Graphics: Move FramePipeline passes to separate classes

This commit is contained in:
Jérôme Leclercq
2022-02-16 18:29:27 +01:00
parent fb9aed2800
commit 5ce8120a0c
23 changed files with 1000 additions and 543 deletions

View File

@@ -16,7 +16,7 @@ namespace Nz
class NAZARA_GRAPHICS_API Material : public Resource
{
public:
Material();
Material() = default;
~Material() = default;
inline void AddPass(std::size_t passIndex, std::shared_ptr<MaterialPass> pass);
@@ -24,6 +24,8 @@ namespace Nz
inline const std::shared_ptr<MaterialPass>& FindPass(const std::string& passName) const;
template<typename F> void ForEachPass(F&& callback);
inline const std::shared_ptr<MaterialPass>& GetPass(std::size_t passIndex) const;
inline bool HasPass(std::size_t passIndex) const;