_PROTOTYPES */
|
||||
typedef void* (WINAPI * PFNWGLALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
|
||||
typedef void (WINAPI * PFNWGLFREEMEMORYNVPROC) (void *pointer);
|
||||
#endif
|
||||
|
||||
#ifndef WGL_3DFX_multisample
|
||||
#define WGL_3DFX_multisample 1
|
||||
#endif
|
||||
|
||||
#ifndef WGL_EXT_multisample
|
||||
#define WGL_EXT_multisample 1
|
||||
#endif
|
||||
|
||||
#ifndef WGL_OML_sync_control
|
||||
#define WGL_OML_sync_control 1
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
extern BOOL WINAPI wglGetSyncValuesOML (HDC hdc, INT64 *ust, INT64 *msc, INT64 *sbc);
|
||||
extern BOOL WINAPI wglGetMscRateOML (HDC hdc, INT32 *numerator, INT32 *denominator);
|
||||
extern INT64 WINAPI wglSwapBuffersMscOML (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder);
|
||||
extern INT64 WINAPI wglSwapLayerBuffersMscOML (HDC hdc, int fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder);
|
||||
extern BOOL WINAPI wglWaitForMscOML (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64 *ust, INT64 *msc, INT64 *sbc);
|
||||
extern BOOL WINAPI wglWaitForSbcOML (HDC hdc, INT64 target_sbc, INT64 *ust, INT64 *msc, INT64 *sbc);
|
||||
#endif /* WGL_WGLEXT_PROTOTYPES */
|
||||
typedef BOOL (WINAPI * PFNWGLGETSYNCVALUESOMLPROC) (HDC hdc, INT64 *ust, INT64 *msc, INT64 *sbc);
|
||||
typedef BOOL (WINAPI * PFNWGLGETMSCRATEOMLPROC) (HDC hdc, INT32 *numerator, INT32 *denominator);
|
||||
typedef INT64 (WINAPI * PFNWGLSWAPBUFFERSMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder);
|
||||
typedef INT64 (WINAPI * PFNWGLSWAPLAYERBUFFERSMSCOMLPROC) (HDC hdc, int fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder);
|
||||
typedef BOOL (WINAPI * PFNWGLWAITFORMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64 *ust, INT64 *msc, INT64 *sbc);
|
||||
typedef BOOL (WINAPI * PFNWGLWAITFORSBCOMLPROC) (HDC hdc, INT64 target_sbc, INT64 *ust, INT64 *msc, INT64 *sbc);
|
||||
#endif
|
||||
|
||||
#ifndef WGL_I3D_digital_video_control
|
||||
#define WGL_I3D_digital_video_control 1
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
extern BOOL WINAPI wglGetDigitalVideoParametersI3D (HDC hDC, int iAttribute, int *piValue);
|
||||
extern BOOL WINAPI wglSetDigitalVideoParametersI3D (HDC hDC, int iAttribute, const int *piValue);
|
||||
#endif /* WGL_WGLEXT_PROTOTYPES */
|
||||
typedef BOOL (WINAPI * PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int *piValue);
|
||||
typedef BOOL (WINAPI * PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int *piValue);
|
||||
#endif
|
||||
|
||||
#ifndef WGL_I3D_gamma
|
||||
#define WGL_I3D_gamma 1
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
extern BOOL WINAPI wglGetGammaTableParametersI3D (HDC hDC, int iAttribute, int *piValue);
|
||||
extern BOOL WINAPI wglSetGammaTableParametersI3D (HDC hDC, int iAttribute, const int *piValue);
|
||||
extern BOOL WINAPI wglGetGammaTableI3D (HDC hDC, int iEntries, USHORT *puRed, USHORT *puGreen, USHORT *puBlue);
|
||||
extern BOOL WINAPI wglSetGammaTableI3D (HDC hDC, int iEntries, const USHORT *puRed, const USHORT *puGreen, const USHORT *puBlue);
|
||||
#endif /* WGL_WGLEXT_PROTOTYPES */
|
||||
typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int *piValue);
|
||||
typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int *piValue);
|
||||
typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, USHORT *puRed, USHORT *puGreen, USHORT *puBlue);
|
||||
typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, const USHORT *puRed, const USHORT *puGreen, const USHORT *puBlue);
|
||||
#endif
|
||||
|
||||
#ifndef WGL_I3D_genlock
|
||||
#define WGL_I3D_genlock 1
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
extern BOOL WINAPI wglEnableGenlockI3D (HDC hDC);
|
||||
extern BOOL WINAPI wglDisableGenlockI3D (HDC hDC);
|
||||
extern BOOL WINAPI wglIsEnabledGenlockI3D (HDC hDC, BOOL *pFlag);
|
||||
extern BOOL WINAPI wglGenlockSourceI3D (HDC hDC, UINT uSource);
|
||||
extern BOOL WINAPI wglGetGenlockSourceI3D (HDC hDC, UINT *uSource);
|
||||
extern BOOL WINAPI wglGenlockSourceEdgeI3D (HDC hDC, UINT uEdge);
|
||||
extern BOOL WINAPI wglGetGenlockSourceEdgeI3D (HDC hDC, UINT *uEdge);
|
||||
extern BOOL WINAPI wglGenlockSampleRateI3D (HDC hDC, UINT uRate);
|
||||
extern BOOL WINAPI wglGetGenlockSampleRateI3D (HDC hDC, UINT *uRate);
|
||||
extern BOOL WINAPI wglGenlockSourceDelayI3D (HDC hDC, UINT uDelay);
|
||||
extern BOOL WINAPI wglGetGenlockSourceDelayI3D (HDC hDC, UINT *uDelay);
|
||||
extern BOOL WINAPI wglQueryGenlockMaxSourceDelayI3D (HDC hDC, UINT *uMaxLineDelay, UINT *uMaxPixelDelay);
|
||||
#endif /* WGL_WGLEXT_PROTOTYPES */
|
||||
typedef BOOL (WINAPI * PFNWGLENABLEGENLOCKI3DPROC) (HDC hDC);
|
||||
typedef BOOL (WINAPI * PFNWGLDISABLEGENLOCKI3DPROC) (HDC hDC);
|
||||
typedef BOOL (WINAPI * PFNWGLISENABLEDGENLOCKI3DPROC) (HDC hDC, BOOL *pFlag);
|
||||
typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEI3DPROC) (HDC hDC, UINT uSource);
|
||||
typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEI3DPROC) (HDC hDC, UINT *uSource);
|
||||
typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT uEdge);
|
||||
typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT *uEdge);
|
||||
typedef BOOL (WINAPI * PFNWGLGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT uRate);
|
||||
typedef BOOL (WINAPI * PFNWGLGETGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT *uRate);
|
||||
typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT uDelay);
|
||||
typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT *uDelay);
|
||||
typedef BOOL (WINAPI * PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC) (HDC hDC, UINT *uMaxLineDelay, UINT *uMaxPixelDelay);
|
||||
#endif
|
||||
|
||||
#ifndef WGL_I3D_image_buffer
|
||||
#define WGL_I3D_image_buffer 1
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
extern LPVOID WINAPI wglCreateImageBufferI3D (HDC hDC, DWORD dwSize, UINT uFlags);
|
||||
extern BOOL WINAPI wglDestroyImageBufferI3D (HDC hDC, LPVOID pAddress);
|
||||
extern BOOL WINAPI wglAssociateImageBufferEventsI3D (HDC hDC, const HANDLE *pEvent, const LPVOID *pAddress, const DWORD *pSize, UINT count);
|
||||
extern BOOL WINAPI wglReleaseImageBufferEventsI3D (HDC hDC, const LPVOID *pAddress, UINT count);
|
||||
#endif /* WGL_WGLEXT_PROTOTYPES */
|
||||
typedef LPVOID (WINAPI * PFNWGLCREATEIMAGEBUFFERI3DPROC) (HDC hDC, DWORD dwSize, UINT uFlags);
|
||||
typedef BOOL (WINAPI * PFNWGLDESTROYIMAGEBUFFERI3DPROC) (HDC hDC, LPVOID pAddress);
|
||||
typedef BOOL (WINAPI * PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC) (HDC hDC, const HANDLE *pEvent, const LPVOID *pAddress, const DWORD *pSize, UINT count);
|
||||
typedef BOOL (WINAPI * PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC) (HDC hDC, const LPVOID *pAddress, UINT count);
|
||||
#endif
|
||||
|
||||
#ifndef WGL_I3D_swap_frame_lock
|
||||
#define WGL_I3D_swap_frame_lock 1
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
extern BOOL WINAPI wglEnableFrameLockI3D (void);
|
||||
extern BOOL WINAPI wglDisableFrameLockI3D (void);
|
||||
extern BOOL WINAPI wglIsEnabledFrameLockI3D (BOOL *pFlag);
|
||||
extern BOOL WINAPI wglQueryFrameLockMasterI3D (BOOL *pFlag);
|
||||
#endif /* WGL_WGLEXT_PROTOTYPES */
|
||||
typedef BOOL (WINAPI * PFNWGLENABLEFRAMELOCKI3DPROC) (void);
|
||||
typedef BOOL (WINAPI * PFNWGLDISABLEFRAMELOCKI3DPROC) (void);
|
||||
typedef BOOL (WINAPI * PFNWGLISENABLEDFRAMELOCKI3DPROC) (BOOL *pFlag);
|
||||
typedef BOOL (WINAPI * PFNWGLQUERYFRAMELOCKMASTERI3DPROC) (BOOL *pFlag);
|
||||
#endif
|
||||
|
||||
#ifndef WGL_I3D_swap_frame_usage
|
||||
#define WGL_I3D_swap_frame_usage 1
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
extern BOOL WINAPI wglGetFrameUsageI3D (float *pUsage);
|
||||
extern BOOL WINAPI wglBeginFrameTrackingI3D (void);
|
||||
extern BOOL WINAPI wglEndFrameTrackingI3D (void);
|
||||
extern BOOL WINAPI wglQueryFrameTrackingI3D (DWORD *pFrameCount, DWORD *pMissedFrames, float *pLastMissedUsage);
|
||||
#endif /* WGL_WGLEXT_PROTOTYPES */
|
||||
typedef BOOL (WINAPI * PFNWGLGETFRAMEUSAGEI3DPROC) (float *pUsage);
|
||||
typedef BOOL (WINAPI * PFNWGLBEGINFRAMETRACKINGI3DPROC) (void);
|
||||
typedef BOOL (WINAPI * PFNWGLENDFRAMETRACKINGI3DPROC) (void);
|
||||
typedef BOOL (WINAPI * PFNWGLQUERYFRAMETRACKINGI3DPROC) (DWORD *pFrameCount, DWORD *pMissedFrames, float *pLastMissedUsage);
|
||||
#endif
|
||||
|
||||
#ifndef WGL_ATI_pixel_format_float
|
||||
#define WGL_ATI_pixel_format_float 1
|
||||
#endif
|
||||
|
||||
#ifndef WGL_NV_float_buffer
|
||||
#define WGL_NV_float_buffer 1
|
||||
#endif
|
||||
|
||||
#ifndef WGL_3DL_stereo_control
|
||||
#define WGL_3DL_stereo_control 1
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
extern BOOL WINAPI wglSetStereoEmitterState3DL (HDC hDC, UINT uState);
|
||||
#endif /* WGL_WGLEXT_PROTOTYPES */
|
||||
typedef BOOL (WINAPI * PFNWGLSETSTEREOEMITTERSTATE3DLPROC) (HDC hDC, UINT uState);
|
||||
#endif
|
||||
|
||||
#ifndef WGL_EXT_pixel_format_packed_float
|
||||
#define WGL_EXT_pixel_format_packed_float 1
|
||||
#endif
|
||||
|
||||
#ifndef WGL_EXT_framebuffer_sRGB
|
||||
#define WGL_EXT_framebuffer_sRGB 1
|
||||
#endif
|
||||
|
||||
#ifndef WGL_NV_present_video
|
||||
#define WGL_NV_present_video 1
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
extern int WINAPI wglEnumerateVideoDevicesNV (HDC hDC, HVIDEOOUTPUTDEVICENV *phDeviceList);
|
||||
extern BOOL WINAPI wglBindVideoDeviceNV (HDC hDC, unsigned int uVideoSlot, HVIDEOOUTPUTDEVICENV hVideoDevice, const int *piAttribList);
|
||||
extern BOOL WINAPI wglQueryCurrentContextNV (int iAttribute, int *piValue);
|
||||
#endif /* WGL_WGLEXT_PROTOTYPES */
|
||||
typedef int (WINAPI * PFNWGLENUMERATEVIDEODEVICESNVPROC) (HDC hDC, HVIDEOOUTPUTDEVICENV *phDeviceList);
|
||||
typedef BOOL (WINAPI * PFNWGLBINDVIDEODEVICENVPROC) (HDC hDC, unsigned int uVideoSlot, HVIDEOOUTPUTDEVICENV hVideoDevice, const int *piAttribList);
|
||||
typedef BOOL (WINAPI * PFNWGLQUERYCURRENTCONTEXTNVPROC) (int iAttribute, int *piValue);
|
||||
#endif
|
||||
|
||||
#ifndef WGL_NV_video_output
|
||||
#define WGL_NV_video_output 1
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
extern BOOL WINAPI wglGetVideoDeviceNV (HDC hDC, int numDevices, HPVIDEODEV *hVideoDevice);
|
||||
extern BOOL WINAPI wglReleaseVideoDeviceNV (HPVIDEODEV hVideoDevice);
|
||||
extern BOOL WINAPI wglBindVideoImageNV (HPVIDEODEV hVideoDevice, HPBUFFERARB hPbuffer, int iVideoBuffer);
|
||||
extern BOOL WINAPI wglReleaseVideoImageNV (HPBUFFERARB hPbuffer, int iVideoBuffer);
|
||||
extern BOOL WINAPI wglSendPbufferToVideoNV (HPBUFFERARB hPbuffer, int iBufferType, unsigned long *pulCounterPbuffer, BOOL bBlock);
|
||||
extern BOOL WINAPI wglGetVideoInfoNV (HPVIDEODEV hpVideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo);
|
||||
#endif /* WGL_WGLEXT_PROTOTYPES */
|
||||
typedef BOOL (WINAPI * PFNWGLGETVIDEODEVICENVPROC) (HDC hDC, int numDevices, HPVIDEODEV *hVideoDevice);
|
||||
typedef BOOL (WINAPI * PFNWGLRELEASEVIDEODEVICENVPROC) (HPVIDEODEV hVideoDevice);
|
||||
typedef BOOL (WINAPI * PFNWGLBINDVIDEOIMAGENVPROC) (HPVIDEODEV hVideoDevice, HPBUFFERARB hPbuffer, int iVideoBuffer);
|
||||
typedef BOOL (WINAPI * PFNWGLRELEASEVIDEOIMAGENVPROC) (HPBUFFERARB hPbuffer, int iVideoBuffer);
|
||||
typedef BOOL (WINAPI * PFNWGLSENDPBUFFERTOVIDEONVPROC) (HPBUFFERARB hPbuffer, int iBufferType, unsigned long *pulCounterPbuffer, BOOL bBlock);
|
||||
typedef BOOL (WINAPI * PFNWGLGETVIDEOINFONVPROC) (HPVIDEODEV hpVideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo);
|
||||
#endif
|
||||
|
||||
#ifndef WGL_NV_swap_group
|
||||
#define WGL_NV_swap_group 1
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
extern BOOL WINAPI wglJoinSwapGroupNV (HDC hDC, GLuint group);
|
||||
extern BOOL WINAPI wglBindSwapBarrierNV (GLuint group, GLuint barrier);
|
||||
extern BOOL WINAPI wglQuerySwapGroupNV (HDC hDC, GLuint *group, GLuint *barrier);
|
||||
extern BOOL WINAPI wglQueryMaxSwapGroupsNV (HDC hDC, GLuint *maxGroups, GLuint *maxBarriers);
|
||||
extern BOOL WINAPI wglQueryFrameCountNV (HDC hDC, GLuint *count);
|
||||
extern BOOL WINAPI wglResetFrameCountNV (HDC hDC);
|
||||
#endif /* WGL_WGLEXT_PROTOTYPES */
|
||||
typedef BOOL (WINAPI * PFNWGLJOINSWAPGROUPNVPROC) (HDC hDC, GLuint group);
|
||||
typedef BOOL (WINAPI * PFNWGLBINDSWAPBARRIERNVPROC) (GLuint group, GLuint barrier);
|
||||
typedef BOOL (WINAPI * PFNWGLQUERYSWAPGROUPNVPROC) (HDC hDC, GLuint *group, GLuint *barrier);
|
||||
typedef BOOL (WINAPI * PFNWGLQUERYMAXSWAPGROUPSNVPROC) (HDC hDC, GLuint *maxGroups, GLuint *maxBarriers);
|
||||
typedef BOOL (WINAPI * PFNWGLQUERYFRAMECOUNTNVPROC) (HDC hDC, GLuint *count);
|
||||
typedef BOOL (WINAPI * PFNWGLRESETFRAMECOUNTNVPROC) (HDC hDC);
|
||||
#endif
|
||||
|
||||
#ifndef WGL_NV_gpu_affinity
|
||||
#define WGL_NV_gpu_affinity 1
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
extern BOOL WINAPI wglEnumGpusNV (UINT iGpuIndex, HGPUNV *phGpu);
|
||||
extern BOOL WINAPI wglEnumGpuDevicesNV (HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice);
|
||||
extern HDC WINAPI wglCreateAffinityDCNV (const HGPUNV *phGpuList);
|
||||
extern BOOL WINAPI wglEnumGpusFromAffinityDCNV (HDC hAffinityDC, UINT iGpuIndex, HGPUNV *hGpu);
|
||||
extern BOOL WINAPI wglDeleteDCNV (HDC hdc);
|
||||
#endif /* WGL_WGLEXT_PROTOTYPES */
|
||||
typedef BOOL (WINAPI * PFNWGLENUMGPUSNVPROC) (UINT iGpuIndex, HGPUNV *phGpu);
|
||||
typedef BOOL (WINAPI * PFNWGLENUMGPUDEVICESNVPROC) (HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice);
|
||||
typedef HDC (WINAPI * PFNWGLCREATEAFFINITYDCNVPROC) (const HGPUNV *phGpuList);
|
||||
typedef BOOL (WINAPI * PFNWGLENUMGPUSFROMAFFINITYDCNVPROC) (HDC hAffinityDC, UINT iGpuIndex, HGPUNV *hGpu);
|
||||
typedef BOOL (WINAPI * PFNWGLDELETEDCNVPROC) (HDC hdc);
|
||||
#endif
|
||||
|
||||
#ifndef WGL_AMD_gpu_association
|
||||
#define WGL_AMD_gpu_association 1
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
extern UINT WINAPI wglGetGPUIDsAMD (UINT maxCount, UINT *ids);
|
||||
extern INT WINAPI wglGetGPUInfoAMD (UINT id, int property, GLenum dataType, UINT size, void *data);
|
||||
extern UINT WINAPI wglGetContextGPUIDAMD (HGLRC hglrc);
|
||||
extern HGLRC WINAPI wglCreateAssociatedContextAMD (UINT id);
|
||||
extern HGLRC WINAPI wglCreateAssociatedContextAttribsAMD (UINT id, HGLRC hShareContext, const int *attribList);
|
||||
extern BOOL WINAPI wglDeleteAssociatedContextAMD (HGLRC hglrc);
|
||||
extern BOOL WINAPI wglMakeAssociatedContextCurrentAMD (HGLRC hglrc);
|
||||
extern HGLRC WINAPI wglGetCurrentAssociatedContextAMD (void);
|
||||
extern VOID WINAPI wglBlitContextFramebufferAMD (HGLRC dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
|
||||
#endif /* WGL_WGLEXT_PROTOTYPES */
|
||||
typedef UINT (WINAPI * PFNWGLGETGPUIDSAMDPROC) (UINT maxCount, UINT *ids);
|
||||
typedef INT (WINAPI * PFNWGLGETGPUINFOAMDPROC) (UINT id, int property, GLenum dataType, UINT size, void *data);
|
||||
typedef UINT (WINAPI * PFNWGLGETCONTEXTGPUIDAMDPROC) (HGLRC hglrc);
|
||||
typedef HGLRC (WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC) (UINT id);
|
||||
typedef HGLRC (WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC) (UINT id, HGLRC hShareContext, const int *attribList);
|
||||
typedef BOOL (WINAPI * PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC) (HGLRC hglrc);
|
||||
typedef BOOL (WINAPI * PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC) (HGLRC hglrc);
|
||||
typedef HGLRC (WINAPI * PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC) (void);
|
||||
typedef VOID (WINAPI * PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC) (HGLRC dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
|
||||
#endif
|
||||
|
||||
#ifndef WGL_NV_video_capture
|
||||
#define WGL_NV_video_capture 1
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
extern BOOL WINAPI wglBindVideoCaptureDeviceNV (UINT uVideoSlot, HVIDEOINPUTDEVICENV hDevice);
|
||||
extern UINT WINAPI wglEnumerateVideoCaptureDevicesNV (HDC hDc, HVIDEOINPUTDEVICENV *phDeviceList);
|
||||
extern BOOL WINAPI wglLockVideoCaptureDeviceNV (HDC hDc, HVIDEOINPUTDEVICENV hDevice);
|
||||
extern BOOL WINAPI wglQueryVideoCaptureDeviceNV (HDC hDc, HVIDEOINPUTDEVICENV hDevice, int iAttribute, int *piValue);
|
||||
extern BOOL WINAPI wglReleaseVideoCaptureDeviceNV (HDC hDc, HVIDEOINPUTDEVICENV hDevice);
|
||||
#endif /* WGL_WGLEXT_PROTOTYPES */
|
||||
typedef BOOL (WINAPI * PFNWGLBINDVIDEOCAPTUREDEVICENVPROC) (UINT uVideoSlot, HVIDEOINPUTDEVICENV hDevice);
|
||||
typedef UINT (WINAPI * PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC) (HDC hDc, HVIDEOINPUTDEVICENV *phDeviceList);
|
||||
typedef BOOL (WINAPI * PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice);
|
||||
typedef BOOL (WINAPI * PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice, int iAttribute, int *piValue);
|
||||
typedef BOOL (WINAPI * PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice);
|
||||
#endif
|
||||
|
||||
#ifndef WGL_NV_copy_image
|
||||
#define WGL_NV_copy_image 1
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
extern BOOL WINAPI wglCopyImageSubDataNV (HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
|
||||
#endif /* WGL_WGLEXT_PROTOTYPES */
|
||||
typedef BOOL (WINAPI * PFNWGLCOPYIMAGESUBDATANVPROC) (HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
|
||||
#endif
|
||||
|
||||
#ifndef WGL_NV_multisample_coverage
|
||||
#define WGL_NV_multisample_coverage 1
|
||||
#endif
|
||||
|
||||
#ifndef WGL_NV_DX_interop
|
||||
#define WGL_NV_DX_interop 1
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
extern BOOL WINAPI wglDXSetResourceShareHandleNV (void *dxObject, HANDLE shareHandle);
|
||||
extern HANDLE WINAPI wglDXOpenDeviceNV (void *dxDevice);
|
||||
extern BOOL WINAPI wglDXCloseDeviceNV (HANDLE hDevice);
|
||||
extern HANDLE WINAPI wglDXRegisterObjectNV (HANDLE hDevice, void *dxObject, GLuint name, GLenum type, GLenum access);
|
||||
extern BOOL WINAPI wglDXUnregisterObjectNV (HANDLE hDevice, HANDLE hObject);
|
||||
extern BOOL WINAPI wglDXObjectAccessNV (HANDLE hObject, GLenum access);
|
||||
extern BOOL WINAPI wglDXLockObjectsNV (HANDLE hDevice, GLint count, HANDLE *hObjects);
|
||||
extern BOOL WINAPI wglDXUnlockObjectsNV (HANDLE hDevice, GLint count, HANDLE *hObjects);
|
||||
#endif /* WGL_WGLEXT_PROTOTYPES */
|
||||
typedef BOOL (WINAPI * PFNWGLDXSETRESOURCESHAREHANDLENVPROC) (void *dxObject, HANDLE shareHandle);
|
||||
typedef HANDLE (WINAPI * PFNWGLDXOPENDEVICENVPROC) (void *dxDevice);
|
||||
typedef BOOL (WINAPI * PFNWGLDXCLOSEDEVICENVPROC) (HANDLE hDevice);
|
||||
typedef HANDLE (WINAPI * PFNWGLDXREGISTEROBJECTNVPROC) (HANDLE hDevice, void *dxObject, GLuint name, GLenum type, GLenum access);
|
||||
typedef BOOL (WINAPI * PFNWGLDXUNREGISTEROBJECTNVPROC) (HANDLE hDevice, HANDLE hObject);
|
||||
typedef BOOL (WINAPI * PFNWGLDXOBJECTACCESSNVPROC) (HANDLE hObject, GLenum access);
|
||||
typedef BOOL (WINAPI * PFNWGLDXLOCKOBJECTSNVPROC) (HANDLE hDevice, GLint count, HANDLE *hObjects);
|
||||
typedef BOOL (WINAPI * PFNWGLDXUNLOCKOBJECTSNVPROC) (HANDLE hDevice, GLint count, HANDLE *hObjects);
|
||||
#endif
|
||||
|
||||
#ifndef WGL_NV_DX_interop2
|
||||
#define WGL_NV_DX_interop2 1
|
||||
#endif
|
||||
|
||||
#ifndef WGL_EXT_swap_control_tear
|
||||
#define WGL_EXT_swap_control_tear 1
|
||||
#endif
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user