New module: Platform - Split window management from Utility module (#128)

* New module: Platform - Split window management from Utility module

Final touch

* NDK/SDK: Bring back initialization of Utility
This commit is contained in:
Gawaboumga
2017-08-30 10:22:50 +02:00
committed by Jérôme Leclercq
parent 41a1b5d493
commit 5aa072cee3
125 changed files with 1049 additions and 782 deletions

View File

@@ -0,0 +1,30 @@
#ifndef __EVENTSTATE_HPP__
#define __EVENTSTATE_HPP__
#include "BaseState.hpp"
#include <deque>
class StateContext;
class EventState : public BaseState
{
public:
EventState(StateContext& stateContext);
void Enter(Ndk::StateMachine& fsm) override;
private:
void AddEvent(const Nz::WindowEvent& event);
void DrawMenu() override;
Nz::String ToString(const Nz::WindowEvent& event) const;
std::deque<Nz::String> m_events;
int m_count;
NazaraSlot(Nz::EventHandler, OnEvent, m_eventSlot);
NazaraSlot(Nz::EventHandler, OnKeyPressed, m_keyPressedSlot);
};
#endif // __EVENTSTATE_HPP__