From 5b9f79a554394bc2233919ce37b4257f68decaf4 Mon Sep 17 00:00:00 2001 From: SirLynix Date: Fri, 25 Aug 2023 17:14:23 +0200 Subject: [PATCH] Math/Frustum: Fix Far plane extraction --- include/Nazara/Math/Frustum.inl | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/include/Nazara/Math/Frustum.inl b/include/Nazara/Math/Frustum.inl index 2020014a8..fedb1a4a2 100644 --- a/include/Nazara/Math/Frustum.inl +++ b/include/Nazara/Math/Frustum.inl @@ -551,10 +551,10 @@ namespace Nz planes[FrustumPlane::Top].normal.z = viewProjMatrix(3, 2) + viewProjMatrix(1, 2); planes[FrustumPlane::Top].distance = viewProjMatrix(3, 3) + viewProjMatrix(1, 3); - planes[FrustumPlane::Far].normal.x = viewProjMatrix(3, 0) + viewProjMatrix(2, 0); - planes[FrustumPlane::Far].normal.y = viewProjMatrix(3, 1) + viewProjMatrix(2, 1); - planes[FrustumPlane::Far].normal.z = viewProjMatrix(3, 2) + viewProjMatrix(2, 2); - planes[FrustumPlane::Far].distance = viewProjMatrix(3, 3) + viewProjMatrix(2, 3); + planes[FrustumPlane::Far].normal.x = viewProjMatrix(2, 0); + planes[FrustumPlane::Far].normal.y = viewProjMatrix(2, 1); + planes[FrustumPlane::Far].normal.z = viewProjMatrix(2, 2); + planes[FrustumPlane::Far].distance = viewProjMatrix(2, 3); planes[FrustumPlane::Near].normal.x = viewProjMatrix(3, 0) - viewProjMatrix(2, 0); planes[FrustumPlane::Near].normal.y = viewProjMatrix(3, 1) - viewProjMatrix(2, 1);