Noise: First pass of refactoring
Former-commit-id: 77de49ee01fea466cb97b22771e4c625389fd95c [formerly edce9427bc009c8ea6a6df35d9ce134a83ab985c] Former-commit-id: 76227519c8be75a45f6f65250a0870c2eb866953
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@@ -11,20 +11,51 @@ namespace Nz
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{
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}
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float FBM::Get(std::initializer_list<float> coordinates, float scale) const
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///TODO: Handle with variadic templates
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float FBM::Get(float x, float y, float scale) const
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{
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float value = 0.0;
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for(int i(0); i < m_octaves; ++i)
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float value = 0.f;
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for(int i = 0; i < m_octaves; ++i)
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{
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value += m_source.Get(coordinates,scale) * m_exponent_array.at(i);
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value += m_source.Get(x, y, scale) * m_exponent_array.at(i);
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scale *= m_lacunarity;
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}
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float remainder = m_octaves - static_cast<int>(m_octaves);
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if(std::fabs(remainder) > 0.01f)
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value += remainder * m_source.Get(coordinates,scale) * m_exponent_array.at(static_cast<int>(m_octaves-1));
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value += remainder * m_source.Get(x, y, scale) * m_exponent_array.at(static_cast<int>(m_octaves-1));
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return value / m_sum;
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}
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float FBM::Get(float x, float y, float z, float scale) const
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{
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float value = 0.f;
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for(int i = 0; i < m_octaves; ++i)
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{
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value += m_source.Get(x, y, z, scale) * m_exponent_array.at(i);
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scale *= m_lacunarity;
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}
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float remainder = m_octaves - static_cast<int>(m_octaves);
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if(std::fabs(remainder) > 0.01f)
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value += remainder * m_source.Get(x, y, z, scale) * m_exponent_array.at(static_cast<int>(m_octaves-1));
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return value / m_sum;
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}
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float FBM::Get(float x, float y, float z, float w, float scale) const
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{
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float value = 0.f;
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for(int i = 0; i < m_octaves; ++i)
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{
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value += m_source.Get(x, y, z, w, scale) * m_exponent_array.at(i);
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scale *= m_lacunarity;
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}
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float remainder = m_octaves - static_cast<int>(m_octaves);
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if(std::fabs(remainder) > 0.01f)
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value += remainder * m_source.Get(x, y, z, w, scale) * m_exponent_array.at(static_cast<int>(m_octaves-1));
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return value / m_sum;
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}
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