More Math cleanup
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@@ -119,7 +119,7 @@ SCENARIO("Serialization", "[CORE][SERIALIZATION]")
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Nz::OrientedBoxf zeroOBB = Nz::OrientedBoxf::Zero();
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Nz::OrientedBoxf copy(zeroOBB);
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REQUIRE(Serialize(context, zeroOBB));
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zeroOBB = Nz::OrientedBoxf(1, 1, 1, 1, 1, 1); // Random values
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zeroOBB = Nz::OrientedBoxf(Nz::Boxf(1, 1, 1, 1, 1, 1)); // Random values
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REQUIRE(zeroOBB != copy);
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context.stream->SetCursorPos(0);
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REQUIRE(Unserialize(context, &zeroOBB));
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@@ -26,26 +26,6 @@ SCENARIO("BoundingVolume", "[MATH][BOUNDINGVOLUME]")
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}
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}
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WHEN("If we multiply them")
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{
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THEN("They should still be different")
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{
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nullVolume *= 5.f;
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infiniteVolume = infiniteVolume * 0.5f;
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REQUIRE(nullVolume != infiniteVolume);
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AND_WHEN("We ask for the characteristic (infinite and null)")
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{
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THEN("They should still be respectively null and infinite")
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{
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CHECK(nullVolume.IsNull());
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CHECK(infiniteVolume.IsInfinite());
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}
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}
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}
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}
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WHEN("We compare two null or two infinite")
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{
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THEN("Everything should be ok")
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@@ -58,8 +38,8 @@ SCENARIO("BoundingVolume", "[MATH][BOUNDINGVOLUME]")
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GIVEN("Two same bounding volume with different constructor")
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{
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Nz::BoundingVolumef firstCenterAndUnit(0.f, 0.f, 0.f, 1.f, 1.f, 1.f);
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Nz::BoundingVolumef secondCenterAndUnit(Nz::Vector3f::Zero(), Nz::Vector3f::Unit());
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Nz::BoundingVolumef firstCenterAndUnit(Nz::Boxf(0.f, 0.f, 0.f, 1.f, 1.f, 1.f));
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Nz::BoundingVolumef secondCenterAndUnit{ Nz::Boxf(Nz::Vector3f::Unit()) };
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firstCenterAndUnit.Update(Nz::Matrix4f::Identity());
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secondCenterAndUnit.Update(Nz::Matrix4f::Identity());
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@@ -105,11 +85,11 @@ SCENARIO("BoundingVolume", "[MATH][BOUNDINGVOLUME]")
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{
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THEN("Compilation should be fine")
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{
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Nz::BoundingVolumef nullBoundingVolume = Nz::BoundingVolumef(Nz::Vector3f::Zero(), Nz::Vector3f::Zero());
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Nz::BoundingVolumef nullBoundingVolume = Nz::BoundingVolumef(Nz::Boxf::Zero());
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Nz::BoundingVolumef centerAndUnit = firstCenterAndUnit;
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nullBoundingVolume.Update(Nz::Matrix4f::Identity());
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centerAndUnit.Update(Nz::Matrix4f::Identity());
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Nz::BoundingVolumef result(Nz::Vector3f::Zero(), Nz::Vector3f::Unit() * 0.5f);
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Nz::BoundingVolumef result(Nz::Boxf(Nz::Vector3f::Zero(), Nz::Vector3f::Unit() * 0.5f));
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result.Update(Nz::Matrix4f::Identity());
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REQUIRE(Nz::BoundingVolumef::Lerp(nullBoundingVolume, centerAndUnit, 0.5f) == result);
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@@ -118,7 +98,7 @@ SCENARIO("BoundingVolume", "[MATH][BOUNDINGVOLUME]")
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WHEN("We lerp with special cases")
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{
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Nz::OrientedBoxf centerAndUnitOBB(0.f, 0.f, 0.f, 1.f, 1.f, 1.f);
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Nz::OrientedBoxf centerAndUnitOBB(Nz::Boxf(0.f, 0.f, 0.f, 1.f, 1.f, 1.f));
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centerAndUnitOBB.Update(Nz::Matrix4f::Identity());
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Nz::BoundingVolumef centerAndUnit(centerAndUnitOBB);
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@@ -128,7 +108,7 @@ SCENARIO("BoundingVolume", "[MATH][BOUNDINGVOLUME]")
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THEN("Normal to null should give a smaller volume")
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{
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Nz::BoundingVolumef result(Nz::Vector3f::Zero(), Nz::Vector3f::Unit() * 0.5f);
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Nz::BoundingVolumef result(Nz::Boxf(Nz::Vector3f::Zero(), Nz::Vector3f::Unit() * 0.5f));
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result.Update(Nz::Matrix4f::Identity());
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REQUIRE(Nz::BoundingVolumef::Lerp(centerAndUnit, nullBoundingVolume, 0.5f) == result);
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@@ -141,7 +121,7 @@ SCENARIO("BoundingVolume", "[MATH][BOUNDINGVOLUME]")
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THEN("Null to normal should give a small volume")
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{
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Nz::BoundingVolumef result(Nz::Vector3f::Zero(), Nz::Vector3f::Unit() * 0.5f);
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Nz::BoundingVolumef result(Nz::Boxf(Nz::Vector3f::Zero(), Nz::Vector3f::Unit() * 0.5f));
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result.Update(Nz::Matrix4f::Identity());
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REQUIRE(Nz::BoundingVolumef::Lerp(nullBoundingVolume, centerAndUnit, 0.5f) == result);
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@@ -9,10 +9,10 @@ SCENARIO("Box", "[MATH][BOX]")
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Nz::Boxf firstZero(Nz::Boxf::Zero());
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Nz::Boxf secondZero(Nz::Vector3f::Zero(), Nz::Vector3f::Zero());
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WHEN("We multiply them")
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WHEN("We scale them")
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{
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firstZero = firstZero * 1.f;
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secondZero = secondZero * Nz::Vector3f::Unit() * 3.f;
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firstZero.Scale(1.f);
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secondZero.Scale(Nz::Vector3f::Unit() * 3.f);
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THEN("They should stay the same")
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{
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@@ -91,8 +91,8 @@ SCENARIO("Box", "[MATH][BOX]")
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GIVEN("Two wrong box (negative width, height and depth")
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{
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Nz::Boxf firstWrongBox(-Nz::Vector3f::Unit());
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Nz::Boxf secondWrongBox(-Nz::Vector3f::Unit());
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Nz::Boxf firstWrongBox = Nz::Boxf::Invalid();
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Nz::Boxf secondWrongBox = Nz::Boxf::Invalid();
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WHEN("We check if valid")
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{
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@@ -12,11 +12,11 @@ SCENARIO("Frustum", "[MATH][FRUSTUM]")
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{
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THEN("These results are expected")
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{
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Nz::BoundingVolumef bv(Nz::Vector3f::Zero(), Nz::Vector3f::Unit());
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Nz::BoundingVolumef bv(Nz::Boxf(Nz::Vector3f::Zero(), Nz::Vector3f::Unit()));
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bv.Update(Nz::Matrix4f::Identity());
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REQUIRE(Nz::IntersectionSide::Outside == frustum.Intersect(bv));
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REQUIRE(Nz::IntersectionSide::Outside == frustum.Intersect(Nz::Boxf(Nz::Vector3f::Zero(), Nz::Vector3f::Unit() * 0.9f)));
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Nz::OrientedBoxf obb(Nz::Vector3f::Zero(), Nz::Vector3f::Unit() * 0.9f);
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Nz::OrientedBoxf obb(Nz::Boxf(Nz::Vector3f::Zero(), Nz::Vector3f::Unit() * 0.9f));
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obb.Update(Nz::Matrix4f::Identity());
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REQUIRE(Nz::IntersectionSide::Outside == frustum.Intersect(obb));
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REQUIRE(Nz::IntersectionSide::Outside == frustum.Intersect(Nz::Spheref(Nz::Vector3f::Zero(), 0.5f)));
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@@ -31,12 +31,12 @@ SCENARIO("Frustum", "[MATH][FRUSTUM]")
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{
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THEN("These results are expected")
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{
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Nz::BoundingVolumef bv(500.f, -0.5f, -0.5f, 1.f, 1.f, 1.f);
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Nz::BoundingVolumef bv(Nz::Boxf(500.f, -0.5f, -0.5f, 1.f, 1.f, 1.f));
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bv.Update(Nz::Matrix4f::Identity());
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REQUIRE(Nz::IntersectionSide::Inside == frustum.Intersect(bv));
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REQUIRE(Nz::IntersectionSide::Inside == frustum.Intersect(Nz::Boxf(Nz::Vector3f::UnitX() * 500.f, Nz::Vector3f::Unit())));
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Nz::OrientedBoxf obb(Nz::Vector3f::UnitX() * 100.f, Nz::Vector3f::Unit());
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Nz::OrientedBoxf obb(Nz::Boxf(Nz::Vector3f::UnitX() * 100.f, Nz::Vector3f::Unit()));
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obb.Update(Nz::Matrix4f::Identity());
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REQUIRE(Nz::IntersectionSide::Inside == frustum.Intersect(obb));
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REQUIRE(Nz::IntersectionSide::Inside == frustum.Intersect(Nz::Spheref(Nz::Vector3f::UnitX() * 100.f, 0.5f)));
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@@ -49,11 +49,11 @@ SCENARIO("Frustum", "[MATH][FRUSTUM]")
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{
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THEN("These results are expected")
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{
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Nz::BoundingVolumef bv(0.f, -0.25f, -0.25f, 0.5f, 0.5f, 0.5f);
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Nz::BoundingVolumef bv(Nz::Boxf(0.f, -0.25f, -0.25f, 0.5f, 0.5f, 0.5f));
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bv.Update(Nz::Matrix4f::Identity());
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CHECK(!frustum.Contains(bv));
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CHECK(!frustum.Contains(Nz::Boxf(0.f, -0.25f, -0.25f, 0.5f, 0.5f, 0.5f)));
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Nz::OrientedBoxf obb(0.f, -0.25f, -0.25f, 0.5f, 0.5f, 0.5f);
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Nz::OrientedBoxf obb(Nz::Boxf(0.f, -0.25f, -0.25f, 0.5f, 0.5f, 0.5f));
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obb.Update(Nz::Matrix4f::Identity());
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CHECK(!frustum.Contains(obb));
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CHECK(!frustum.Contains(Nz::Spheref(Nz::Vector3f::Zero(), 0.5f)));
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@@ -66,11 +66,11 @@ SCENARIO("Frustum", "[MATH][FRUSTUM]")
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{
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THEN("These results are expected")
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{
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Nz::BoundingVolumef bv(500.f, -0.5f, -0.5f, 1.f, 1.f, 1.f);
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Nz::BoundingVolumef bv(Nz::Boxf(500.f, -0.5f, -0.5f, 1.f, 1.f, 1.f));
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bv.Update(Nz::Matrix4f::Identity());
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CHECK(frustum.Contains(bv));
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CHECK(frustum.Contains(Nz::Boxf(500.f, -0.5f, -0.5f, 1.f, 1.f, 1.f)));
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Nz::OrientedBoxf obb(500.f, -0.5f, -0.5f, 1.f, 1.f, 1.f);
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Nz::OrientedBoxf obb(Nz::Boxf(500.f, -0.5f, -0.5f, 1.f, 1.f, 1.f));
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obb.Update(Nz::Matrix4f::Identity());
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CHECK(frustum.Contains(obb));
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CHECK(frustum.Contains(Nz::Spheref(Nz::Vector3f::UnitX() * 500.f, 1.f)));
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@@ -6,8 +6,8 @@ SCENARIO("OrientedBox", "[MATH][ORIENTEDBOX]")
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{
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GIVEN("Two center and unit oriented boxes")
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{
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Nz::OrientedBoxf firstCenterAndUnit(0.f, 0.f, 0.f, 1.f, 1.f, 1.f);
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Nz::OrientedBoxf secondCenterAndUnit(Nz::OrientedBox<int>(Nz::Vector3i::Zero(), Nz::Vector3i::Unit()));
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Nz::OrientedBoxf firstCenterAndUnit(Nz::Boxf(0.f, 0.f, 0.f, 1.f, 1.f, 1.f));
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Nz::OrientedBoxf secondCenterAndUnit(Nz::OrientedBox<int>(Nz::Boxi(Nz::Vector3i::Zero(), Nz::Vector3i::Unit())));
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firstCenterAndUnit.Update(Nz::Matrix4f::Identity());
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secondCenterAndUnit.Update(Nz::Matrix4f::Identity());
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@@ -33,7 +33,7 @@ SCENARIO("OrientedBox", "[MATH][ORIENTEDBOX]")
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{
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THEN("Results are different between operator * and update(ScaleMatrix) but corners are the same")
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{
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firstCenterAndUnit *= 2.f;
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firstCenterAndUnit.localBox.Scale(2.f);
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firstCenterAndUnit.Update(Nz::Matrix4f::Identity());
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secondCenterAndUnit.Update(Nz::Matrix4f::Scale(Nz::Vector3f::Unit() * 2.f));
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@@ -53,7 +53,7 @@ SCENARIO("OrientedBox", "[MATH][ORIENTEDBOX]")
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Nz::OrientedBoxf centerAndUnit = firstCenterAndUnit;
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nullOrientedBox.Update(Nz::Matrix4f::Identity());
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centerAndUnit.Update(Nz::Matrix4f::Identity());
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Nz::OrientedBoxf result(Nz::Vector3f::Zero(), Nz::Vector3f::Unit() * 0.5f);
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Nz::OrientedBoxf result(Nz::Boxf(Nz::Vector3f::Zero(), Nz::Vector3f::Unit() * 0.5f));
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result.Update(Nz::Matrix4f::Identity());
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REQUIRE(Nz::OrientedBoxf::Lerp(nullOrientedBox, centerAndUnit, 0.5f) == result);
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@@ -70,14 +70,14 @@ SCENARIO("Ray", "[MATH][RAY]")
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float tmpClosest;
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float tmpFurthest;
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Nz::OrientedBoxf obb(-0.5f, 1.f, -0.5f, 1.f, 1.f, 1.f);
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Nz::OrientedBoxf obb(Nz::Boxf(-0.5f, 1.f, -0.5f, 1.f, 1.f, 1.f));
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obb.Update(Nz::Matrix4f::Rotate(Nz::EulerAnglesf(0.f, 90.f, 0.f).ToQuaternion()));
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CHECK(ray.Intersect(obb, &tmpClosest, &tmpFurthest));
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REQUIRE(ray.GetPoint(tmpClosest) == Nz::Vector3f::UnitY());
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REQUIRE(ray.GetPoint(tmpFurthest) == (Nz::Vector3f::UnitY() * 2.f));
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obb = Nz::OrientedBoxf(-10.f, 1.f, -10.f, 1.f, 1.f, 1.f);
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obb = Nz::OrientedBoxf(Nz::Boxf(-10.f, 1.f, -10.f, 1.f, 1.f, 1.f));
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obb.Update(Nz::Matrix4f::Rotate(Nz::EulerAnglesf(0.f, 0.f, 90.f).ToQuaternion()));
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CHECK(!ray.Intersect(obb, &tmpClosest, &tmpFurthest));
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}
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@@ -36,7 +36,7 @@ SCENARIO("Rect", "[MATH][RECT]")
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{
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THEN("It's not valid")
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{
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CHECK(!(firstCenterAndUnit * 0.f).IsValid());
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CHECK(!(firstCenterAndUnit.Scale(0.f)).IsValid());
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}
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}
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