New module: Platform - Split window management from Utility module (#128)
* New module: Platform - Split window management from Utility module Final touch * NDK/SDK: Bring back initialization of Utility
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committed by
Jérôme Leclercq
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41a1b5d493
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5aa072cee3
143
include/Nazara/Platform/Window.hpp
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143
include/Nazara/Platform/Window.hpp
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// Copyright (C) 2017 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Platform module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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// Interface inspirée de la SFML par Laurent Gomila
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#pragma once
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#ifndef NAZARA_WINDOW_HPP
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#define NAZARA_WINDOW_HPP
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#include <Nazara/Prerequesites.hpp>
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#include <Nazara/Core/ConditionVariable.hpp>
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#include <Nazara/Core/Mutex.hpp>
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#include <Nazara/Core/String.hpp>
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#include <Nazara/Math/Vector2.hpp>
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#include <Nazara/Platform/Config.hpp>
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#include <Nazara/Platform/Cursor.hpp>
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#include <Nazara/Platform/CursorController.hpp>
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#include <Nazara/Platform/Enums.hpp>
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#include <Nazara/Platform/EventHandler.hpp>
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#include <Nazara/Platform/Icon.hpp>
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#include <Nazara/Platform/VideoMode.hpp>
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#include <Nazara/Platform/WindowHandle.hpp>
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#include <queue>
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namespace Nz
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{
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class Image;
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class WindowImpl;
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class NAZARA_PLATFORM_API Window
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{
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friend WindowImpl;
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friend class Mouse;
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friend class Platform;
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public:
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Window();
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inline Window(VideoMode mode, const String& title, WindowStyleFlags style = WindowStyle_Default);
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inline explicit Window(WindowHandle handle);
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Window(const Window&) = delete;
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inline Window(Window&& window) noexcept;
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virtual ~Window();
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inline void Close();
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bool Create(VideoMode mode, const String& title, WindowStyleFlags style = WindowStyle_Default);
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bool Create(WindowHandle handle);
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void Destroy();
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inline void EnableCloseOnQuit(bool closeOnQuit);
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NAZARA_DEPRECATED("Event pooling/waiting is deprecated, please use the EventHandler system")
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inline void EnableEventPolling(bool enable);
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void EnableKeyRepeat(bool enable);
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void EnableSmoothScrolling(bool enable);
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inline const CursorRef& GetCursor() const;
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inline CursorController& GetCursorController();
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inline EventHandler& GetEventHandler();
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WindowHandle GetHandle() const;
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unsigned int GetHeight() const;
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Vector2i GetPosition() const;
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Vector2ui GetSize() const;
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WindowStyleFlags GetStyle() const;
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String GetTitle() const;
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unsigned int GetWidth() const;
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bool HasFocus() const;
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bool IsMinimized() const;
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inline bool IsOpen(bool checkClosed = true);
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inline bool IsOpen() const;
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inline bool IsValid() const;
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bool IsVisible() const;
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NAZARA_DEPRECATED("Event pooling/waiting is deprecated, please use the EventHandler system")
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bool PollEvent(WindowEvent* event);
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void ProcessEvents(bool block = false);
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void SetCursor(CursorRef cursor);
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inline void SetCursor(SystemCursor systemCursor);
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void SetEventListener(bool listener);
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void SetFocus();
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void SetIcon(IconRef icon);
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void SetMaximumSize(const Vector2i& maxSize);
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void SetMaximumSize(int width, int height);
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void SetMinimumSize(const Vector2i& minSize);
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void SetMinimumSize(int width, int height);
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void SetPosition(const Vector2i& position);
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void SetPosition(int x, int y);
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void SetSize(const Vector2i& size);
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void SetSize(unsigned int width, unsigned int height);
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void SetStayOnTop(bool stayOnTop);
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void SetTitle(const String& title);
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void SetVisible(bool visible);
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NAZARA_DEPRECATED("Event pooling/waiting is deprecated, please use the EventHandler system")
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bool WaitEvent(WindowEvent* event);
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Window& operator=(const Window&) = delete;
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inline Window& operator=(Window&& window);
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protected:
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virtual bool OnWindowCreated();
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virtual void OnWindowDestroy();
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virtual void OnWindowResized();
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WindowImpl* m_impl;
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private:
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void IgnoreNextMouseEvent(int mouseX, int mouseY) const;
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inline void HandleEvent(const WindowEvent& event);
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inline void PushEvent(const WindowEvent& event);
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static bool Initialize();
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static void Uninitialize();
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std::queue<WindowEvent> m_events;
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std::vector<WindowEvent> m_pendingEvents;
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ConditionVariable m_eventCondition;
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CursorController m_cursorController;
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CursorRef m_cursor;
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EventHandler m_eventHandler;
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IconRef m_icon;
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Mutex m_eventMutex;
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Mutex m_eventConditionMutex;
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bool m_asyncWindow;
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bool m_closed;
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bool m_closeOnQuit;
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bool m_eventPolling;
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bool m_ownsWindow;
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bool m_waitForEvent;
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};
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}
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#include <Nazara/Platform/Window.inl>
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#endif // NAZARA_WINDOW_HPP
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