Utility/MaterialData: Fix FaceCulling being used for FaceSide

Former-commit-id: 7529332749a01512188dce36ec0486354e0e7e8f [formerly 7154109a1a828509720e5a0039b8efc3fde4727d]
Former-commit-id: f9e43b017d8750abf43ba83f6565c1dcbab4cef6
This commit is contained in:
Lynix
2016-07-07 08:57:11 +02:00
parent b82b291de8
commit 57b03bd9ed
2 changed files with 4 additions and 3 deletions

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@@ -22,6 +22,7 @@ namespace Nz
static constexpr const char* BackFaceStencilReference = "MatBackFaceStencilReference";
static constexpr const char* BackFaceStencilZFail = "MatBackFaceStencilZFail";
static constexpr const char* Blending = "MatBlending";
static constexpr const char* CullingSide = "MatCullingSide";
static constexpr const char* CustomDefined = "MatCustomDefined";
static constexpr const char* ColorWrite = "MatColorWrite";
static constexpr const char* DepthBuffer = "MatDepthBuffer";