Removed Quaternion/Vector comparison operator

Made no sense


Former-commit-id: 3c2a822cd3142e2bc931021ef8874602630be8cf
This commit is contained in:
Lynix
2012-12-02 00:37:21 +01:00
parent b62ae632a0
commit 5c7a9e1011
8 changed files with 0 additions and 112 deletions

View File

@@ -473,30 +473,6 @@ bool NzVector3<T>::operator!=(const NzVector3& vec) const
return !operator==(vec);
}
template<typename T>
bool NzVector3<T>::operator<(const NzVector3& vec) const
{
return x < vec.x && y < vec.y && z < vec.z;
}
template<typename T>
bool NzVector3<T>::operator<=(const NzVector3& vec) const
{
return operator<(vec) || operator==(vec);
}
template<typename T>
bool NzVector3<T>::operator>(const NzVector3& vec) const
{
return !operator<=(vec);
}
template<typename T>
bool NzVector3<T>::operator>=(const NzVector3& vec) const
{
return !operator<(vec);
}
template<typename T>
NzVector3<T> NzVector3<T>::CrossProduct(const NzVector3& vec1, const NzVector3& vec2)
{