OpenGLRenderer: Use a single context with WebGL

This commit is contained in:
SirLynix
2022-12-06 09:06:38 +01:00
committed by Jérôme Leclercq
parent ea5c5240fc
commit 5b3703347f
16 changed files with 68 additions and 136 deletions

View File

@@ -65,9 +65,7 @@ namespace Nz::GL
Fallback fallbacks; //< m_ omitted
std::unordered_set<std::string> m_supportedPlatformExtensions;
static EMSCRIPTEN_WEBGL_CONTEXT_HANDLE s_handle;
static size_t s_handleCounter;
bool m_ownsDisplay;
EMSCRIPTEN_WEBGL_CONTEXT_HANDLE m_handle;
};
}