Graphics/Particlegroup: Add GetBuffer method

This commit is contained in:
Lynix 2016-11-23 14:06:47 +01:00
parent 3193aef29a
commit 5d441583f2
2 changed files with 44 additions and 0 deletions

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@ -44,6 +44,8 @@ namespace Nz
void* GenerateParticle(); void* GenerateParticle();
void* GenerateParticles(unsigned int count); void* GenerateParticles(unsigned int count);
inline void* GetBuffer();
inline const void* GetBuffer() const;
const ParticleDeclarationConstRef& GetDeclaration() const; const ParticleDeclarationConstRef& GetDeclaration() const;
std::size_t GetMaxParticleCount() const; std::size_t GetMaxParticleCount() const;
std::size_t GetParticleCount() const; std::size_t GetParticleCount() const;
@ -94,4 +96,6 @@ namespace Nz
}; };
} }
#include <Nazara/Graphics/ParticleGroup.inl>
#endif // NAZARA_PARTICLEGROUP_HPP #endif // NAZARA_PARTICLEGROUP_HPP

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@ -0,0 +1,40 @@
// Copyright (C) 2016 Jérôme Leclercq
// This file is part of the "Nazara Engine - Graphics module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Graphics/ParticleGroup.hpp>
#include <Nazara/Core/Error.hpp>
#include <Nazara/Graphics/Debug.hpp>
namespace Nz
{
/*!
* \brief Gets a raw pointer to the particle buffer
*
* This can be useful when working directly with a struct, or needing to iterate over all particles.
*
* \return Pointer to the buffer
*
* \see GetParticleCount
*/
inline void* ParticleGroup::GetBuffer()
{
return m_buffer.data();
}
/*!
* \brief Gets a raw pointer to the particle buffer
*
* This can be useful when working directly with a struct, or needing to iterate over all particles.
*
* \return Pointer to the buffer
*
* \see GetParticleCount
*/
inline const void* ParticleGroup::GetBuffer() const
{
return m_buffer.data();
}
}
#include <Nazara/Graphics/DebugOff.hpp>