Reworked TriangleIterator
Will now output vertex indices instead of vertex data (making it way more useful) Former-commit-id: c82d61ca0ac3f2908d57e167dade74af42282b06
This commit is contained in:
parent
70e1327071
commit
5c2ae93d0b
|
|
@ -8,31 +8,21 @@
|
||||||
#define NAZARA_TRIANGLEITERATOR_HPP
|
#define NAZARA_TRIANGLEITERATOR_HPP
|
||||||
|
|
||||||
#include <Nazara/Prerequesites.hpp>
|
#include <Nazara/Prerequesites.hpp>
|
||||||
#include <Nazara/Math/Vector2.hpp>
|
|
||||||
#include <Nazara/Math/Vector3.hpp>
|
|
||||||
#include <Nazara/Utility/Enums.hpp>
|
#include <Nazara/Utility/Enums.hpp>
|
||||||
#include <Nazara/Utility/IndexMapper.hpp>
|
#include <Nazara/Utility/IndexMapper.hpp>
|
||||||
#include <Nazara/Utility/VertexMapper.hpp>
|
|
||||||
|
|
||||||
class NzSubMesh;
|
class NzSubMesh;
|
||||||
|
|
||||||
class NAZARA_API NzTriangleIterator
|
class NAZARA_API NzTriangleIterator
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
NzTriangleIterator(NzSubMesh* subMesh, nzBufferAccess access = nzBufferAccess_ReadWrite);
|
NzTriangleIterator(nzPrimitiveMode primitiveMode, const NzIndexBuffer* indexBuffer);
|
||||||
|
NzTriangleIterator(NzSubMesh* subMesh);
|
||||||
~NzTriangleIterator() = default;
|
~NzTriangleIterator() = default;
|
||||||
|
|
||||||
bool Advance();
|
bool Advance();
|
||||||
|
|
||||||
NzVector3f GetNormal(unsigned int i) const;
|
nzUInt32 operator[](unsigned int i) const;
|
||||||
NzVector3f GetPosition(unsigned int i) const;
|
|
||||||
NzVector3f GetTangent(unsigned int i) const;
|
|
||||||
NzVector2f GetTexCoord(unsigned int i) const;
|
|
||||||
|
|
||||||
void SetNormal(unsigned int i, const NzVector3f& normal);
|
|
||||||
void SetPosition(unsigned int i, const NzVector3f& position);
|
|
||||||
void SetTangent(unsigned int i, const NzVector3f& tangent);
|
|
||||||
void SetTexCoord(unsigned int i, const NzVector2f& texCoords);
|
|
||||||
|
|
||||||
void Unmap();
|
void Unmap();
|
||||||
|
|
||||||
|
|
@ -40,7 +30,6 @@ class NAZARA_API NzTriangleIterator
|
||||||
nzPrimitiveMode m_primitiveMode;
|
nzPrimitiveMode m_primitiveMode;
|
||||||
nzUInt32 m_triangleIndices[3];
|
nzUInt32 m_triangleIndices[3];
|
||||||
NzIndexMapper m_indexMapper;
|
NzIndexMapper m_indexMapper;
|
||||||
NzVertexMapper m_vertexMapper;
|
|
||||||
unsigned int m_currentIndex;
|
unsigned int m_currentIndex;
|
||||||
unsigned int m_indexCount;
|
unsigned int m_indexCount;
|
||||||
};
|
};
|
||||||
|
|
|
||||||
|
|
@ -6,23 +6,21 @@
|
||||||
#include <Nazara/Utility/SubMesh.hpp>
|
#include <Nazara/Utility/SubMesh.hpp>
|
||||||
#include <Nazara/Utility/Debug.hpp>
|
#include <Nazara/Utility/Debug.hpp>
|
||||||
|
|
||||||
NzTriangleIterator::NzTriangleIterator(NzSubMesh* subMesh, nzBufferAccess access) :
|
NzTriangleIterator::NzTriangleIterator(nzPrimitiveMode primitiveMode, const NzIndexBuffer* indexBuffer) :
|
||||||
m_primitiveMode(subMesh->GetPrimitiveMode()),
|
m_primitiveMode(primitiveMode),
|
||||||
m_indexMapper(subMesh->GetIndexBuffer(), nzBufferAccess_ReadOnly),
|
m_indexMapper(indexBuffer, nzBufferAccess_ReadOnly)
|
||||||
m_vertexMapper(subMesh)
|
|
||||||
{
|
{
|
||||||
NazaraUnused(access);
|
|
||||||
|
|
||||||
m_currentIndex = 3;
|
m_currentIndex = 3;
|
||||||
m_triangleIndices[0] = m_indexMapper.Get(0);
|
m_triangleIndices[0] = m_indexMapper.Get(0);
|
||||||
m_triangleIndices[1] = m_indexMapper.Get(1);
|
m_triangleIndices[1] = m_indexMapper.Get(1);
|
||||||
m_triangleIndices[2] = m_indexMapper.Get(2);
|
m_triangleIndices[2] = m_indexMapper.Get(2);
|
||||||
|
|
||||||
const NzIndexBuffer* indexBuffer = m_indexMapper.GetBuffer();
|
m_indexCount = indexBuffer->GetIndexCount();
|
||||||
if (indexBuffer)
|
}
|
||||||
m_indexCount = indexBuffer->GetIndexCount();
|
|
||||||
else
|
NzTriangleIterator::NzTriangleIterator(NzSubMesh* subMesh) :
|
||||||
m_indexCount = subMesh->GetVertexCount();
|
NzTriangleIterator(subMesh->GetPrimitiveMode(), subMesh->GetIndexBuffer())
|
||||||
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
bool NzTriangleIterator::Advance()
|
bool NzTriangleIterator::Advance()
|
||||||
|
|
@ -59,113 +57,24 @@ bool NzTriangleIterator::Advance()
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
NzVector3f NzTriangleIterator::GetNormal(unsigned int i) const
|
nzUInt32 NzTriangleIterator::operator[](unsigned int i) const
|
||||||
{
|
{
|
||||||
#if NAZARA_UTILITY_SAFE
|
#if NAZARA_UTILITY_SAFE
|
||||||
if (i > 2)
|
if (i >= 3)
|
||||||
{
|
{
|
||||||
NazaraError("Index out of range: (" + NzString::Number(i) + " > 2)");
|
NzStringStream ss;
|
||||||
return NzVector3f();
|
ss << "Index out of range: (" << i << " >= 3)";
|
||||||
|
|
||||||
|
NazaraError(ss);
|
||||||
|
throw std::domain_error(ss.ToString());
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
return m_vertexMapper.GetNormal(m_triangleIndices[i]);
|
return m_triangleIndices[i];
|
||||||
}
|
|
||||||
|
|
||||||
NzVector3f NzTriangleIterator::GetPosition(unsigned int i) const
|
|
||||||
{
|
|
||||||
#if NAZARA_UTILITY_SAFE
|
|
||||||
if (i > 2)
|
|
||||||
{
|
|
||||||
NazaraError("Index out of range: (" + NzString::Number(i) + " > 2)");
|
|
||||||
return NzVector3f();
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
return m_vertexMapper.GetPosition(m_triangleIndices[i]);
|
|
||||||
}
|
|
||||||
|
|
||||||
NzVector3f NzTriangleIterator::GetTangent(unsigned int i) const
|
|
||||||
{
|
|
||||||
#if NAZARA_UTILITY_SAFE
|
|
||||||
if (i > 2)
|
|
||||||
{
|
|
||||||
NazaraError("Index out of range: (" + NzString::Number(i) + " > 2)");
|
|
||||||
return NzVector3f();
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
return m_vertexMapper.GetTangent(m_triangleIndices[i]);
|
|
||||||
}
|
|
||||||
|
|
||||||
NzVector2f NzTriangleIterator::GetTexCoord(unsigned int i) const
|
|
||||||
{
|
|
||||||
#if NAZARA_UTILITY_SAFE
|
|
||||||
if (i > 2)
|
|
||||||
{
|
|
||||||
NazaraError("Index out of range: (" + NzString::Number(i) + " > 2)");
|
|
||||||
return NzVector2f();
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
return m_vertexMapper.GetTexCoord(m_triangleIndices[i]);
|
|
||||||
}
|
|
||||||
|
|
||||||
void NzTriangleIterator::SetNormal(unsigned int i, const NzVector3f& normal)
|
|
||||||
{
|
|
||||||
#if NAZARA_UTILITY_SAFE
|
|
||||||
if (i > 2)
|
|
||||||
{
|
|
||||||
NazaraError("Index out of range: (" + NzString::Number(i) + " > 2)");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
m_vertexMapper.SetNormal(m_triangleIndices[i], normal);
|
|
||||||
}
|
|
||||||
|
|
||||||
void NzTriangleIterator::SetPosition(unsigned int i, const NzVector3f& position)
|
|
||||||
{
|
|
||||||
#if NAZARA_UTILITY_SAFE
|
|
||||||
if (i > 2)
|
|
||||||
{
|
|
||||||
NazaraError("Index out of range: (" + NzString::Number(i) + " > 2)");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
m_vertexMapper.SetPosition(m_triangleIndices[i], position);
|
|
||||||
}
|
|
||||||
|
|
||||||
void NzTriangleIterator::SetTangent(unsigned int i, const NzVector3f& tangent)
|
|
||||||
{
|
|
||||||
#if NAZARA_UTILITY_SAFE
|
|
||||||
if (i > 2)
|
|
||||||
{
|
|
||||||
NazaraError("Index out of range: (" + NzString::Number(i) + " > 2)");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
m_vertexMapper.SetTangent(m_triangleIndices[i], tangent);
|
|
||||||
}
|
|
||||||
|
|
||||||
void NzTriangleIterator::SetTexCoord(unsigned int i, const NzVector2f& texCoords)
|
|
||||||
{
|
|
||||||
#if NAZARA_UTILITY_SAFE
|
|
||||||
if (i > 2)
|
|
||||||
{
|
|
||||||
NazaraError("Index out of range: (" + NzString::Number(i) + " > 2)");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
m_vertexMapper.SetTexCoord(m_triangleIndices[i], texCoords);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void NzTriangleIterator::Unmap()
|
void NzTriangleIterator::Unmap()
|
||||||
{
|
{
|
||||||
// Peut très bien être appellé plusieurs fois de suite, seul le premier appel sera pris en compte
|
// Peut très bien être appellé plusieurs fois de suite, seul le premier appel sera pris en compte
|
||||||
m_indexMapper.Unmap();
|
m_indexMapper.Unmap();
|
||||||
m_vertexMapper.Unmap();
|
|
||||||
}
|
}
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue