You can now change the point size
Former-commit-id: b0018b14973d36f822524e8e5b94ba940a63897f
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@@ -41,6 +41,7 @@ class NAZARA_API NzRenderer
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static unsigned int GetMaxAnisotropyLevel();
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static unsigned int GetMaxRenderTargets();
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static unsigned int GetMaxTextureUnits();
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static float GetPointSize();
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static NzShader* GetShader();
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static NzRenderTarget* GetTarget();
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static NzRectui GetViewport();
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@@ -60,6 +61,7 @@ class NAZARA_API NzRenderer
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static void SetFaceFilling(nzFaceFilling fillingMode);
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static bool SetIndexBuffer(const NzIndexBuffer* indexBuffer);
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static void SetMatrix(nzMatrixType type, const NzMatrix4f& matrix);
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static void SetPointSize(float size);
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static bool SetShader(NzShader* shader);
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static void SetStencilCompareFunction(nzRendererComparison compareFunc);
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static void SetStencilFailOperation(nzStencilOperation failOperation);
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