OpenGLRenderer: Use a single context with WebGL
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committed by
Jérôme Leclercq
parent
ea5c5240fc
commit
5b3703347f
@@ -65,9 +65,7 @@ namespace Nz::GL
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Fallback fallbacks; //< m_ omitted
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std::unordered_set<std::string> m_supportedPlatformExtensions;
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static EMSCRIPTEN_WEBGL_CONTEXT_HANDLE s_handle;
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static size_t s_handleCounter;
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bool m_ownsDisplay;
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EMSCRIPTEN_WEBGL_CONTEXT_HANDLE m_handle;
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};
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}
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