Turned DataStorage enum into flags

Allowing for example hybrid buffer implementation


Former-commit-id: 74af1ba5b11b945abdfa6b46d0c11d600eca6d7c
This commit is contained in:
Lynix
2015-01-06 13:36:58 +01:00
parent fc1e75d379
commit 5cbdd8832c
8 changed files with 35 additions and 34 deletions

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@@ -28,19 +28,19 @@ class NAZARA_API NzBuffer : public NzResource, NzNonCopyable
using BufferFactory = NzAbstractBuffer* (*)(NzBuffer* parent, nzBufferType type);
NzBuffer(nzBufferType type);
NzBuffer(nzBufferType type, unsigned int size, nzDataStorage storage = nzDataStorage_Software, nzBufferUsage usage = nzBufferUsage_Static);
NzBuffer(nzBufferType type, unsigned int size, nzUInt32 storage = nzDataStorage_Software, nzBufferUsage usage = nzBufferUsage_Static);
~NzBuffer();
bool CopyContent(const NzBuffer& buffer);
bool Create(unsigned int size, nzDataStorage storage = nzDataStorage_Software, nzBufferUsage usage = nzBufferUsage_Static);
bool Create(unsigned int size, nzUInt32 storage = nzDataStorage_Software, nzBufferUsage usage = nzBufferUsage_Static);
void Destroy();
bool Fill(const void* data, unsigned int offset, unsigned int size, bool forceDiscard = false);
NzAbstractBuffer* GetImpl() const;
unsigned int GetSize() const;
nzDataStorage GetStorage() const;
nzUInt32 GetStorage() const;
nzBufferType GetType() const;
nzBufferUsage GetUsage() const;
@@ -50,12 +50,12 @@ class NAZARA_API NzBuffer : public NzResource, NzNonCopyable
void* Map(nzBufferAccess access, unsigned int offset = 0, unsigned int size = 0);
void* Map(nzBufferAccess access, unsigned int offset = 0, unsigned int size = 0) const;
bool SetStorage(nzDataStorage storage);
bool SetStorage(nzUInt32 storage);
void Unmap() const;
static bool IsStorageSupported(nzDataStorage storage);
static void SetBufferFactory(nzDataStorage storage, BufferFactory func);
static bool IsStorageSupported(nzUInt32 storage);
static void SetBufferFactory(nzUInt32 storage, BufferFactory func);
private:
static bool Initialize();
@@ -63,7 +63,7 @@ class NAZARA_API NzBuffer : public NzResource, NzNonCopyable
nzBufferType m_type;
nzBufferUsage m_usage;
nzDataStorage m_storage;
nzUInt32 m_storage;
NzAbstractBuffer* m_impl;
unsigned int m_size;

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@@ -75,13 +75,14 @@ enum nzCubemapFace
nzCubemapFace_Max = nzCubemapFace_NegativeZ
};
enum nzDataStorage
enum nzDataStorageFlags
{
nzDataStorage_Both,
nzDataStorage_Hardware,
nzDataStorage_Software,
nzDataStorage_Hardware = 0x1,
nzDataStorage_Software = 0x2,
nzDataStorage_Max = nzDataStorage_Software
nzDataStorage_Both = nzDataStorage_Hardware | nzDataStorage_Software,
nzDataStorage_Max = nzDataStorage_Software*2-1
};
enum nzEventType

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@@ -23,7 +23,7 @@ class NAZARA_API NzIndexBuffer : public NzResource
NzIndexBuffer() = default;
NzIndexBuffer(bool largeIndices, NzBuffer* buffer);
NzIndexBuffer(bool largeIndices, NzBuffer* buffer, unsigned int startOffset, unsigned int endOffset);
NzIndexBuffer(bool largeIndices, unsigned int length, nzDataStorage storage = nzDataStorage_Software, nzBufferUsage usage = nzBufferUsage_Static);
NzIndexBuffer(bool largeIndices, unsigned int length, nzUInt32 storage = nzDataStorage_Software, nzBufferUsage usage = nzBufferUsage_Static);
NzIndexBuffer(const NzIndexBuffer& indexBuffer);
NzIndexBuffer(NzIndexBuffer&& indexBuffer) noexcept;
~NzIndexBuffer();
@@ -54,11 +54,11 @@ class NAZARA_API NzIndexBuffer : public NzResource
void Reset();
void Reset(bool largeIndices, NzBuffer* buffer);
void Reset(bool largeIndices, NzBuffer* buffer, unsigned int startOffset, unsigned int endOffset);
void Reset(bool largeIndices, unsigned int length, nzDataStorage storage = nzDataStorage_Software, nzBufferUsage usage = nzBufferUsage_Static);
void Reset(bool largeIndices, unsigned int length, nzUInt32 storage = nzDataStorage_Software, nzBufferUsage usage = nzBufferUsage_Static);
void Reset(const NzIndexBuffer& indexBuffer);
void Reset(NzIndexBuffer&& indexBuffer) noexcept;
bool SetStorage(nzDataStorage storage);
bool SetStorage(nzUInt32 storage);
void Unmap() const;

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@@ -24,12 +24,12 @@ struct NAZARA_API NzMeshParams
{
NzMeshParams(); // Vérifie que le storage par défaut est supporté (software autrement)
// Si ceci sera le stockage utilisé par les buffers
nzDataStorage storage = nzDataStorage_Hardware;
// La mise à l'échelle éventuelle que subira le mesh
NzVector3f scale = NzVector3f::Unit();
// Si ceci sera le stockage utilisé par les buffers
nzUInt32 storage = nzDataStorage_Hardware;
// Charger une version animée du mesh si possible ?
bool animated = true;

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@@ -24,7 +24,7 @@ class NAZARA_API NzVertexBuffer : public NzResource
NzVertexBuffer() = default;
NzVertexBuffer(const NzVertexDeclaration* vertexDeclaration, NzBuffer* buffer);
NzVertexBuffer(const NzVertexDeclaration* vertexDeclaration, NzBuffer* buffer, unsigned int startOffset, unsigned int endOffset);
NzVertexBuffer(const NzVertexDeclaration* vertexDeclaration, unsigned int length, nzDataStorage storage = nzDataStorage_Software, nzBufferUsage usage = nzBufferUsage_Static);
NzVertexBuffer(const NzVertexDeclaration* vertexDeclaration, unsigned int length, nzUInt32 storage = nzDataStorage_Software, nzBufferUsage usage = nzBufferUsage_Static);
NzVertexBuffer(const NzVertexBuffer& vertexBuffer);
NzVertexBuffer(NzVertexBuffer&& vertexBuffer) noexcept;
~NzVertexBuffer();
@@ -50,11 +50,11 @@ class NAZARA_API NzVertexBuffer : public NzResource
void Reset();
void Reset(const NzVertexDeclaration* vertexDeclaration, NzBuffer* buffer);
void Reset(const NzVertexDeclaration* vertexDeclaration, NzBuffer* buffer, unsigned int startOffset, unsigned int endOffset);
void Reset(const NzVertexDeclaration* vertexDeclaration, unsigned int length, nzDataStorage storage = nzDataStorage_Software, nzBufferUsage usage = nzBufferUsage_Static);
void Reset(const NzVertexDeclaration* vertexDeclaration, unsigned int length, nzUInt32 storage = nzDataStorage_Software, nzBufferUsage usage = nzBufferUsage_Static);
void Reset(const NzVertexBuffer& vertexBuffer);
void Reset(NzVertexBuffer&& vertexBuffer) noexcept;
bool SetStorage(nzDataStorage storage);
bool SetStorage(nzUInt32 storage);
void SetVertexDeclaration(const NzVertexDeclaration* vertexDeclaration);
void Unmap() const;