Documentation for EulerAngles + change Return of Set
Former-commit-id: 7e269b89e880156d66d92cff202095c4e30f344d
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@@ -28,14 +28,14 @@ namespace Nz
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void MakeZero();
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void Normalize();
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EulerAngles& Normalize();
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void Set(T P, T Y, T R);
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void Set(const T angles[3]);
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void Set(const EulerAngles<T>& angles);
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//void Set(const Matrix3<T>& mat);
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void Set(const Quaternion<T>& quat);
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template<typename U> void Set(const EulerAngles<U>& angles);
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EulerAngles& Set(T P, T Y, T R);
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EulerAngles& Set(const T angles[3]);
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EulerAngles& Set(const EulerAngles<T>& angles);
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//EulerAngles& Set(const Matrix3<T>& mat);
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EulerAngles& Set(const Quaternion<T>& quat);
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template<typename U> EulerAngles& Set(const EulerAngles<U>& angles);
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//Matrix3<T> ToRotationMatrix() const;
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Quaternion<T> ToQuaternion() const;
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