Removed Quaternion/Vector comparison operator
Made no sense Former-commit-id: 3c2a822cd3142e2bc931021ef8874602630be8cf
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@@ -425,30 +425,6 @@ bool NzVector4<T>::operator!=(const NzVector4& vec) const
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return !operator==(vec);
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}
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template<typename T>
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bool NzVector4<T>::operator<(const NzVector4& vec) const
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{
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return x < vec.x && y < vec.y && z < vec.z && w < vec.w;
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}
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template<typename T>
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bool NzVector4<T>::operator<=(const NzVector4& vec) const
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{
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return operator<(vec) || operator==(vec);
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}
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template<typename T>
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bool NzVector4<T>::operator>(const NzVector4& vec) const
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{
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return !operator<=(vec);
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}
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template<typename T>
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bool NzVector4<T>::operator>=(const NzVector4& vec) const
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{
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return !operator<(vec);
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}
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template<typename T>
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NzVector4<T> NzVector4<T>::UnitX()
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{
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