OpenGLRenderer: Use a single context with WebGL
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committed by
Jérôme Leclercq
parent
ea5c5240fc
commit
5b3703347f
@@ -136,10 +136,7 @@ namespace Nz
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std::strcpy(m_cpuBrandString.data(), "CPU from unknown vendor - cpuid not supported");
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if (!HardwareInfoImpl::IsCpuidSupported())
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{
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NazaraWarning("Cpuid is not supported");
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return;
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}
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// To begin, we get the id of the constructor and the id of maximal functions supported by the CPUID
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std::array<UInt32, 4> registers;
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