From 5ca9776755cdc6ca73bc2540215ab5a902be0803 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=A9r=C3=B4me=20Leclercq?= Date: Fri, 30 Oct 2020 23:07:42 +0100 Subject: [PATCH] ShaderNode: Fix missing "add texture" button --- src/ShaderNode/Widgets/TextureEditor.cpp | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/src/ShaderNode/Widgets/TextureEditor.cpp b/src/ShaderNode/Widgets/TextureEditor.cpp index 99b40316a..c9bcf7d1c 100644 --- a/src/ShaderNode/Widgets/TextureEditor.cpp +++ b/src/ShaderNode/Widgets/TextureEditor.cpp @@ -19,11 +19,15 @@ m_shaderGraph(graph) m_pixmapLabel = new QLabel; - QPushButton* updateTextureButton = new QPushButton(tr("Load texture...")); + QPushButton* addTextureButton = new QPushButton(tr("Add texture...")); + connect(addTextureButton, &QPushButton::released, this, &TextureEditor::OnAddTexture); + + QPushButton* updateTextureButton = new QPushButton(tr("Load texture preview...")); connect(updateTextureButton, &QPushButton::released, this, &TextureEditor::OnLoadTexture); m_layout = new QVBoxLayout; m_layout->addWidget(m_textureList); + m_layout->addWidget(addTextureButton); m_layout->addWidget(updateTextureButton); m_layout->addWidget(m_pixmapLabel);